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DemolitionMan

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14 hours ago, CharlieB said:

This is where it all started... man has simulation improved over 25 - 30 years!

Well, note that half of that team ended up making iM1A2, while the other half of the team went on to make M1 Tank Platoon II later on. The number of <8i<9different<8/i<9 developer teams working on tank simulations for the general public is smaller than one might think. Heck, the first title that I saw with "Scott Spanburg" on it was a side-scrolling helicopter thing in glorious 2D black & white, for the Atari ST.

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@Apocalypse 31 and I played the mission Platoon Tactical Movement Exercise by @MDF. This is without a doubt one of the best uses of terrain and scripting that I have seen; the enemy ambushed us at the end with an entire Battalion, all hidden behind an IV line. While we technically "won" according to the scenario, the AI definitely got the drop on us!

 

 

 

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