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Protractor

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Mk1 protractor mod [WIP] set on the fire support panel.  Transparent pinhole at the center for proper alignment.  Handy for pulling a direction when used with a waypoint.
 

protractormk01.jpg

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Posted (edited)

But I'm still not sure of the "why"?

 

I understand some people want the bearing to the target, but it has no impact  / input into the actual call for fire.

 

The "Attitude" section relates to the orientation of the fire, not the direction to the target (i.e. where exactly are you intending to input "2000")?

 

If you use "2000" in the Attitude box you will not get the rectangle depicted.

 

I appreciate the effort made, but I'll stick with this:

 

28587525197_6d5f8d5308.jpg

 

Edited by Gibsonm

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I understand where you're coming from, but just because the SB CFF dialogue doesn't have the option of inputting Polar Plot data, doesn't mean that I [or anyone] acting in the role of Fire Support Element [or effects cell or FSO or Firepower control team etc] or people playing with map icons disabled shouldn't have the tools to generate, receive or effectively process [voice communicated or otherwise] Polar Plot data.

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Nice feature. Will help to remeber what 1800 actually means :-)

Still hoping one day esim will add something that has all the features of this device (see pic) when working the map. (PS: I know why this one is on e-bay, the bubble renders it nearly useless)

 

bw-kompass-breithaupt-neu_64115_1_1280x1

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Posted (edited)
25 minutes ago, Breakthrough7 said:

I understand where you're coming from, but just because the SB CFF dialogue doesn't have the option of inputting Polar Plot data, doesn't mean that I [or anyone] acting in the role of Fire Support Element [or effects cell or FSO or Firepower control team etc] or people playing with map icons disabled shouldn't have the tools to generate, receive or effectively process [voice communicated or otherwise] Polar Plot data.

I'm as happy as anyone to send "proper" calls for fire, but most of it isn't modelled.

 

Hopefully those that do find it of use. :)

Edited by Gibsonm

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2 hours ago, Breakthrough7 said:

Mk1 protractor mod [WIP] set on the fire support panel.  Transparent pinhole at the center for proper alignment.  Handy for pulling a direction when used with a waypoint.
 

protractormk01.jpg

Very nice mod, good job 👍

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14 hours ago, Gibsonm said:

But I'm still not sure of the "why"?

 

I understand some people want the bearing to the target, but it has no impact  / input into the actual call for fire.

 

The "Attitude" section relates to the orientation of the fire, not the direction to the target (i.e. where exactly are you intending to input "2000")?

 

If you use "2000" in the Attitude box you will not get the rectangle depicted.

 

I appreciate the effort made, but I'll stick with this:

Your reluctancy against a protractor really supprises me Gibson.

 

1. Dont you have a protractor in the Australian army? (so you have never used one or what?)

 

2. In stead of a protractor you can use a compass (which I normally use at work as I dont have a M21D issued to me) but the effect is still the same and still vital for calling indirect fire = you get a bearing to report in.

 

2.1 When we call for fire we MUST send in what "O-riktning" (observation direction) we have to the target in mils. This is for when we need to adjust the fire onto the target. we report in "shift right 150m, up 50m" and that "left/right - upp/down" is calculated from our observation direction. This is because the shooting artillery unit is not directly behind us but can be left or right of our position so their left or right is totally different from my left and right.

 

2.2 You can see this observation direction being used in SB when you pick adjust fire mission, then that heading is the first thing you need to type in to be able to adjust the fire mission.
and that means you need to KNOW the observation direction. And in SB to get that you either need to have FO team with their excellent binos or use the new heads up display thingy that gives you a heading. But if you want to practice realisticly you cant use the nice HUD feature. So a proctractor is very much needed tool to practice calling in artillery fire in SB, or just practice it for us who want to use indirect fire as correctly as possible.
 

 

@Breakthrough7 This is a much excellent and much wanted mod! I am really looking forward to when you realease it, now I can stop using a real proctractor put on the screen all the time! 

 

/KT 

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To me it would seem that the discussion is moot and redundant. Made so by what I and others think is an excellent mod.

 

If one does not like or need it, then its not a problem at all. Just dont use it, or use whatever suits you better.

 

The only question for me is:

 

How do I get it once its finished?

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Posted (edited)
1 hour ago, Kingtiger said:

Your reluctancy against a protractor really supprises me Gibson.

 

/KT 

 

I don't have a "reluctancy" and yes I have used one. :)

 

My point is that in the game as currently modelled the artillery call for fire process doesn't need one because a lot of it is abstracted.

 

You put a reference point on the map or provide a grid and ask for the fire to land there. Alternatively you use the UAS or the FIST-V / FO vehicle and lase to a target.

 

If you want to fully replicate the process and provide grids, bearings, etc. great but the end result is the person controlling the Artillery clicks on the map and call for a mission "there".

