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Map-Riddle


manteuffel

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I attached a zip with some pics. On the map you see the little town in the center. Also you can see a bit landscape and get a feeling about the terrain.

I want to know the name of the towwn in the center of the map.

First and fastest answer (the right one) will receive the map from me.

Some hints:

- Europe

- bad weather

Have fun !

Where_it_is_zip.318beea720e87e21cbb45d9f

Where_it_is.zip

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Ok some more hints:

In google you will see a highway from n/w to s/e. But I decided to not build it because it wasn´t in the past :)

A lot of monuments are in this area

And it´s not France,UK,Denmark or Rumania also not Italy

But now I´m quiet.

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St Vith would be my first guess.

It fits with an approximate elevation of 450m, a major valley to the south (ruling out Vielsalm, which was my second thought), and 12km south of La Gleize, where a KT is displayed.

The contour interval displayed would be 10m placing the elevation of the main river at around 400m

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St Vith would be my first guess.

It fits with an approximate elevation of 450m, a major valley to the south (ruling out Vielsalm, which was my second thought), and 12km south of La Gleize, where a KT is displayed.

The contour interval displayed would be 10m placing the elevation of the main river at around 400m

YES ! It is St.Vith. But why it took soo long time ? :bigsmile:

Send me a pm with your mailadress and you receive the map.

I finish the area between Schönberg-Vielsam and Burg Reuland - Recht

But a lot is to do.....

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Living in the country where St. Vith is situated,

a) I feel a bit ashamed not to have found the answer ...

b) am very envious of GSprocket, but congrats to you !

And THX Manteuffel, for another nice map from your hands !

Actually, I've never been to St. Vith, hmm might go therein one of the nexts weeks

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This "stairs" are not my Problem. Of course it is very dismotivating to see such steeps but I must place villages and towns where and like they are.

I tried to move houses with more distance to the road but then this village not looking like it is.

A software solution is need. Also for the roads who laying at mountains and you have the feeling to gliding downhill on that.

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Why I phrased the comment as I did. The "Rules" are an inherent part of the terrain engine and building model.

I thought I'd heard of a terrain editor tool that permitted cross levelling or embankmenting a road, but not that it improved things in the region near buildings.

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