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Tutorials

46 files

  1. Primer - ARH 2.640

    Brief guide on employment of ARH. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479

    354 downloads

       (0 reviews)

    0 comments

    Updated

  2. Primer - HMG Team 2.640

    Guide on the employment of the HMG team. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479

    345 downloads

       (0 reviews)

    0 comments

    Updated

  3. Primer - Heterogeneous Group 2.654

    How to create a single icon comprising various vehicle types. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479

    345 downloads

       (0 reviews)

    0 comments

    Updated

  4. Primer - Bushmaster PMV 2.654

    Brief guide on the Bushmaster PMV.

    As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479

    335 downloads

       (0 reviews)

    0 comments

    Updated

  5. Primer - FO Team 2.640

    Guide on employment of the FO team. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479

    333 downloads

       (0 reviews)

    0 comments

    Updated

  6. Primer - TOW Team 2.640

    Guide on the employment of the TOW team. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479

    333 downloads

       (0 reviews)

    0 comments

    Updated

  7. Primer - ASLAV PC 2.654

    Brief guide on its employment. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479

    333 downloads

       (0 reviews)

    0 comments

    Updated

  8. Primer - Javelin Team 2.640

    Guide on the employment of the Javelin Team. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479

    330 downloads

       (0 reviews)

    0 comments

    Updated

  9. Primer – ASLAV-25 2.654

    Brief guide on its employment. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479

    330 downloads

       (0 reviews)

    0 comments

    Updated

  10. Primer - M113 FO vehicle 2.640

    Guide on the employment of the M113 FO vehicle. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479

    328 downloads

       (1 review)

    0 comments

    Updated

  11. Primer – M88A1 MRV 2.654

    Brief guide on its employment.

    As described here:

    http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479

    322 downloads

       (0 reviews)

    0 comments

    Submitted

  12. Unit classification_2_654

    Steel Beasts logic (Conditions, Events, embark if ...) have several conditions available to them.
    If you look at the screenshot below there are blue circles around the word "Forces". This can be cycled around "Forces", "Truck", "Helo", "PC", "AFV" and "Tank".
    So for example you can create an event, "If friendly tanks are greater than 6" generate message "We Won!" and apply this to a region on the map called "Objective".
    The problem is there was no public list to tell me what Steel Beasts considered to be what.
    So from my professional judgement to achieve the above I would have assumed the need to put "Tanks" (M1, T-72, Leo, Challenger ...) on the objective.
    Now I know that Steel Beasts considers:
    2S1 Biber Centauro M88 MT-55 M-109 Wiesel Wisent, and ZSU 23/4 (but not the 2S6 Tunguska :))
    As "tanks" for these conditions / events, etc.
    To use the table, look down to find the unit you want to check on, then look across and if a box says "Yes" then that is the condition it will satisfy.
    So a Jaguar will satisfy the "Forces", "AFV" and "PC" conditions but not "Truck", "Helo" or "Tank".
    An Ambulance (any type) wont satisfy any of the conditions.
    A motorcycle wont trigger anything either but if the guy gets off the back that will satisfy "Forces".

    321 downloads

       (3 reviews)

    0 comments

    Updated

  13. Primer - Heliborne Troops 2.640

    A brief two page guide on how to load and unload troops off a helicopter. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479

    320 downloads

       (0 reviews)

    0 comments

    Updated

  14. Primer - Bridging Info 2.654

    A guide to bridges and weight classifications Typos and compressed the PDF

    304 downloads

       (4 reviews)

    0 comments

    Updated

  15. Primer - UAV 2.640

    Guide on the employment of the UAV. As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479

    302 downloads

       (0 reviews)

    0 comments

    Updated

  16. Primer - M113AS4 APC 2.654

    Brief guide on the M113AS4.

    As described here: http://www.steelbeasts.com/sbforums/showthread.php?p=212479#post212479

    293 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Infantry mount/dismount DEMO (3.002)

    This scenario demonstrates the new mount/dismount behavior of infantry, and how to get infantry to do just about anything you want them to do in regards to mounting, dismounting, and moving along routes with and without their parent PCs.

    All you need to do is run the demo and watch in test mode (time acceleration is probably good), then if you see them do some behavior you like just evaluate the condition and settings on their routes and duplicate that in your scenario.

    286 downloads

       (1 review)

    0 comments

    Submitted

  18. ORBAT template, 1985, US Task Force vs. RU Regiment (3.002)

    This scenario file is intended to be use as a force template so that most of the work is already done for scenario designers who want to make a mission based on the featured force structure. Simply load this scenario and pick a map, then scale down the scenario by removing what you want from both sides and go from there.

    Featured force structure:

    [US Task Force]
    M1(IP)
    M113 and M2

    vs.

    [RU Regiment]
    T-72M1
    BMP-1

    234 downloads

       (1 review)

    0 comments

    Updated

  19. Mechanized infantry platoon template (ATGM teams) (3.002)

    This scenario is a template designed to how to change the mounted infantry composition so that, for example, you can equip mechanized infantry with ATGM teams that they should correctly have.

    Also, this template incorporates extensive research and shows how several major nationality mechanized infantry should be equipped in certain time periods. The intent is to help scenario designers create realistic mechanized infantry forces, rather than keeping them equipped only with the default rifle/LMG team combination.

    Directions:

    To use this template, just open it in one instance of Steel Beasts and open your scenario in another instance. Find the infantry platoon organization you want to copy, then in your scenario follow the direction at the top of the template scenario and replace yours to match the organization of the platoon in the template.

    233 downloads

       (1 review)

    0 comments

    Submitted

  20. How to get the AI to cross a Bridge 3.028

    Unsure if you want just a Zip or a PDF - have supplied both (happy for you to upload the one you want).
     
    Once 4.x is out I'll revise all the other Guides, add this to it and release a new 4.x compliant bundle.

    83 downloads

       (0 reviews)

    0 comments

    Submitted

  21. IED test range

    This is a little tool to test the effect of all IED's in game. 
    A quick and fast way to decide what IED to add to scenarios in game.
    Good luck 

    7 downloads

       (0 reviews)

    0 comments

    Submitted


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