HTH Medium
38 files
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Operation Percoset
By Rogue6g
This sce is a Hasty defense for RED and an Assault for Blue. Red will be reenforced in ~30 minutes. Sce time limit is 60minutes. Should be ideal for 8-10 players. Included is the Beedenbostel map, but I made changes to it. You might want to rename it before you add to the terrain file so it wont overwrite yours. All units have M829A2 ammo and the External view is not available. Red is outnumbered but they have probably 10 minutes to set up a good defense. I do believe that this sce will require unit cohesion to succeed for the BlueFor.242 downloads
Submitted
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Plain O Pain spawn test
By GaryOwen
A quick adaptation of GS McAmis' Plain O Pain to demonstrate a method to simulate spawning vehicles.276 downloads
Submitted
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Playground v2 (HTH)
By Sean
This is a HTH scenario, 2 companies for each side, A2 ammo. Im not sure who started this one, but I made some changes. Max score: 100223 downloads
Submitted
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Prodva strait HtH
By AlphaSierra
For you guys who love MP gaming here is a brand new scenario. Mission: Capture the crossings over the Prodva strait and hold them. Be aware there are a nast surprise in the scenario ;) It's the usual setup: One M1 Abrams company (14 tanks) and two plt M2A2 (8 IFV) Bradleys against one Leopard 2A4 company (13 tanks) Two plt Marders (6 APC) One plt Jaguars (3 AT-APC) Enjoy the scenario and i'll see you in my gps :D325 downloads
Submitted
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Updated
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SBCBridgeContact2.zip
By Hell_Hound
Steel Beasts Campaign map, based on Bridge Contact Heavy.225 downloads
Submitted
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ScrublandsV1
By Rogue6g
I included the Afghani map in this one. 2 company sized elements w/INF support. I was inspired to do this one out of the need to play different terrains. The scoring is probably not right, but then it's not a priority for me. Note to Vets: Please fix it (hint hint).282 downloads
Submitted
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Sirocco
By DrDevice
Sirocco Convoy Escort Mission Blue: M1A1 Red: Leopard 2A4 Terrain: Desert Time: 30 Minutes Size: Company Strength Arty: see briefings Red Mission: Safely escort a convoy of medical supplies to the next village! Blue Mission: Interdict the enemy convoy!212 downloads
Submitted
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Stosskraft 1.4
By Hell_Hound
A company each of Leo2A4s and BMPs attack a short company of M1A1s and a company of M2s. A short recce battle precedes the main action. A typo in the briefing is fixed, and some smoke drops at the beginning of the fight so it's harder to tell where the minefields are dropping.246 downloads
Submitted
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Town Defense 1.21
By 3Star
Unbalanced attack/Defense scenario. Infantry-heavy. Red should have more players, as they have more forces. Change from 1.2: Reduced infantry units (both sides) to reduce horsepower requirement255 downloads
Updated
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Submitted
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Useless Town
By Dagger
here's an other one. Three re-enfoced company's of 2 tank pl., 1 PC pl., 1 AT-PC pl. and scouts. Secure a Town in the center of the map. M829A2 ammo VERY wooded, Very rough terrain188 downloads
Submitted
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VALHALLA
By AlphaSierra
Were warriors gather after death Mission:........Bring your opponent to VALHALLA, the faster the better! Time limit:....40 minutes OOB:.............14 tanks each Blue = M1HA Red = Leo2A4 Zones:...........Penaltyzones north and south of battle are. DO NOT ENTER!!! Scoring:........50% (7) of your live units must be within 2,5 km from centerline to receive any points! 10p/tank = 140P eliminate all opfor tanks = +60p total: 200p Each lost own tank/-10p = -140p Author:.........Alpha Sierra Version:........1.0 Date:.............2003-01-01 Comments:..Post it on the forums272 downloads
Submitted