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GTK Boxer


Wardog

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Thank you Fabfire,  PS  sure you know but for those who don't i'm afraid the dark areas underside front and on each side is a graphics bug, until the next major update she wont show any detail in those areas all the Best.   Also currently awaiting approval in the download section.   :)

Edited by Wardog
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2 hours ago, DK-DDAM said:

Whats up with the wheels... all detail seems to have gone from them

It appears to me as though he's painting his mud above the detail layer(s) rather than below. It does, however, provide an illusion of dried, caked-on mud ... an effect that might be he helped by some edits to the normal/specular maps.

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Daskal, i usually use several layers each at different levels of transparency, bottom layer 80%  next 50% and then play around with top layer, generally end up with between 25-35%, all depends on the particular vehicles light levels. Trial and error not a science, lol   :)

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