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Zones of Control: Prespective on Wargaming You can pick this up at Amazon or MIT Press...



Edited by Red2112

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Holland 44 (GMT) by Mark Simonitch...




A new game Prodigy Tactics on early access by Hanakai Studios. Available at Steam, GOG and Humble Bundle.  Beautiful graphics and unique gameplay/design.  My showcase...




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1 hour ago, Los said:

This has rapidly become my favorite thread


Thank you, glad you like it! B|

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I think I missed posting this one!  You need to know about...


Old School Tactical (OST), by Flying Pig Games.  Now that OST Vol. 2 and the "Airborne" expasion have recently been released...


Flying Pig Games:



Marcos wall of games is sick! :D




OST Vol. II...




OST Vol II Airborne...



Edited by Red2112
added info

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Germany at War Barbarrosa 1941 (Matrix Games) has just been updated to v1.08.  This is my fav "beer and pretzel" wargame. The dev keep´s updating the game every now and then which is great too!


Matrix Games GaWB 1941:



Update (you can also use the "auto-update" function from the game/Matrix splash screen):



Update log:


1.08 Changelog 

• New scenarios done by Jean Dillmann(aka terminator): 
◦ Eben Emael (1.03) 
◦ Battle of Odessa 1941 (1.02) 
◦ Kutno 1939 (1.04) 
• updated campaign Eastern Front v1.07 done by Zigmunds Steins(aka Marechal) 
• marker in improvement for selected changes 
• units can now be excluded out of the <tab> cycling of units by pressing <q> while the unit is selected 
• new victory condition possible: reduce minefield strength 
• unexplored areas are now named as such in the hex info of the panel 
• marker for used/ignored units 
• new AI abilities that improve offensive behavior which e.g. leads to raids against rear cities if the units are available 
• combat results can now be limited or completely turned off for the map in the options 
• Options End turn on/off 
• map of Western Europe 
• Extras folder with screenshots of the development (terminator) 

New units: 
• Finland: 
◦ Fokker D.XXI 
◦ 37 PstK/36 
◦ 40 ItK/36 
◦ Bunker garrison (terminator) 
◦ 8.8 FlaK from spring 1943 on 

• Germany: 
◦ Panzer IV F1 (terminator & Marechal) 
◦ SS (Elite)-Cavalry (Marechal) 
◦ Jager and Light Infantery (Marechal & terminator) 
◦ Panzer I Ausf. A 
◦ Panzer I Ausf. B 
◦ 3,7 cm PaK 36(p)  

• Hungary:
◦ Zrinyi II with skirts (model)  

• Italy: 
◦ L6/40 
◦ Macchi C.200 

• Netherlands: 
◦ Fokker D.XXI 
◦ Bofors 37mm 

• Poland: 
◦ wz.36 
◦ Bofors 40mm (AA) 

• Romania: 
◦ Bofors 37mm (AT)
• Soviet Union: 

◦ Bofors 37mm (AT) 

• Yugoslavia:
◦ Bofors 37mm (AT) 

• if units can be deployed and the last in the list was disbanded, the game crashed 
• embarking units into airtransport produced "ghost units" that could not be moved 
• values of resources and undeployed units were not updated after returning from recruitment to inspection 
• Crash in hq if you loaded a map without units 
• error in sound handler lead unter certain circumstances to a game crash in deploy window 
• engineers could remove mines while airborne 
• Slovak infantry too expensive 
• Elite Panzergrenadiers had no fuel (terminator) 
• rare crash under Windows 8 and 10 due to memory issues 
• minefields are visible by deploy 
• reinforcements that arrive on objects now occupy them 
• Jagdpanzer designations on counter unified + 38(t) was missing in English (terminator) 
• Missing images in messages at AGN Riga 1941,Riga 1941(single map) and AA-Lwow1941 
• FlaK sound does not work in all combat situations 
• some rocket units had wrong names & symbols on the counter (terminator) 
• supply fields of the enemy were not displayed in the editor 
• units with vehicles could be airborned (terminator) 
• AI equips support units before the first human turn (terminator) 
• Recruitment could be reached with shortcut even if it was not posssible in a scenario (terminator) 
• several typos (terminator) 
• transport structure was missing for Poland, Belgium, Netherlands and Yugoslavia (terminator) 
• "destroyed" marker did not disappear after railbridge was repaired (terminator) 
• added winter penalties to (terminator): 
• self-propelled artillery, anti-air and anti-tank with Pz. III or IV chasis follow the same winterrules as the respective tanks now 
◦ several self-propelled guns like Wurfrahmen 40 
◦ Panzergrenadiere 
◦ MechCorps 

• bridges can now bridge sea and lake hexes 

• German construction engineers now cost 100/batallion (terminator) 
• Soviet construction engineers now cost 100/batallion and have lower combat values (terminator) 
• Bf110 C-1,C-4 & F-2 +2 ammo (stormbringer3)+ 
• Zrinyi II +2 defense against ordnance (terminator) 
• Nato symbols of Polish units under Soviet control now have colour of minors 
• windowed mode is now rigid and stays in the size of the selected resolution 
• German cavalry available earlier than 10/1939 (terminator) 
• German cavalry can be bought in any kind of formation 
• bunker garrisons can be either battalion or regiment size in any nation (terminator) 
• observation companies are available from level 1 (was level 4) (terminator) 
• support units for scouts have been reduced and the remaining SUs are available for the batallions (terminator) 
• air units can get the +1 strength only from level 2 on (was level 1) 
• German security has division as default formation and new 3d model (2x rifle) 
• TP-7 was given correct name 7TP and values were adjusted (are now like Finnish T-26) (terminator) 

• Soviet destroyer which will come back in a later update but working correctly 
◦ button to start scripteditor from within the game 
◦ brigades had wrong maximum strength (terminator) 
◦ transports are not deleted if you switch unit types (terminator) 


Here´s a old (v1.07) gameplay of mine...






Also happy to announce that The Operational Art of War IV has just been released today! 


Matrix Games Shop:



Manual preview...



Game Intro:





Today´s live stream:









Edited by Red2112

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Two GS (Grand Strategy) board games but with low counter print...


Unconditional Surrender, second edition (GMT):








The Second World War (One Small Step):













Edited by Red2112

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