 

Even the explanatory video (good demo by the way) assumes that every player will work through the process of estimating the range (how many times will we be re-explaining the WORM formula, mils and the markings on binos?) and the bearing, etc.

 

Then you'll need to work through converting the grid bearing to a magnetic one (I don't recall that being included on the SB map marginal information).

 

Translate all of that to your average multi-player mission and either the person controlling the artillery will be overwhelmed with grids and bearings, etc. or some players will use and some wont.

 

Sure if you are playing some sort of small scale mission and everyone using the same process it will be fine, but I don't expect to see it any time soon in say TGIF, or a Kanium mission for that matter.

 

Edited by Gibsonm

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Well that is just the beauty of it. You dont need to use it if you dont want to. But for people who want to use and and practice with it it is a needed tool. I for example use SB at home (offline) to call in indirect fire. I am not a qualified forward observer but a "fire observer" (I dont know what to translate it to... I have basic skills in requesting and adjusting fires, but the company FO does the real transmission to the artillery dudes/battalion net).

 

So for example the thing you mention with adjusting the grid bearing to magnetic is not needed on my level, someone else is doing it higher up. And as you mention about the explatory video, yes that asumes the player can calculate the WORM formula (which I asume is the same as swedish MAS formula) etc etc. And its shit like that I want to be doing. People who doenst know how or dont want to know doesnt even have to bother with it when they call for fire.

 

And when it comes to how much it will be used that once again is the beauty of it, we who want to practice it correctly we can do it with a protractor and those who doesnt dont have to. I have adjusted fire with Nike on Kanium sessions, overall we all need to improve our use of indirect fire. But when I know there is a competent FO like Nike sittin doing FO work I dont hesitate to adjust fire the way it should be done as  I know he knows how to.

 

/KT

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I to embrace realistic methods, maps, units, missions, etc. However, as we have seen its not for everyone, they want a game. Nothing wrong with that, just personal preference when using SB. For myself, I'll take realism , over gamy SB thank you.

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Posted (edited)

Without going into a … protracted … discussion, then I would submit that everyone has stated their positions as per previous posts. And that everyone naturally is fully entitled to their opinions and personal tastes. To each his own.

 

The beauty about a mod like this is that no one has to use it. Except the ones who wants it, moreso as this in no way, shape or form can be considered "gamey" or cheating. Or for that matter as I understood the initial post, changes any functionality of the software itself. And we who have been arguing for just such a functionality will thus use it calmly and happily regardless of what anyone else thinks, feels and means.

 

There really is little to add beyond that.

 

Except perhaps to wish you all a good day, evening or afternoon.

Edited by Nike-Ajax

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Posted (edited)
5 hours ago, Kingtiger said:

Well that is just the beauty of it. You dont need to use it if you dont want to.

 

/KT

 

Which is basically what I said 3 or 4 posts ago and yet people continue to want to persuade me.

 

By all means use it if you want, but stop trying to convert me.

 

Edited by Gibsonm

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Thanks everyone for the spirited support and opposition.  The protractor mod is serviceable [functional] at this point but I'm going to tweak and clean it up a bit before I release it.  When it's ready I'll post it here.

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1 hour ago, Breakthrough7 said:

Thanks everyone for the spirited support and opposition.  The protractor mod is serviceable [functional] at this point but I'm going to tweak and clean it up a bit before I release it.  When it's ready I'll post it here.

 

YAY - will be looking forward to it with bells and whistles

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Posted (edited)

First link (OnScreenProtractor), is a Java based free app. It has a tranparent background so you can just overlay it in your map view  I tried it and seem to work just fine.  Second link I have not tried  and is a paid version (Screen Protractor 4) although the link is for a demo.  Hope it helps....B|

 

OnScreenProtractor:

https://sourceforge.net/projects/osprotractor/

 

Screen Protractor 4:

http://www.softpedia.com/get/Desktop-Enhancements/Other-Desktop-Enhancements/Screen-Protractor.shtml

 

Iam sure there more out there, just search "on screen protractor", these are just some I came across.

 

Red

Edited by Red2112

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Posted (edited)

The MK-1b Breakthrough7 Compass/Protractor mod; https://www.dropbox.com/s/4xa311uhdpm1vi6/steel.dds?dl=0
Please let me know if the link works!

Notes:
-The mod replaces the Steel.dds file in the images folder of your steel beasts directory. 
-Only use if you are familiar with what you are doing, as using mods outside of the mods folder is discouraged.
-Preserve the original Steel.dds file in your preferred manner
-When loaded you will notice artifacts of the protractor mods presence on other panels that share the Steel.dds file, they do not affect functionality but if they are too unsightly, remove and replace with your original steel.dds file.
-Any feedback you care to share is welcome

@Red2112  Thanks for the links-- those are exactly the sorts of thing which would be optimal.  I investigated a little and found the only suitable one is the 30$ one which has the option of mils.  Still though, there's bound to be something out there that fits the bill more perfectly than my mod.

 

Edited by Breakthrough7

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