Pandacat Posted December 23, 2016 Share Posted December 23, 2016 After killing mass of enemy at the bridge, I scanned around, but couldn't find any target. Then I blasted all likely areas including in the river with arty, but the mission won't end by itself. Is there a victory trigger or you have to end it yourself? Is there anyway that I can tell if I have killed off all enemy? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted December 23, 2016 Members Share Posted December 23, 2016 If you know that you won, you don't need a stupid computer to tell you. That said, there is no proper automatic end. Somewhere some enemy was still alive, and as long as that is the case the scenario keeps running, except when your unit is destroyed. Typically what happens is that some enemy fall into the water and stall their engines there, but technically they are "not quite dead yet". 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted December 23, 2016 Share Posted December 23, 2016 I got this when i done it. LoL 0 Quote Link to comment Share on other sites More sharing options...
Pandacat Posted December 24, 2016 Author Share Posted December 24, 2016 On 12/23/2016 at 10:05 AM, Ssnake said: If you know that you won, you don't need a stupid computer to tell you. That said, there is no proper automatic end. Somewhere some enemy was still alive, and as long as that is the case the scenario keeps running, except when your unit is destroyed. Typically what happens is that some enemy fall into the water and stall their engines there, but technically they are "not quite dead yet". I plastered the whole river with icm rounds section by section. I guess arty won't hit the ones already submerged in the water? I know BMP's won't sink but tanks would probably disappear from the surface. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted December 25, 2016 Members Share Posted December 25, 2016 A fully submerged tank counts as killed; martially submerged beyond the air intake point, and you have a mobility kill. It may be that the water surface has a protective effect; that said, a single survivor - and be it a lowly BMP-1's dismount - would prevent the automatic ending of the mission. ICM barrages are pretty effective, but by no means a "guaranteed kill of everything" in the target area. 0 Quote Link to comment Share on other sites More sharing options...
Pandacat Posted December 25, 2016 Author Share Posted December 25, 2016 Just one quick suggestion. Can you give T72 some ICM support in the instant action? Fighting M1 and Leo in T72M1 is already tough enough. But without ICM barrage to seal off the choke point at the bridge, it's very difficult to stem the tide. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted December 26, 2016 Share Posted December 26, 2016 I doubt it. Its meant to be a standard template where the only thing that changes is the vehicle you choose. You can off course make your own scenario and set that one up however you wish. 0 Quote Link to comment Share on other sites More sharing options...
Pandacat Posted December 27, 2016 Author Share Posted December 27, 2016 On 12/25/2016 at 7:07 PM, Gibsonm said: I doubt it. Its meant to be a standard template where the only thing that changes is the vehicle you choose. You can off course make your own scenario and set that one up however you wish. The only arty support options in the drop-down menu for T72 are HE, HE smoke, ICM+rocket and airstrike etc. But when I select ICM+rocket, there are no tube numbers. And there is no countdown to splash. I figure it is not functional? Also, btw, in order to use rockets, do I need add rocket arty units on map right? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted December 27, 2016 Members Share Posted December 27, 2016 You can't modify Instant Action scenarios. They are written in a somewhat different format, and the original files are password protected. 0 Quote Link to comment Share on other sites More sharing options...
Homer Posted December 27, 2016 Share Posted December 27, 2016 Wait... We've had arty in instant action all this time? 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted December 28, 2016 Share Posted December 28, 2016 8 hours ago, Homer said: Wait... We've had arty in instant action all this time? ? 0 Quote Link to comment Share on other sites More sharing options...
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