COOP Medium
158 files
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EISTANZ / ICE DANCE
By Abraxas
A reinf TankPlt (4x Leopard 2A5, 2x Marder) as demolition guard and in delay against a reinf MechInfBn (BMP, T-80).
Orders and triggers in German & English; radio messages in German.
Duration: 80 minutes
It's a cold winter morning, but you will get very warm!
141 downloads
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214th Battle of the Bulge - Two Coop, 6 Mission Pack.
By Clipper79
214th Battle of the Bulge Two Coop 6 Mission Pack. Semi Historical Missions based on the Battle of the Bulge with Modern armor. Missions Loosely follows the track of Kampfgruppe Peiper, your job will be to stop the German advance. This is done on a homemade Ardennes map, not the most elaborate briefings but fun just the same. Missions include: 1)Loseiem Gap 2)Bulligen 3)Operation Grief is an experiment of sorts based on enemy units infiltrating behind enemy lines, try it and see what you think 4)Operation Stosser 5)Baugnez Crossings 6)Battle for Stavelot Yes there are 6 missions Thanks Again Clipper784 downloads
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N Korean Offensive (3.011)
By Azure Lion
Hypothetical attack by DPRK and Hasty Defense by US forces. It is still a very basic early version, mainly due to my procrastinating on getting this finished. The attached terrain is my updated version of the Suzon Valley terrain. All bridges and roads should line up and be as level as possible. City looks more like a city... kind of. Roads are more curvy as well. Please let me know your critiques. This is my first attempt, so please be gentile. Also, if anyone would like to help add finishing touches to this scenario please let me know. NOTE: Update version 0.2. Changes include: - 1x T-80U platoon added - 3x platoons of BMP-2s added - more modern ammo for OPFOR - fixes to some pathing - a couple of graphics added - End Mission trigger added347 downloads
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STAHLSCHRANKE / STEEL BARRIER
By Abraxas
A TankCoy (Leo2A5) in attack and delay at night!
Orders in German & English; less radio messages in German.
Duration: 90 minutes
94 downloads
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Border Relations Part 2 (2.654)
By Rhyfel
Your successes against the 115th BTG in Border Relations have resulted in a follow on assignment! You are to attack to ambush the 2nd Battalion, 115th BTG as it attempts to reposition to the north.
Scenario is 80 minutes and recommended for a minimum of two players. Up to 6 possible enemy courses of actions! Requires the columbus terrain file included with the Border Relations part 1 zip as well as in the terrain file section of the Steel Beasts forum.200 downloads
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Quo Vadis (3.002)
By Isnogud
This one was my first scenario, so be kind ;)
Scenario description is in german, now google translator, do your worst ... ;)
1.) LAGE
a.) Feind:
Fdl Kräfte stossen im benachbarten, westlichen Gefechtsabschnitt schnell Richtung Norden vor.
Zweite 104 mit PzGren 112 tritt seit einer Stunde auf Feind an.
Im Raum um Pfreimd wurden vor 5 Stunden feindl. Truppenbewegungen gemeldet,
vermutlich baut Feind Versorgungslienien für weiteren Angriff auf.
b.) Eigene:
Wir, die 4.te Kp/PzBtl 104 und Teile PzGrenBtl 112 stehen derzeit im Verfügungraum
und stellen Gefechtsbereitschaft her, um im weiteren Vorgehen
die Flankensicherung für die 2.te Kp im westl. Gefechtsabschnitt zu sichern und eigene Aufträge zu erfüllen.
2.) AUFTRAG:
Wir haben den konkreten Auftrag, die Versorgungslinien der feindl. Truppen im Raum Pfreimd zu unterbrechen.
Im Vorgehen auf Pfreimd ist sicherzustellen, dass keine Feindkräfte unsere westl. Abschnittgrenze durchbrechen
wodurch die 2.te Kp flankiert werden könnte.
Ihr heutiger Auftrag ist erfüllt, wenn Sie Ihre Teile im VVD bei Pfreimd untergezogen haben.
Möglicherweise abweichende Aufträge werden Ihrem cO gemeldet.
Einzelaufträge:
-legt cO fest.
3.) DURCHFÜHRUNG:
-legt cO fest.
4.) UNTERSTÜTZUNG
a.) ARI:
3 Züge mit je 6 Rohren Anforderung über cO
b.) ErsatzFz:
2 Leo2A5; 2 CV90/40-C;
b.) Versorgung:
2 x MunLkw; 1 x Wisent; 1 x San;
5.) FÜHRUNG und FM WESEN:
legt cO fest
Script: Isnogud März 2013 (http://www.sb-target.de/)
update : 2013-10-02146 downloads
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The Bridge Crossing (2.654)
By TankHunter
Secure three objectives from insurgent forces in Syria using two motorized infantry companies within an hour.
The T-72M1, BTR-80 and BRDM-2 are in the mission. Three companies are in the mission, including an HQ company with some support assets in it. The mission is designed for a minimum of 3 players, with a maximum of 6-8 players.211 downloads
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Lybia attacks Egypt
By ChanceBS
Due to political unrest, Lybia jumps the border to secure an Egyption oil field.
