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Werewolf

Can this be done?

I'd like to be able to setup a scenario where the player is a company commander - of a tank company. His company needs to be human not PC controlled so the player can give the platoons orders.

 

But here's the kicker: I don't want the player to be able to flit about from vehicle to vehicle. I want him to stay in the Commander's tank and stay in the commanders position and not hop into the gunner or driver's position. I can make it so that only the commander's slot is available but that doesn't prevent the player from hopping about from vehicle to vehicle as he wishes.

 

I'm not having a lot of luck setting this up. Hoping one of you guys with a lot more experience with scenario design than I know whether or not this is even possible and if it is would describe the process.

 

Thanks....

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Create your scenario. Go to options and select ony  available view is Tank Commander.

For a single platoon. Separate all vehicles of the platoon , let the one with the human as human controlled and the other 3 make them as computer controlled but after this place them  back together again into the human controlled platoon

For a fiull company I am not 100% sure since I am on holidays away from my PC and I cannot test it, but I think that if you place the human player in a separated CO/A vehicle if the rest of the Alpha Company vehicles are Computer Controlled, the CO/A can still give them routes or commands in the map. Worth to try. ;)

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There is an option to disable teleporting, but it may be confined to the classroom version (either in the mission editor, or when setting up a network session).

Likewise, disabling other crew positions is an option, but will be applied only to single player mode. We had it also in multiplayer for a while in early versions, but that caused problems. I cannot rule out however that we recently made some efforts to make it available again; you'll have to try that out.

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Thanks, Guys. I'll give those ideas a try.

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