Welcome to Steelbeasts.com

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Sign in to follow this  
Followers 0
ChrisWerb

AI controlled unit line of sight vs trees.

Hi. I have had a few incidents in game that have led me to believe that the AI enemy can sometimes see through trees (even significant depths into forests) that a human gunner cannot see through. I know that minor terrain objects do not block AI line of sight due to the computational burden this would impose, but can the AI see straight through trees in game? (Either the forest type or individual/clustered trees)

Edited by ChrisWerb

Share this post


Link to post
Share on other sites

The AI can not see through trees, but even a small "hole" , where it can see 1 or 2 pixel of an enemy tank, will be enough for it to detect and ID. Clear unfair advantage of the AI...but Ok IMO, as the AI sucks badly in many other levels

Share this post


Link to post
Share on other sites

IF a line of sight is there, no matter how small, a LOS check will be triggered. Depending on the circumstances the chance of spotting may be low, but IF the die roll returns "Yes, it's been spotted" the unit will be immediately identified and eventually be fired upon. Yes, it is a simplification. I'm not entirely happy about it, but the alternative would have been a Steel Beasts that could handle company scale scenarios at best. In the light of these two options (and yes, it's an "either - or" kind of choice, you can't have both), I rather take the simplified ID process.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0