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BG ANZAC - 19 JAN 0830GMT (with TeamViewer support)

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Who is BG ANZAC? http://www.bganzac.org


Described here: http://www.steelbeasts.com/sbforums/showthread.php?t=21753


A couple of examples of the BattleGroup at work:


Multi Player session:




Training session:



So if you are interested, visit our web site http://www.bganzac.org and sign up.


Timings: Thursday evenings, Australian time.


So Daylight Saving has kicked in here and for the next 6 months the country is broken up into yet more time zones.


Next meeting: 0830 GMT on Thursday, January 19th

0830 in London

1630 in Perth

1800 in Darwin

1900 in Adelaide

1930 in Sydney, Melbourne and Canberra

1830 in Brisbane

2130 in Auckland



This may need to be adjusted given the late start in NZ, perhaps moving to 0800 GMT?


So a work around: Mission will start promptly at 0830 GMT. If you want a pre game "chat" then by all means come on line at say 0800 GMT, but so that the Kiwi's aren't after Midnight the Mission will commence promptly at 0830 GMT.


Count down: http://www.timeanddate.com/countdown/generic?iso=20170119T0830


We continue the use of TeamViewer so people without the Steel Beasts software can connect and see and hear what we see and hear (looking over our shoulder if you like).




This maybe a suitable vehicle for people to see what the software is all about, without having to invest in even a short time limited copy.


Anyway we'll see how it goes.




As always depends on sign ups but:


1. Possible re-run of a recent Kanium mission to see if we can get it to crash (or if its something to do with Kanium's setup).


2. Moving on to look at some sort of Offensive Ops scenario for the next planning cycle.


3. Discussion about Australia Day - Falls on a Thursday so will we have a night off?


4. Discussions regarding Rolling Thunder '17.


As always, visitors / first timers / spectators are welcome.


Current Standard: 4.010


Please use the new Calendar RSVP function to facilitate planning.



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Fantastic session guys - many thanks. Looked at AAR and can see why it went quiet. We wiped them out apart from a couple of inf squads.


My boys got caught trying to withdraw with empty ammo racks having kept disobeying withdrawal commands to turn and fight!  Still terriifc execution by all units.

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Agree, it was a fun session.  Despite the relatively quick planning by Gibsonm, it was solid, and the majority of platoons managed to give a good account of themselves and hold the BMPs and T-64s off.  Managing a dismounted infantry platoon is always fiddly but I was impressed, reviewing the AAR, just how effective the TOWs of the Bradleys were with open and long-range fields of fire (I'm used to closer terrain) and after my rides were pinged I was able to stalk a few enemy vehicles with my M47 Dragon.  I don't care how effective (or ineffective) that thing is, I reckon it's the most easy-to-use and fun ATGM in the game and was glad to see it arrive with 4.0.


Thanks for a good outing Mark and crew.

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I'm still confused about Bradley's in 1977 - perhaps a unit was conducting trials, but I wont look a gift horse in the mouth too much. :)

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That was a pleasant scenario, though my first time out in M60s. When my troop bumped into some T64s when i moved them up to support 2 troop, three of the five were slotted in seconds.

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