Gibsonm Posted March 24, 2018 Share Posted March 24, 2018 (edited) Pretty simple scenario. Transport helo arrives at LZ, lands, drops troops, moves off. If you run the attached scenario in normal time, it all works. Run it with F12 pressed to speed up time and the helo gets to the LZ but either bounces or lands and doesn't unload. As soon as you hit F12 though to revert to normal time, everything works. Scenario and 2 AARs attached (one accelerated, one normal speed). 4_023 Helo dismount test.sce 4_023 Helo dismount test_11804_032418MARKS-PC-2011721.aar 4_023 Helo dismount test_11804_032418MARKS-PC-2011722.aar Edited March 24, 2018 by Gibsonm 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted March 24, 2018 Members Share Posted March 24, 2018 This is now Bugzilla entry #6004. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted March 24, 2018 Author Share Posted March 24, 2018 Not sure if it relates to other accelerated events (say Inf dismounting from a PC, etc.). 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted March 24, 2018 Members Share Posted March 24, 2018 Maybe. Maybe it's a frame rate dependent bug (that's my current theory). 0 Quote Link to comment Share on other sites More sharing options...
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