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Major duck

Kanium Sunday 8th JAN "5ID mission1" BY Swordsmandk

62 posts in this topic
29 minutes ago, 2-pies said:

Third test - Replaced original Bradley scout ATGM teams with LMG teams (changed original ATGM mounts via Options - Troop Type menu and remounted recce teams).  Game had not crashed after approx 10 minutes - all dismounts successful.  Server terminated normally due to unrelated time limit.

 

Interesting. Thanks for testing. 

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Unsure if it helps, but happy to run it at next BG ANZAC meeting (will need a copy of course). ;)

 

If someone can tell me which unit seems to cause the crash when it dismounts ATGMs (as well as where and when) we can focus on that.

 

Would be a "clean" comparison (same Server exe but different machine, different participants, etc.)

 

Edited by Gibsonm

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OK, so now all we need is:

 

1. The scenario file.

 

2. Where that unit tried to dismount its passengers (i.e. the grid reference).

 

3. When it tried to dismount (mission time).

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Here is link to scenario file:  

From my unit perspective, 1/E [End Game], I was unloading troops at grid ref 382035 - NW edge of Almhorst - on both occasions of server crash.  Game was not running for more than 2-3 minutes on both occasions. (ref initial sunday game problems)

Hope that helps.

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2 hours ago, 2-pies said:

Here is link to scenario file:  

From my unit perspective, 1/E [End Game], I was unloading troops at grid ref 382035 - NW edge of Almhorst - on both occasions of server crash.  Game was not running for more than 2-3 minutes on both occasions. (ref initial sunday game problems)

Hope that helps.

Can you please post you crash log in that thread

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Sorrry - do not have have a  .DMP file for either original sunday game or test session.

 

(Assume SBProPE64cm.xxxx.dmp is file to look for.)

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Try looking here:   C:\Users\Administrator\AppData\Local\CrashDumps

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6 minutes ago, TSe419E said:

Try looking here:   C:\Users\Administrator\AppData\Local\CrashDumps

That is where I did check - no SBProxxxx.dmp files for that event - there is only one, from November 2016 (unrelated).

[Start menu - Esim Games - SB Pro PE - Troubleshooting]

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So we ran it tonight (I'll duplicate this in the Support thread too).

 

Points to note:

 

1. We ran it twice (both AARs attached).

 

a. The "1951" AAR is just the ATGM teams dismounting and running around.

 

One person manned HQ-41 (which I gather was the problematic unit) and deployed the ATGM teams at mission start and then spent a few minutes moving them around:

 

31558836484_8a847b85de_o.png

 

b. The "2013" one is larger and is a full playing,

 

There were no game crashes - one person dropped from TS but was not kicked from the SB session. Chris from the UK (with the worst ping) was solid throughout and he mentioned he was kicked when Kanium ran this mission.

 

I don't know if Kanium had a pre-prepared plan file (we did ours on the fly) but I suspect if the plan file were the culprit the mission would crash straight away, not after two or three minutes. Likewise we had no artillery missions until a few minutes in and they didn't cause any issues.

 

2. I noticed an issue with the scrapes and the new maps in terms of colouring, etc.:

 

31590318573_ff18090705_o.png

 

Swordsman 5ID mission1V3_8440_011917GIBSON-SERVE2013.zip

Swordsman 5ID mission1V3_8440_011917GIBSON-SERVE1951.aar

 

Edited by Gibsonm

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