El_Chacho Posted May 15, 2009 Share Posted May 15, 2009 Two weeks ago I played an scenario with a couple of fellows and wrote two small bits about the experience. I thought I could share it here.Your comments will be appreciated.A Tank Plt in the Defense Part 1A Tank Plt in the Defense Part 2Cheers, 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted May 15, 2009 Share Posted May 15, 2009 Nice AAR. I liked the integration of the pictures from the "world view" with the map. Don't forget that you can pop smoke too if required. 0 Quote Link to comment Share on other sites More sharing options...
ShotMagnet Posted May 15, 2009 Share Posted May 15, 2009 Nicely laid out, great add to the tactics forum.Shot 0 Quote Link to comment Share on other sites More sharing options...
El_Chacho Posted May 15, 2009 Author Share Posted May 15, 2009 Thanks for the comments, gentlemen.Tacbat, about the smoke: I hear you. In the heat of battle I completely forgot. I need to make that action a reflex.Cheers, 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted May 15, 2009 Share Posted May 15, 2009 That's why I have it mapped to a big red button on my controler. It's my "OH CRAP" button. 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted May 15, 2009 Share Posted May 15, 2009 That's why I have it mapped to a big red button on my controler. It's my "OH CRAP" button. What your "Oh dear I'm being turned into swiss cheese" button? 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted May 15, 2009 Share Posted May 15, 2009 That's the one. 0 Quote Link to comment Share on other sites More sharing options...
GH_Lieste Posted May 16, 2009 Share Posted May 16, 2009 The "just in case you missed me before button… here I am". Like painting 'Shoot me' on the landscape 0 Quote Link to comment Share on other sites More sharing options...
Ratguts Posted May 16, 2009 Share Posted May 16, 2009 Very cool read. I like how you added theory to the AAR. Great job! 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted May 16, 2009 Share Posted May 16, 2009 The "just in case you missed me before button… here I am".Like painting 'Shoot me' on the landscape Kinda like a GOLF SALE sign, except it reads "TACBAT IS HERE" with an arrow pointing down. 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted May 16, 2009 Share Posted May 16, 2009 Considering I'm already under fire, it's safe to assume that the EN has a pretty good idea of where I am before I pop smoke. When I do pop smoke, the message being sent is more like "You missed, go back to the range and practice some more because it's painfully obvious that you need it. Oh, and here's a sabot round to terminate your existance in this scenario so you can head there directly. Noob." Works equally as well for either AI or human players. 0 Quote Link to comment Share on other sites More sharing options...
Hackworth Posted May 17, 2009 Share Posted May 17, 2009 roflmao Tacbat... that WAS good.i wanted to retort the smoke issue, but you've done a fine job my friend. 0 Quote Link to comment Share on other sites More sharing options...
ShotMagnet Posted May 17, 2009 Share Posted May 17, 2009 Glad to see that I'm not the only one who has that particular problem.Shot 0 Quote Link to comment Share on other sites More sharing options...
Hackworth Posted May 19, 2009 Share Posted May 19, 2009 i like that site! is it your's, El Chacho? the post about target fixation was spot on. at least you didn't go chasing after the BMP, that would have been a second mistake as a "hunter". that tank platoon scenario is fun. there is a version using Bradleys you should try. of course, the enemy is not a tank heavy company in that version. A few of us have pulled that one off before as a coop. but, most of the time we take a beating. key is getting that smoke down fast and pulling any units not in direct contact back to the second BP while those in contact provide cover and the smoke comes in. the smoke will help you get the tanks in contact back to BP 2 despite the lack of cover. 0 Quote Link to comment Share on other sites More sharing options...
Red Dagger Posted May 19, 2009 Share Posted May 19, 2009 Thanks for posting your AAR El Chacho, I wish there were more threads like this one. 0 Quote Link to comment Share on other sites More sharing options...
El_Chacho Posted May 19, 2009 Author Share Posted May 19, 2009 Thanks for the kind words, everybody. @Hackworth: Yes, that's my blog. Glad you liked it. That entry about target fixation from an scenario I will write about in the near future. You mention the version of the scenario where you have Bradleys. That scenario has been extraordinarily tough for me. I will try what you recommend right away. Cheers, 0 Quote Link to comment Share on other sites More sharing options...
Hackworth Posted May 20, 2009 Share Posted May 20, 2009 non problemo! i have a scenario almost completed where the player has 4 x Pizarro, 2 x Cenuaro in a recce platoon with a very difficult mission... it's called "Bird Hunt". coming to a theater near you. :biggrin: 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted May 20, 2009 Share Posted May 20, 2009 locking forward to it.. 0 Quote Link to comment Share on other sites More sharing options...
Cobra Posted May 22, 2009 Share Posted May 22, 2009 I rememeber that I had made a PLT defensive mission for the original CD for learning basic tactics. If so many enemy tanks got past the break point, you could select bound to alternate positions by section (covered) or by platoon where everyone would pop smoke when the FPF hit depend on which trigger you selected. 0 Quote Link to comment Share on other sites More sharing options...
Furia Posted May 22, 2009 Share Posted May 22, 2009 coming to a theater near you. :biggrin::luxhello: hahaha 0 Quote Link to comment Share on other sites More sharing options...
Hackworth Posted May 22, 2009 Share Posted May 22, 2009 Furia and Grenny, it's up http://www.steelbeasts.com/Downloads/p13_sectionid/268/p13_fileid/1717 let meknow what you think. 0 Quote Link to comment Share on other sites More sharing options...
Furia Posted May 22, 2009 Share Posted May 22, 2009 Already downloaded.I will try it this afternoon after work. So far looks very interesting :cul: 0 Quote Link to comment Share on other sites More sharing options...
congo Posted May 29, 2009 Share Posted May 29, 2009 EC, Great stuff and a great blog keep up the good work. Hope you had a good time at the Andrews open house, I have attended many times in the past and was always a highlight of the month of May. Pax River aint bad eitherCongo 0 Quote Link to comment Share on other sites More sharing options...
El_Chacho Posted May 30, 2009 Author Share Posted May 30, 2009 Ey congo,Thanks for the kind words.The Open House @ Andrews is always a blast. This year the ceiling was low, but the static show was good as always. I will post more armor-related stuff later on.The NAS Pax River is in my list for the next year. Thanks for the pointer.Are you local?Cheers, 0 Quote Link to comment Share on other sites More sharing options...
congo Posted May 30, 2009 Share Posted May 30, 2009 Ey congo,Thanks for the kind words.The Open House @ Andrews is always a blast. This year the ceiling was low, but the static show was good as always. I will post more armor-related stuff later on.The NAS Pax River is in my list for the next year. Thanks for the pointer.Are you local?Cheers,Back in the 80,s I watched the flying from the reserve side of the base and was lucky enough to be directly below the TomCat as he went vertical. Got bathed in JP exhaust, it was like being annointed by the Holy One. Retired and bunkered in Arlington. I take it you have visited Aberdeen. If not add that to your list. If you've been here any length of time you probably know this area is a museum lovers dream. Navy Yard, Quantico, Hazy, Belvoir etc. etc. 0 Quote Link to comment Share on other sites More sharing options...
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