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Map editor fill tool offset from actual elevation


Rotareneg

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I took another closer look and it looks like it's actually the fill tool that's messing up and not following elevations correctly. The 3D world agrees with what the map shows, with the filled terrain "spilling" past elevation changes exactly as shown, so the contour lines/shading are correct.

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  • 3 years later...
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Unfortunately it turned out to be not a simple off-by-one error. The guys worked on it and actually spent a fair bit of time on the issue but apparently it was more complex, and eventually I pulled the plug since we had a lot of other things to work on, and it appeared to be a somewhat tolerable if irritating quirk.

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