Connaugh Posted April 24, 2016 Share Posted April 24, 2016 D.O.W. Saturday Mission 23/04/16 Operation Hawk by Assassin7 Mission Summary :The enemy has moved into sector and maybe trying to cut off our supply route that runs pass our AA. The enemy consists of russian equipment and outnumber you 3 to 1. Apache company is to move to the Crossroads (SP1) and secure it. Enemy tanks destroyed at PL Apple Dismounted infantry advancing in front of armor T-72 destroyed at close range Enemy counterattack stopped at Lungrugen 0 Quote Link to comment Share on other sites More sharing options...
Connaugh Posted May 2, 2016 Share Posted May 2, 2016 T.A.N.K.S. Multiplayer 01/05/16 @ 20:00GMT AVRANCHES by Connaugh SITUATION: The Bavarians are holding the key town of Avranches which needs to be taken to set up the planned offensive in Brittany. MISSION: Allied forces intend to take the city of Avranches and the DOW Armored Force is to advance south and take control of the town. EXECUTION: Combat Command A (CCA) will advance south and occupy Cerences and Granville and then assault Avranches. Combat Command B (CCB) will occupy Notre Dame-Cenily and VilleDieu Les Poles and assist CCA with Avranches. Intelligence has ascertained that elements of the 69th Infantry and 17th Panzer Grenadier Brigades are manning the towns and hamlets in the area of operations. The 116th Panzer Brigade is expected to counter our advance. CCA heading toward Cerences and CCB heading toward Cenily 1/A of CCA attacking Cerences Enemy counterattack stopped at Percy by 2/CCB Percy cleared by 2/CCB Notre Dame de Cenilly cleared by 1/CCB Enemy Tank Platoon destroyed by 2/CCA north of Granville Enemy tank being destroyed by 1/CCA in Granville Bradleys and Infantry of 3/CCA clearing Granville 2/CCB taking losses at VilleDieu Les Poles http://i.imgur.com/E2Y9zvw.jpg[/img Leopard 1A5 destroyed by 2/CCB at VilleDieu Les Poles ] VilleDieu Les Poles cleared by 2/CCB Long-range kill at Brecy CCA attacking Avranches Bradleys and Infantry from 3/CCA clearing Avranches Avranches cleared. Mission accomplished! 0 Quote Link to comment Share on other sites More sharing options...
TSe419E Posted May 2, 2016 Share Posted May 2, 2016 For some reason I find this hilarious. 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted May 2, 2016 Share Posted May 2, 2016 (edited) User score... 105 / 100... LOL I wonder if that potentially could meant that you command now additional 5% better friendly units in battlefield Edited May 2, 2016 by Lumituisku 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted May 2, 2016 Members Share Posted May 2, 2016 No, your rating is capped at 100%. 0 Quote Link to comment Share on other sites More sharing options...
Mirzayev Posted May 3, 2016 Share Posted May 3, 2016 21 hours ago, Ssnake said: No, your rating is capped at 100%. Which is probably a good thing. 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted May 3, 2016 Share Posted May 3, 2016 let me guess...done with a CV9035 :-D 0 Quote Link to comment Share on other sites More sharing options...
smithcorp Posted May 6, 2016 Share Posted May 6, 2016 From BG ANZAC's mission last night (Demolition Guard) - exit stage left, pursued by a bear! 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted May 6, 2016 Members Share Posted May 6, 2016 ...exit stage left, pursued by a bear! Wasn't that from a Shakespeare play, ... Coriolanus? 0 Quote Link to comment Share on other sites More sharing options...
smithcorp Posted May 7, 2016 Share Posted May 7, 2016 Well spotted Ssnake! Shakespeare yes - Winter's Tale. https://en.wikipedia.org/wiki/The_Winter%27s_Tale 0 Quote Link to comment Share on other sites More sharing options...
Connaugh Posted May 8, 2016 Share Posted May 8, 2016 D.O.W. Saturday Mission 07/05/16 Team Iron Campaign Phase IV by Cougar11 MISSION:1st Brigade 4th ID Team Iron is to attack NTL 150730GMT022016 to secure Objectives in area North, secure population centers, and supplies/resources. Team Iron will maintain pressure until all areas are secure, or you have taken 40% combat losses. IRIA M113 draws blood first Another M1 casualty 4/D firing from overwatch position overlooking Objective Copper IRIA T-72 destroyed from overwatch position IRIA BMP destroyed in Objective Gold Apache Gunships provided support IRIA PC's destroyed in Objective Gold IRIA tank platoon destroyed Team suffered 40% combat losses and failed to achieve all objectives 0 Quote Link to comment Share on other sites More sharing options...
Connaugh Posted May 15, 2016 Share Posted May 15, 2016 D.O.W. Saturday Mission 14/05/16 Enforcing peace by Redwardancer MISSION:B Company (1st Royal Welsh Regiment of Dragoons, 12th Armoured Infantry Brigade) must defend the area and destroy and Al-Shabaab forces who attempt to take control of Galinsoor or attempting to make a breakthrough to the east. We must also protect the civilians in the area. We have no reinforcements to call upon as we are the only units in the area, while the rest of the regiment is still in Mogadishu. 4/1/B and 3/1/B moving to BP1 Using Coax to kill enemy infantry crossing hill to south of Galinsoor Firing on enemy trucks advancing on Galinsoor and enemy infantry Warrior 3/2/B destroying advancing BTR-80 2/1/B destroyed by BMP-2 while withdrawing under pressure north of Galinsoor T-72 Platoon attacking from north destroyed BTR-80 attacking Galinsoor destroyed by 4/1/B Mission accomplished! 0 Quote Link to comment Share on other sites More sharing options...
