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4.1+ SINGLE PLAYER SCENARIOS

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SB Pro PE Scenarios for offline play.

33 files

  1. Emerging Fledgling v4.161

    Sleezarians have invaded New Katar, now the Allies have landed and are starting to push back.
     
    You are in command of two platoons 1 & 3, move forward and capture Hill 7779

    170 downloads

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  2. Three Bridges (v4.250)

    Seize town Obj 01; expected within approx 30 minutes.
    You are in charge of 1st Pl Inf, take and hold bridges 01, 02 and 03; in that order.
    Use the utility helicopters for heli assault.
     
    Playing options:
    Seize the bridges one at a time using 1st Pl.
    Optionally take control of 2nd and/or 3rd Pls as well.
     
    Mount the blackhawks and fly into the smoke!
     
    This should be approximately a half hour scenario.

    162 downloads

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  3. BP Hill (v4.259)

    You are in command of 1st Pl Mechanized infantry push west and secure object BP Dale (at approx 745556).
    Hold for as long as possible, but at least 30 mins, while tankers transfer fuel from the hidden bunker.
     
    Playing options:
    Push west, seize and hold BP Dale 1st Pl. See how long you can hold!!
    Optionally take control of:
    AT Pl (trigger (1) AT Pl)
    AA Pl (trigger (2) AA Pl)
     
    This should take at least 30 minutes.
     
    It took quite a few runs to get to the stage where BP Hill can be controlled for about 30 minutes, about 50% of the time. Also watch out for the 'rare' surprises, the difficulty varies significantly; the number of units vary, the directions taken etc.

    157 downloads

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  4. BMPT-7 (v4.259)

    A quick look at the BMPT-7
     
    Objectives:
    1. Seize town Urban 01 and Urban 02
    2. Capture objective Non Urban
     
    Should take about 30 minutes
     
    I'm curious about the employment of BMPTs, they pack quite a punch with:
    - four Ataka ATGM launchers
    - two 30 mm 2A42 autocannons, a total of 850 rounds
    - A 7.62 mm PKTM machine gun is mounted coaxially with the main armament and holds 2,000 rounds
    Three crew, no dismounts
    Russia has not adopted them, last I heard; but seems to still be testing them in a few exercises. They have been purchased by other countries, though I do not know how they are deployed. Still, they have a respectable amount of fire-power.
    Favoured platton configeration for urban warfare seems to be each main battle tank with two BMPTs. Outside of urban warfare that ratio is reversed with one BMPT protecting two main battle tanks.
    My first problem was, what vehicle in SBs could be used to explore the use of BMPTs.
    They are now configured as a new turret on a tank hull. A quick search came up with the T-14 and T-15 as a close match. The problem then is that the T-15 only has one 30 mm.
    My solution is to use a pair of T-15 (without dismounts) as a substitute for one BMPT and halve the ammunition carried in each T-15. So that two T-15 have the approx fire-power of one BMPT. I then made two types of platoons:
    - One for Urban areas (2 pairs of T-15s and 1 T-14)
    - One for other areas (2 T-14s and 1 pair of T-15s)
    I now think that separate Pls of T-15 and T-14 instead of mixed Pls (as indicated in the article) would be a better solution. And if you are supporting a largish Infantry advance you would want more than one Pl anyway.
    Russia is now experimenting with the Pantsir-S vehicles engaging light armored vehicles.

    134 downloads

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  5. Wombat Way

    Objectives:
    Recon West on and adjacent to Wombat Way to at least 790188 and prevent the Sleezarians advancing.
     
    The Sleezarian units are scripted somewhat randomly; the more they choose to travel on the road, the easier the scenario. Approx 40% will use Wombat Way, the reset will be up to 2 km either side of the road.
    Do not allow them behind you!
     
    This scenario can be played in a number of ways:
    - Just as a bit of fun
    - Block the advance of  the Sleezarians; see how long you can achieve this up to an hour, perhaps.
    - See how many Sleezarian units you can destroy compared to your losses, if you don't play longer than 30 minutes or so

    111 downloads

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  6. GHRVPK Gunner 2407 2021.sce

    Single player scenario Gunner position 4.265
     
    63 targets unlimited ammo.
     
    To celebrate our new Turret sim PC and upgrade of SB Pro PE to version 4.265, I have decided to upload the scenario that I made for it when it was version 3.028 and have used until now.
     
    It is very simple but our guests only have access to the 2x5 buttons, on the genuine Leopard 1A5-DK1 Gunners grip.
     
    The scenario is meant to be run in the Gunners position, F2 view, daylight sight.
    Mounted troops have been disabled and all vehicles have been set to not shoot back.
    (I am just beginning to figure out how to use the impotent settings and when I get them to behave as I want I will upload another version with Shoot back.)
     
    The UK briefing
     
    Welcome to the Leopard 1 shooting simulator at GHRVPK.
     
    You are now seated in a Leopard 1A5-DK and You have the opportunity, to try your hand at the work of the Gunner.
     
    The following buttons are available on the Gunner's grip.
     
    Shoot (Send Heavy Metal Downrange)
    Dynamic Lead (Press when targeting.)
    Palm Switch (Press at all times) (Disabled by default) *
    Laser (Lase)
    Battle-Sight Range (For targets within 1000m)
     
    We are driving through terrain where stationary, moving and flying targets will appear.
     
    Your task, with the help of the Tank Commander, is to destroy as many targets as possible.
     
    Unlimited ammunition is available to You.
     
    Enjoy.
     
    * So small children can participate.
    Activated by selecting control handle in the control menu. To deactivate, select Joystick in the control menu.
     
    Running the scenario in the sim, I have mostly been using O, S, X, C, I and F3. Occasionally M if troop targets do appear.
     
    To disable Troops Open the scenario in the mission editor and go to the red faction, switch of routes, select all vehicles, Right click on one vehicle, click Options, click Damage if, personnel. Mark Unit this is anywhere. (You may need to click to change choices, Right or Left click in the last box.) Hit OK.
     
    If the enemy shoots back do as with troops but chose Set fire crtl and mark Hold fire. Save the scenario.
    I hope that you will enjoy it.
     
    Read about the sim here: https://www.steelbeasts.com/topic/12812-my-new-toy/
     
    Good Luck!
     
    Happy Simming.
     





    92 downloads

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  7. Blue VS Red Dusty

    desertified vertion of .walnut springs. military base in north & south some dirt farming communities 

    87 downloads

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  8. Operation escort

    Some Sunday afternoon fun for 4 players , enemies abound ,over come IED,s, terrain obstacles, mine fields & escort several vehic les to or from ,

    77 downloads

       (1 review)

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