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DemolitionMan

Video Thread

5,142 posts in this topic

Strange that there doesn't appear to be an impact point; nothing on the turret or hull glacis, all the skirts seem intact, and the sponson boxes are fine...perhaps an engine hit?

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Played the mission Area Reconnaissance at Neustadt am Rübenberge 1989 by @Panzer_Leader as part of Kanium. Lots of fun, and plenty of deadly Mi-24s.

 

 

 

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TC: Driver traverse 180.

Driver: ?! ...Roger...

TC: Hold it I meant gunn......

 

 

Edited by daskal

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On 20/10/2017 at 8:06 PM, Rotareneg said:

 

This is where it all started... man has simulation improved over 25 - 30 years!

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14 hours ago, CharlieB said:

This is where it all started... man has simulation improved over 25 - 30 years!

Well, note that half of that team ended up making iM1A2, while the other half of the team went on to make M1 Tank Platoon II later on. The number of <8i<9different<8/i<9 developer teams working on tank simulations for the general public is smaller than one might think. Heck, the first title that I saw with "Scott Spanburg" on it was a side-scrolling helicopter thing in glorious 2D black & white, for the Atari ST.

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Not military or Steel Beasts related, but here is a video I took while doing a short off road driving stint at the Dona Ana mountains in New Mexico. 

 

 

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On 10/24/2017 at 1:48 PM, daskal said:

TC: Driver traverse 180.

Driver: ?! ...Roger...

TC: Hold it I meant gunn......

 

 

 

Crew of the 2nd tank:

 

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@Apocalypse 31 and I played the mission Platoon Tactical Movement Exercise by @MDF. This is without a doubt one of the best uses of terrain and scripting that I have seen; the enemy ambushed us at the end with an entire Battalion, all hidden behind an IV line. While we technically "won" according to the scenario, the AI definitely got the drop on us!

 

 

 

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