Bond_Villian Posted May 23, 2017 Share Posted May 23, 2017 @paradoxbox (duplicated comment for duplicated post) If you change the 'defend' tactic's building behaviour to 'stay outside', putting them into a battle position (default binding E) will make them stop and setup the launcher, without walking away to go inside a building: (top edge of map screen/options/default behaviour in buildings/defend/stay outside). Theres your 1 click command for setting up a launcher. You should get familiar with the default behaviours for routes and tactics.http://www.steelbeasts.com/sbwiki/index.php?title=Moving_Units_On_Routes You can also edit route waypoint tactics : (top edge of map screen/options/default route waypoint tactics/engage [etc]) Also, for dev's; that WIKI page needs some updating, its pretty important info for people trying to learn the game, i think. Cheers 0 Quote Link to comment Share on other sites More sharing options...
Splash Posted May 23, 2017 Share Posted May 23, 2017 9 hours ago, Gibsonm said: I think that was covered initially here: Then it was added here as a "wish" since I gather he doesn't want to / doesn't have time to, switch to the map. Yeah, I read that thread, too. He thinks that if he sees a target of opportunity when he's in F7 view of the missile team, he has to switch to the map and set tactics for the unit in order to get access to the launcher. He is given a few suggestions relating to using the "e" key or setting default tactic/waypoint behaviors in advance. Maybe I wasn't clear. YOU DON'T NEED TO DO THAT. In the 3-D world (F7 or F8 in this instance), click the missile team's icon (lower right area of the screen). This gives you several actions. One of them is "Engage here." (Another is "observe here" ... another is "Shoot at unit" ... they will work in this case, too.) Click that command and then place the white pointer on the aforementioned target of opportunity. Assuming the squad has not already seen the threat, it will stop (if moving), set up its launcher without looking for a better battle position, and shoot the target (assuming it has LOS and appropriate fire orders). You can access the weapon sight as soon as the weapon is operational. No map involved; no separate step setting tactics. What's so tough about this? It works for me. Setting "e" or BP tactics will not keep AI soldiers from trying to crawl off into a "better" firing position -- and missing the firing opportunity. Using the icon's context menu gets exactly what paradoxbox wants, when he wants it. It might also get his squad killed because of poor concealment, but that's his business, I guess. 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted May 25, 2017 Share Posted May 25, 2017 (edited) On 24/05/2017 at 0:21 AM, Splash said: YOU DON'T NEED TO DO THAT But you can if you like . Anyhow, if setting up a missile team is too 'clunky' for someones liking, this game will probably drive them crazy anyway! Edited May 25, 2017 by Bond_Villian 0 Quote Link to comment Share on other sites More sharing options...
Kilo60 Posted May 27, 2017 Share Posted May 27, 2017 I would love to see stand alone non-self propelled artillery and AA guns as well as AA guns mounted on pickups (technicals).... A simple Technical with a AA gun mounted on the bed could be very dangerous to light skinned AFV's and other vehicles! 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted May 27, 2017 Share Posted May 27, 2017 2 minutes ago, Kilo60 said: ...and AA guns as well as AA guns mounted on pickups (technicals).... A simple Technical with a AA gun mounted on the bed could be very dangerous to light skinned AFV's and other vehicles! You know we already have those? 0 Quote Link to comment Share on other sites More sharing options...
Kilo60 Posted May 28, 2017 Share Posted May 28, 2017 4 hours ago, Grenny said: You know we already have those? The stand alone AAA Guns or the technical w/ .50 cals.? I've seen and used the technical w .50 cals but not the stand alone AAA/ FLACK Guns? 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted May 28, 2017 Share Posted May 28, 2017 (edited) There's a flat bed truck (not a ute / pickup) with a twin 23mm mount on the tray. Edited May 28, 2017 by Gibsonm 0 Quote Link to comment Share on other sites More sharing options...
Kilo60 Posted May 28, 2017 Share Posted May 28, 2017 16 hours ago, Gibsonm said: There's a flat bed truck (not a ute / pickup) with a twin 23mm mount on the tray. Yes very nice... Now if we can just get a ground based version 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted May 28, 2017 Members Share Posted May 28, 2017 Make it immobile. 0 Quote Link to comment Share on other sites More sharing options...
