Gibsonm Posted April 14, 2017 Share Posted April 14, 2017 So Panzer Leader posted this (Note: 11C and A Sqn vehicle name): 1 hour ago, Panzer_Leader said: There she is, a thing of beauty, the new 3D model of an ASLAV 25: Thanks eSim! This will take BG ANZAC sessions to the next level of immersion. Two thumbs up from me EDIT: It also has a basic 3D interior. This gets better 'n' better. Take a look! I had a quick look at a scenario and the two ASLAVs look like this: Note: 1. The vehicles have different callsigns painted on them, including relevant Sqn names. 2. The callsigns painted on the vehicles do not match the call signs in the game. That is: The vehicle with "31B" painted on it is actually 41A The vehicle with "22A" painted on it is actually 41C Is there any way to get them to sync with the Callsign template, so that painted markings in 3D world match markings in map view? 0 Quote Link to comment Share on other sites More sharing options...
DarkAngel Posted April 14, 2017 Share Posted April 14, 2017 No this is graphical icing only. 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted April 14, 2017 Moderators Share Posted April 14, 2017 Yes, as Dark said -- these are indeed random, but not connected to anything. A few other vehicles had this already too, actually. ONE DAY we hope to get some dynamic markings in there................ 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted April 14, 2017 Share Posted April 14, 2017 That'd be a great day ? 0 Quote Link to comment Share on other sites More sharing options...
Major duck Posted April 14, 2017 Share Posted April 14, 2017 +1 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted April 14, 2017 Share Posted April 14, 2017 +1 Cant wait for the day when I can check left, see EA on the CV90 next to me, check right and see GA on the CV90 on right side. that will be a wonderful day! 0 Quote Link to comment Share on other sites More sharing options...
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