tirta Posted August 7, 2014 Share Posted August 7, 2014 Thanks Gibsonm for the explanation.Ssnake tell me to rename the file suffix for maps and terrain used,and move it to sb pro folder.How do I know which map a mission has?For example: this "instant action ambush (leo),Which map does it use? 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted August 7, 2014 Share Posted August 7, 2014 In the mission editor, at the bottom of the "map" menu you'll see an option called "map info".Click on it when you have the mission open. 0 Quote Link to comment Share on other sites More sharing options...
tirta Posted August 8, 2014 Share Posted August 8, 2014 Thanks Gibsonm, that is exactly what I am looking for. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 8, 2014 Members Share Posted August 8, 2014 Where is the navmesh?Should I build one or not?Usually it takes only very little time to create one, especially with SB1 scenarios, so there is no real reason why you would want to skip that process. You only have to do it once. 0 Quote Link to comment Share on other sites More sharing options...
tirta Posted August 8, 2014 Share Posted August 8, 2014 ok I will try it.so will it improve the pathfinding issue? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 8, 2014 Members Share Posted August 8, 2014 Only with autonomously navigating units... at the moment. The plan is to utilize the nav mesh also for other purposes, but only in future versions of SB Pro. 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted August 8, 2014 Share Posted August 8, 2014 It will also increase your file size. 0 Quote Link to comment Share on other sites More sharing options...
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