Tacbat Posted August 28, 2010 Share Posted August 28, 2010 Great, thanks.Just a heads up to anyone who wants to play "The Sentinel", it's broken in 2.538. Problems with pathfinding and bridge layers. It does work in 2.483 if you still have it installed. :wink: 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 28, 2010 Author Members Share Posted August 28, 2010 Gah. Care to update it? 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted August 28, 2010 Share Posted August 28, 2010 I'll put it "on the list". Looks like another 10-15 hours of work/testing at least. 0 Quote Link to comment Share on other sites More sharing options...
Koen Posted August 28, 2010 Share Posted August 28, 2010 But it would be worth it - here's what I wrote in my juryreport:2 perfect scenario's, getting the very best out of SB, that I will replay later as well:* Spirit_V1* The SentinelNeed help ?Rgds, K 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted August 29, 2010 Share Posted August 29, 2010 Well, if you have any ideas on how to deal with conducting a bridge crossing, without bridge layers, I'm all ears. Also, those layers seem to bump into each other at the rally points, and get jammed together. Might need to route every one of them individually, which will be a PITA. Not hard work, just tedious and time consuming... 0 Quote Link to comment Share on other sites More sharing options...
Toyguy Posted August 29, 2010 Share Posted August 29, 2010 Out of curiosity, what's wrong with bridge layers in this version? 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted August 29, 2010 Share Posted August 29, 2010 They don't always place their bridges propery. 0 Quote Link to comment Share on other sites More sharing options...
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