ChuikovChambered Posted April 24, 2009 Share Posted April 24, 2009 Are there UAVs among the reinforcements? If so, I call dibs.:Pilot: 0 Quote Link to comment Share on other sites More sharing options...
Administrators Sean Posted April 24, 2009 Administrators Share Posted April 24, 2009 UAVs were not added to the spreadsheet for this week, and its up to the COs to assign those duties. :-) 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted April 25, 2009 Author Share Posted April 25, 2009 Don't expect to see them in this campaign. 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted April 25, 2009 Author Share Posted April 25, 2009 Boundaries for Mission 5. Blue controls Green Valley, so Red can try to recapture it in the next mission. 0 Quote Link to comment Share on other sites More sharing options...
RogueSnake79 Posted April 26, 2009 Share Posted April 26, 2009 Was out of town working I hope I can make the next one. Looks like two strait victory's for Blue, Outstanding! 0 Quote Link to comment Share on other sites More sharing options...
GH_Lieste Posted April 26, 2009 Share Posted April 26, 2009 If I were being mean, I'd require forces at Sandy Beach/Green Valley and for the main force area to have their own combat support elements to avoid penalties for no fuel/ammo/medic...They are cut off from the main force elements by the red penetration to the lake shore... 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted April 26, 2009 Author Share Posted April 26, 2009 Was out of town working... Work? Pff, what kind of lame excuse is that? 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted April 26, 2009 Author Share Posted April 26, 2009 They are cut off from the main force elements by the red penetration to the lake shore...I wouldn't say they're cut off. They could always go back across the water. 0 Quote Link to comment Share on other sites More sharing options...
GH_Lieste Posted April 26, 2009 Share Posted April 26, 2009 I wouldn't say they're cut off. They could always go back across the water.M1s, ammo trucks? 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted April 26, 2009 Author Share Posted April 26, 2009 I won't divuldge what Blue has where. 0 Quote Link to comment Share on other sites More sharing options...
Mogwa Posted April 27, 2009 Share Posted April 27, 2009 If I were being mean, I'd require forces at Sandy Beach/Green Valley and for the main force area to have their own combat support elements to avoid penalties for no fuel/ammo/medic...They are cut off from the main force elements by the red penetration to the lake shore...I think your making judgments based simply on that map graphic. The penetration is actually a couple of stranded,disabled vehicles with some infantry. The same logic that lets blue claim Sandy beach and Green valley allows red to have the outrageously optimistic FLOT depicted. Mog 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted April 27, 2009 Author Share Posted April 27, 2009 ...outrageously optimistic FLOT How so? Red and Blue had units in those areas at mission end. By definition, that would be the Forward Line of Own Troops for each side. If not, then give me some ideas on how to go about establishing a more accurate FLOT. I'm always open to suggestions. 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted April 27, 2009 Moderators Share Posted April 27, 2009 I don't think there is anything wrong with it since you restrict deployment zones to sectors between missions. I think what he was just saying is that you can't get an idea of the tactical situation juts by looking at the FLOT on those maps... 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted April 27, 2009 Author Share Posted April 27, 2009 Rgr, my bad. Apologies Mog. 0 Quote Link to comment Share on other sites More sharing options...
Mogwa Posted April 27, 2009 Share Posted April 27, 2009 Ya beat me to it, V. No offense intended Tacbat, your doing a great job, keep up the good work!Mog 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted April 27, 2009 Author Share Posted April 27, 2009 Cheers! But seriously guys, if you see something that you want changed/added/deleted, make an argument for it and most likely it'll get implimented. I'm not the smartest sometimes, so I have probably overlooked something or other along the way that you guys may pick up. (But no UAV's ) 0 Quote Link to comment Share on other sites More sharing options...
ChuikovChambered Posted April 27, 2009 Share Posted April 27, 2009 Cheers! But seriously guys, if you see something that you want changed/added/deleted, make an argument for it and most likely it'll get implimented. I'm not the smartest sometimes, so I have probably overlooked something or other along the way that you guys may pick up. (But no UAV's ) Why no UAVs? :frown: Surely Blue's lead in points is high enough for them to purchase one if it were made available, and both sides already have Tunguskas for air defense. Doesn't make much sense to give them no targets.:gun: 0 Quote Link to comment Share on other sites More sharing options...
Hackworth Posted April 27, 2009 Share Posted April 27, 2009 Why no UAVs? :frown: Surely Blue's lead in points is high enough for them to purchase one if it were made available, and both sides already have Tunguskas for air defense. Doesn't make much sense to give them no targets.:gun:not if they are too expensive to purchase... besides, aren't there helos for the 2S6/Gepards to shoot at? aren't map updates enough to keep your SA up? 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted April 28, 2009 Moderators Share Posted April 28, 2009 Yeah, I think UAVs would have to be something for a future iteration so that both sides can start with one from the beginning and then it go from there. Not to mention, new stuff can certainly be added over time but the trick is to balance it with point costs. It is not a good idea to do that during the middle of an ongoing campaign. One idea I would like to see is an air dropped BMD-2 unit of three BMD-2s but would be hella expensive (maybe 500-600+ points). This is not something that should be added in mid campaign though lol. 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted April 28, 2009 Author Share Posted April 28, 2009 Why no UAVs? Because I said so. They have a tendancy to spoil surprises. I'd rather get into an action packed engagment, then to spot bad guys 4km away and have arty dropped on them. Boring. aren't there helos for the 2S6/Gepards to shoot at? Yes, exactly. Plus soft skinned vehicles and infantry. One idea I would like to see is an air dropped BMD-2. There's an idea! That would give the SF det or the air mobile infantry some extra firepower if they deployed together. I could also add a condition to the "spawn if" option where if there's an EN 2S6 within 3-4km of the selected DZ, they will refuse to deploy on account of the aircrew not wanting to get shot down. The BMD(s) would then carry over to the next mission for another try. 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted April 28, 2009 Moderators Share Posted April 28, 2009 There's an idea! That would give the SF det or the air mobile infantry some extra firepower if they deployed together. I could also add a condition to the "spawn if" option where if there's an EN 2S6 within 3-4km of the selected DZ, they will refuse to deploy on account of the aircrew not wanting to get shot down. The BMD(s) would then carry over to the next mission for another try. That is brilliant. The "spawn if" region box could (or should) be rather large too -- it should be about 7 or 8 km2 which is the range of the SAM. It would further increase the usefulness of the ADA unit (not that it is already not useful) and encourage it to be left in the rear and spread out to prevent heavy air drops to stop possible REMF hunters from getting inserted. 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted April 29, 2009 Author Share Posted April 29, 2009 I was thinking about a 4km radius around the DZ to be safe. Air transport being high value assets and all. 0 Quote Link to comment Share on other sites More sharing options...
RogueSnake79 Posted May 2, 2009 Share Posted May 2, 2009 My tanks are at an idle, and the ammo trucks have pulled away. 0 Quote Link to comment Share on other sites More sharing options...
Furia Posted May 4, 2009 Share Posted May 4, 2009 Do you still have open slots? At what time you use to play? How can I join? 0 Quote Link to comment Share on other sites More sharing options...
12Alfa Posted May 4, 2009 Share Posted May 4, 2009 Do you still have open slots? YESAt what time you use to play? TGIF 11:00 Alantic time How can I join? YES,Yep er, well TRY:shocked: All r welcome 0 Quote Link to comment Share on other sites More sharing options...
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