Connaugh Posted May 22, 2016 Share Posted May 22, 2016 D.O.W. Saturday Mission 21/05/16 DOW Operation spare wrench by Assasin7 SITUATION: Opfor have been attacking from the east and north for the last week. 2/69 Armor has been doing a pretty good job in defending. About 3 hours ago the 2/69 commanding officer 113A1 was hit and suffered damage. 3/66 Armor has been called in to come and recovered the 2/69 commanders 113A1. The enemy consists of modern Russian equipment. 2) MISSION: Moving out to recover the 113A1 Firing on enemy trying to stop 3/66 Taking losses M113A1 being towed back Mission accomplished! 0 Quote Link to comment Share on other sites More sharing options...
Connaugh Posted May 29, 2016 Share Posted May 29, 2016 (edited) DOW Saturday Mission 16/05/28 Russian Forces launch amphibious assault to begin the attack Losses were heavy crossing the river Attacking Hinds were shot out of the sky Assaulting forces were decimated once they crossed the river But enemy tank forces pushed their way up to the second line of defense, inflicting losses Russian Forces broke through the mine-fields of the second line of defense The DOW set up ambushes to slow down the advancing Russian Horde Russian forces took losses as they made it to the outskirts of Narva But sheer numbers overwhelmed the DOW. Narva is lost! Edited May 29, 2016 by Connaugh 0 Quote Link to comment Share on other sites More sharing options...
Stormin Norman Posted May 30, 2016 Share Posted May 30, 2016 Contest 3 "Defense of Kozdo" redux. Mind blowing Dug in on the crest line and holding fire till about 2500 meters. I wish there was a parameter to set engagement range. I noticed you can do it on routes but not way points? It's been a blast tinkering with this mission. Reminds me of the old NTC days. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted May 30, 2016 Share Posted May 30, 2016 (edited) 28 minutes ago, Stormin Norman said: Dug in on the crest line and holding fire till about 2500 meters. I wish there was a parameter to set engagement range. I noticed you can do it on routes but not way points? Yes that's right but if you break the one one big route (presumably with several waypoints) down into a collection of smaller route segments and with tactics where the waypoints were and "embark if ..." conditions to advance, then you can set the fire control parameter for each of those tactics. Of course if you mean lots of waypoints close together (say going through a winding valley) it may not be practical/convenient. BTW, I'm working on the basis that you are referring to "waypoints" as the black dots you create along a route. If you mean an actual "waypoint" (a "X" at the end of a route) then "yes" you can set a fire control setting there regardless of whether you have a tactic allocated or not). Edited May 30, 2016 by Gibsonm Tried to clarify - may not have succeded. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted May 30, 2016 Members Share Posted May 30, 2016 "Set fire control" is an option both for unit context menus, routes, and waypoints. At least you can define at which point they start blasting away at everything. What you can't do is to limit their fire to specific types of target, and/or specific ranges. We'll have to do something about that, eventually. 0 Quote Link to comment Share on other sites More sharing options...
Stormin Norman Posted May 30, 2016 Share Posted May 30, 2016 36 minutes ago, Ssnake said: "Set fire control" is an option both for unit context menus, routes, and waypoints. At least you can define at which point they start blasting away at everything. What you can't do is to limit their fire to specific types of target, and/or specific ranges. We'll have to do something about that, eventually. Okay, I found it! I must be getting blind in my old age. I set Bradley's at 3.5k and M1s at 2.5k. It's possible to run out of ammo if you fire before you see the whites of their eyes in the scenario. Thanks guys for all the information. 0 Quote Link to comment Share on other sites More sharing options...
Connaugh Posted June 4, 2016 Share Posted June 4, 2016 (edited) From the 6/03/16 T.G.I.F Edited June 12, 2016 by Connaugh 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted June 6, 2016 Share Posted June 6, 2016 Wiglif dispatching BTR-80's in yesterdays Ystad campaign before life got rougher for us. 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted June 6, 2016 Share Posted June 6, 2016 Nice custom skin on your CV90! 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted June 8, 2016 Share Posted June 8, 2016 While, technically this is a video, it's basically just a moving screenshot for all intents and purposes, so I'm putting it here (that and there's no dedicated "SB videos" thread.) 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted June 9, 2016 Share Posted June 9, 2016 (edited) Holy high-definition. That is also a great map, minus the insane amount of killer rock formations that are everywhere (BekiBekiBekistan) Edited June 9, 2016 by Apocalypse 31 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted June 17, 2016 Share Posted June 17, 2016 On 2016-06-06 at 5:50 PM, Lumituisku said: Nice custom skin on your CV90! Thank you! its one of these skins I did a long time ago: I am slowly working on a better high-res template for the 9040B (as there is no more love for it apparently) but it will take ages before the 9040B can look sexier. /KT 0 Quote Link to comment Share on other sites More sharing options...
DK-DDAM Posted June 17, 2016 Share Posted June 17, 2016 id wait for 4.0 untill doing anything so you see how the uvs are if they have changed or not 0 Quote Link to comment Share on other sites More sharing options...
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