Tutorials
46 files
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ATGM Tutorial - 4_010
By Gibsonm
This expands on Toyguy's original Javelin tutorial but adds the following systems:
M47 Dragon
TOW 2A (Direct attack)
TOW 2B (Top attack)
Javelin
RBS 56 BILL
RBS 70
Spike LR
MILAN
AT-3 Sagger
AT-4 Spigot
371 downloads
0 comments
Updated
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DEMO_USE_OF_VEH_EMPLACEMENT_IN_DEF
By KiwiXO
This is a demo using vehicle emplacements to make a static defensive position(s); For Training Purposes Only. Compiled from various Unclassified sources, these positions (three company groups) can be copied onto other maps as required. See mission text for full details. Your comments are welcome.
895 downloads
0 comments
Updated
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DG Arty Tutorial No1
By RecceDG
A tutorial on how to call and adjust artillery from the crew commander's seat. Best played by printing out the map and not using Needs the matching DG_arty.ter terrain map.
1,352 downloads
0 comments
Submitted
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How to extract/update SB1 terrain maps
By Sean
A short video that shows how to extract and update a terrain map from sb1 so it can be used in scenarios for Pro PE.
1,572 downloads
0 comments
Submitted
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How to get the AI to cross a Bridge 3.028
By Gibsonm
Unsure if you want just a Zip or a PDF - have supplied both (happy for you to upload the one you want).
Once 4.x is out I'll revise all the other Guides, add this to it and release a new 4.x compliant bundle.
80 downloads
0 comments
Submitted
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How to upload screenshots/images
By Sean
How to upload screenshots to the screenshots area.
670 downloads
0 comments
Submitted
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IED test range
By JUST
This is a little tool to test the effect of all IED's in game.
A quick and fast way to decide what IED to add to scenarios in game.
Good luck
6 downloads
0 comments
Submitted
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Infantry mount/dismount DEMO (3.002)
By Volcano
This scenario demonstrates the new mount/dismount behavior of infantry, and how to get infantry to do just about anything you want them to do in regards to mounting, dismounting, and moving along routes with and without their parent PCs.
All you need to do is run the demo and watch in test mode (time acceleration is probably good), then if you see them do some behavior you like just evaluate the condition and settings on their routes and duplicate that in your scenario.
285 downloads
0 comments
Submitted
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Mechanized infantry platoon template (ATGM teams) (3.002)
By Volcano
This scenario is a template designed to how to change the mounted infantry composition so that, for example, you can equip mechanized infantry with ATGM teams that they should correctly have.
Also, this template incorporates extensive research and shows how several major nationality mechanized infantry should be equipped in certain time periods. The intent is to help scenario designers create realistic mechanized infantry forces, rather than keeping them equipped only with the default rifle/LMG team combination.
Directions:
To use this template, just open it in one instance of Steel Beasts and open your scenario in another instance. Find the infantry platoon organization you want to copy, then in your scenario follow the direction at the top of the template scenario and replace yours to match the organization of the platoon in the template.
232 downloads
0 comments
Submitted
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Minefield breach demonstration
By DarkAngel
A mission to demonstrate how to breach a minefield properly with the units in Pro PE.
989 downloads
0 comments
Submitted
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ORBAT template, 1985, US Task Force vs. RU Regiment (3.002)
By Volcano
This scenario file is intended to be use as a force template so that most of the work is already done for scenario designers who want to make a mission based on the featured force structure. Simply load this scenario and pick a map, then scale down the scenario by removing what you want from both sides and go from there.
Featured force structure:
[US Task Force]
M1(IP)
M113 and M2
vs.
[RU Regiment]
T-72M1
BMP-1
234 downloads
0 comments
Updated
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Primer - AGL Team 2.640
By Gibsonm
Guide on the employment of the AGL team. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479
380 downloads
0 comments
Updated
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Primer - ARH 2.640
By Gibsonm
Brief guide on employment of ARH. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479
354 downloads
0 comments
Updated
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Primer - Arty Template 2.654
By Gibsonm
A guide to "Width", "Length" and "Attitude". Some typos fixed
416 downloads
0 comments
Updated
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Primer - ASLAV PC 2.654
By Gibsonm
Brief guide on its employment. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479
333 downloads
0 comments
Updated
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Primer - AVLB 2.654
By Gibsonm
Armoured Vehicle Launched Bridge - a brief guide on its employment.
Part of a series as described here:
http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479
356 downloads
0 comments
Submitted
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Primer - Breaching 2.654
By Gibsonm
Brief guide on general principles and SB specific assets. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479 Updated to rectify some typos.
422 downloads
0 comments
Updated
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Primer - Bridging Info 2.654
By Gibsonm
A guide to bridges and weight classifications Typos and compressed the PDF
303 downloads
0 comments
Updated
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Primer - Bushmaster PMV 2.654
By Gibsonm
Brief guide on the Bushmaster PMV.
As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479
334 downloads
0 comments
Updated
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Primer - Changing Passengers 2.654
By Gibsonm
A brief two page guide on how to add specialists to a troop carrying unit. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212829#post212829
376 downloads
0 comments
Updated
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Primer - Defensive Operations 2.654
By Gibsonm
Brief guide on guiding principles and considerations. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479
649 downloads
0 comments
Updated
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Primer - FO Team 2.640
By Gibsonm
Guide on employment of the FO team. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479
332 downloads
0 comments
Updated
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Primer - Heliborne Insertion 2.654
By Gibsonm
Brief guide on scripting a Heliborne insertion. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479 Updated to clarify one Section/Squad/Team per non CH-47 helo.
536 downloads
0 comments
Updated
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Primer - Heliborne Troops 2.640
By Gibsonm
A brief two page guide on how to load and unload troops off a helicopter. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479
320 downloads
0 comments
Updated
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Primer - Heterogeneous Group 2.654
By Gibsonm
How to create a single icon comprising various vehicle types. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479
345 downloads
0 comments
Updated