Crimeleon Posted December 31, 2013 Share Posted December 31, 2013 I saw several Mods for skins, some of which I would like to use. I have also seen tank skins for desert, instrumentation, winter etc. I have a few questions before I use them, they are:1. Are the skins compatible with SBPro PE 3.0 ? 2. Does the program automatically change the skin for example from summer to a winter in the scenarios that need it ?2. Will the Mods interfere with on-line play or do most online playing require an unmodified version of SBPro PE 3.0 to be present? The reason I ask, is that sometimes online play requires everyone with the same Mods or program to keep the session from acting up. I'm completely new at Steel Beasts and this forum. I haven't used the program as I'm waiting for it to arrive. I would like to play on-line but need to get proficient first.Anyway any comments are welcome, and BTW Happy new year. Best Regards 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted December 31, 2013 Share Posted December 31, 2013 Welcome,1. Some are, some aren't. The description of the file in the download area should say if it's compatible. If not, all you can do is try and see for yourself.2. Yes, if placed in the correct seasons folder.3. No, mods won't interfere with online play. 0 Quote Link to comment Share on other sites More sharing options...
Lt DeFault Posted December 31, 2013 Share Posted December 31, 2013 Re #3: Know that only you will be able to see the effects of any mods you are using. Other players will see the default skins unless they are also using their own mods. Not that it makes much of a difference to you. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted December 31, 2013 Share Posted December 31, 2013 Welcome!,Also re the second 2 (3?) sometimes people running a multi player activity publish a list of skins or "skin pack" so you do all look the same but there is no requirement to install these to participate. 0 Quote Link to comment Share on other sites More sharing options...
Crimeleon Posted December 31, 2013 Author Share Posted December 31, 2013 Thanks to all for your reply . All I need know is the arrival of the program and dongle. and then :gun: 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted December 31, 2013 Share Posted December 31, 2013 You might be able to borrow a licence until your dongle shows up so you can start playing. 0 Quote Link to comment Share on other sites More sharing options...
Stemik Posted January 8, 2014 Share Posted January 8, 2014 In working w/ a 3.002 skin mod, any tips on where to put the new files so that they are the default skins. In previous versions I put the files in the appropriate texture folder (ie. Woodland). It doesn't seem to be working the same in 3.002. Any insight would be appreciated. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted January 8, 2014 Share Posted January 8, 2014 In the relevant nationality. So if you always play US stuff then put them in the US (I think that's right) folder. Then as long as the scenario designer selects US as the nationality you will get your US skins. Still need to put woodland ones in woodland, etc. within the nationality folder. I think that's in the Release Notes too. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.