Panzer_Leader Posted May 29, 2017 Share Posted May 29, 2017 7 hours ago, Ssnake said: Make it immobile. I agree. I've thought about using the truck as a static ground-based ZSU-23-2 anti-aircraft gun in scenarios and though I haven't yet, I would find a vehicle emplacement in the Mission Editor you can park the truck in so the gun is at ground level, disable the truck's engine, and you'll have a workable proxy for the ZSU-23-2 on its own, as if the truck wasn't there. 0 Quote Link to comment Share on other sites More sharing options...
Kilo60 Posted June 1, 2017 Share Posted June 1, 2017 On 5/28/2017 at 0:48 PM, Ssnake said: Make it immobile. Would love to! But would look silly sitting on some of the roofs... 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted June 2, 2017 Share Posted June 2, 2017 Some wishes to complete the CV90 family LvKv 90 (CV90 AA) To help against those pesky choppers and not tie up regular CV90 for the jobb. BgBv90 (CV90 ARV) Because it looks so weird to have a Tank recovery vehicle in a Mech Coy... 0 Quote Link to comment Share on other sites More sharing options...
Colebrook Posted June 3, 2017 Share Posted June 3, 2017 Gradual damage model for the sights, not the 100% working/ total back model we have now.Sometimes i think is too easy jump to mg team and blind a tank. And semi transparent grass for thermal sight too,not only daysight, this is a big problem for the milan. 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted June 3, 2017 Share Posted June 3, 2017 that would be cool,cracks in the glass and stuff. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted June 3, 2017 Members Share Posted June 3, 2017 ...except that with armored/hardened glass, there are so many cracks and in such a dense pattern that a hit from an artillery fragment or a bullet will shatter the whole surface completely. So you WOULD be effectively blinded instantaneously. 0 Quote Link to comment Share on other sites More sharing options...
Rad Posted June 4, 2017 Share Posted June 4, 2017 Spike team. 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted June 4, 2017 Share Posted June 4, 2017 We do have Spike LR teams in SB. 0 Quote Link to comment Share on other sites More sharing options...
Rad Posted June 5, 2017 Share Posted June 5, 2017 (edited) Movement of rockets on the back. Edited June 5, 2017 by Rad 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted June 5, 2017 Share Posted June 5, 2017 9 hours ago, Rotareneg said: We do have Spike LR teams in SB. Don't tell them. That way they'll think their wish was fulfilled. 0 Quote Link to comment Share on other sites More sharing options...
Nike-Ajax Posted June 5, 2017 Share Posted June 5, 2017 (edited) Actually I would like to turn it around: Esim is a private company, and they have to make money including from their government contracts. So perhaps Esim could tell us what markets they are thinking about, and we can make suggestion in that vein. For instance then perhaps expand the British weapons portfolio ? Or the isreali? For me its a win/win no matter what is made as long as it doesnt destabilize the program. Otherwise the biggest wish for me is clearly a higher resolution sighting picture in the modern sights in Challenger 2, Leopard 2a5Dk and Abarms 1a2 - and those I forgot. I hate pixelhunting ... Edited June 5, 2017 by Nike-Ajax 0 Quote Link to comment Share on other sites More sharing options...
DK-DDAM Posted June 5, 2017 Share Posted June 5, 2017 (edited) nah no need for fv432s.... but we do need a fv511 or fv514 Edited June 5, 2017 by DK-DDAM 0 Quote Link to comment Share on other sites More sharing options...
Nike-Ajax Posted June 5, 2017 Share Posted June 5, 2017 (edited) So what I literally just wrote then ... ? I didnt write anything about FV432. Edited June 5, 2017 by Nike-Ajax 0 Quote Link to comment Share on other sites More sharing options...
DK-DDAM Posted June 5, 2017 Share Posted June 5, 2017 stop taking everything so litterally and personal.. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted June 5, 2017 Members Share Posted June 5, 2017 19 minutes ago, Nike-Ajax said: So perhaps Esim could tell us what markets they are thinking about, and we can make suggestion in that vein. Perhaps we could do that. 0 Quote Link to comment Share on other sites More sharing options...
DK-DDAM Posted June 5, 2017 Share Posted June 5, 2017 like a marder with milan hint hint hihi 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.