1-8 players control 2 M1A1 platoons in this static defence mission. Balance is about 3-1.282 downloads
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Clearing Fjärrby Company Size
By Swordsmandk
Company sized attack. Clearing city
2a5+cv90dk+support assets
KingTiger Original - Swordsmandk Modified157 downloads
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Valley of Kings
By jg3_dragon
Valley of Kings is set for Winter.
2A4 and 2A5 support.
Against Russian forces in full force.
Players control German Armor Group.360 downloads
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214th Rumble in the Jungle. Dien Bien Phu scenario
By Clipper79
Six mission coop featuring custom made Dien Bien Phu Map. Missions include: 1.Attack on redoubt Beatrice. Mission: Reinforce Beatrice which is under attack. 2. Counter Attack. Mission: Lunch a counter attack to try and retake Beatrice. 3. The Fall of Redoubt Gabrielle. Units to the North of Gabrielle have been cut off when the enemy launched their attack. Mission: You must fight your way back south to Gabrielle, or take control of units at Gabrielle; your job will be to hold on until those units cut off fight their way back. 4. Convoy escort. The enemy has moved AAA units in that are knocking our helicopters down at an alarming rate. It is now too risky for air medivac operations and the wounded need evacuation. Mission: Escort a Medical convoy out of redoubt Isabelle north to the airfield. Once their make your way back to Isabelle. 5.All out Attack. Forward redoubts to the east report increased enemy movements an attack now seems imminent. Mission: Push to the east to stop the enemy advance. 6. Fall of Dien Bien Phu. A major attack is now underway, our forces at HQ are low on supplies and ammo. Units at Isabelle are forming to attack from the south in an attempt to break through the enemy lines. Mission: Take control of units at the airfield try to hold off the enemy attack or control units at Isabelle, head north to the HQ. This is the last of the 214th mission Trifecta. Remember they are for fun most of all nothing to complicated. Hope you liked them. Clipper..AKA 214th Blade675 downloads
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DAHLUMER-ROULETT-Finale
By Abraxas
A TankCoy (13x Leo2A5) as BnRes is waiting for order to counterattack against T-80s, BMPs and HINDs.
Support elements: 1 Medic, 1 ARV, 1 ammo truck;
The order is in German and English, messages and triggers in German.
Duration: 100 min
The map "Wolfsburg-Dahlum" is required!
154 downloads
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SAtun Afront Campaing, Sector 1 (V.3.11)
By Overlord
Firs part of the Satun Affront Campaing. Four missions in same map. Leo 2E, Centauros and Pizarros.221 downloads
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Make war (not love)
Part 4.
COOP or single player.
This time you will conduct a surprise attack to draw the enemies out and ambush them. This will leave the Americans free to brawl with what is left in their sector.265 downloads
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Hasty Delay
By Zipuli
Multiplayer-version. Your Armoured detachment will need to delay the enemy force to allow friendly units to withdraw in order and to destroy as many enemies as possible. Best with 6-8 players. Very random red plan.436 downloads
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214th Task Force Baum Two
By Clipper79
This mission follows Pattons failed mission to break his son in law out of a German pow camp, referred to as the Hammelburg raid. Another 214th Coop made with in game map, can be played as single player.Raw and Unplayed as a coop, ive never made it past Fromenandfen playing alone so i dont really know what happens. Our job will be a covert mission behind enemy lines and break prisoners out of POW Camp OFLAG-B and return them to our lines. There is no direct route to this camp just south of Hammelburg, obstacles along the way will give tips on which way to proceed to the camp. Once we find the camp we will eliminate all the guards there grab the POW'S and head to a designated rally point (Hill 427). Once everyone is accounted for we will make a break for our lines. The element of surprise will play a big part on our initial push behind enemy lines. Arty will plaster Aushenberg and the enemy units there, in the confusion we must secure two bridges and push forward. GL Units613 downloads
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North Town South City (3.002)
Includes 2 missions:<br /> Meeting Engagement North Town: Player has two M1A2 platoons, one M2A2 platoon. Meeting engagement to clear and hold a town and city. Meant for 3-4 players, but manageable with 1 or 2. Moderate difficulty, with randomization. <br /> <br /> Defend South City: After taking the city, prepare for heavy counterattack. Player has 3 M1A2 platoons, 2 M2A2 platoons, 2 HMMV platoons. Meant for 4+ players. Hard difficulty, with randomization. <br /> <br /> V3 Release notes: Fixed obstacle deployment issue in Defend South City. V4 Release Notes Fixed blue units deployment zone issue in Defend South City. Changes to Blue EndMission conditions and scoring for both missions. Should trigger more logically now. Missions by John Stratton (thekingofstyle) These are my first two missions so comments and suggestions via PM are welcome!415 downloads
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The Gauntlet of Steel
By Nike-Ajax
This is a little for fun scenario I made to challenge the players who just want a simple scenario to test themselves without needing to make any elaborate plans.
The keywords here are Fun, Gunnery, Accuracy, Cooperation and Communication.
Its not dynamic so obviously and probably gets tedious after a few playthroughs. So likely best played and then left for a while.
The Gauntlet HARD
INSTRUCTIONS:
ONE MAN - ONE VEHICLE - NO AI ON BLUEFOR !!!
This is a test of gunnery and abilities and NOT a shooting gallery.
The opposition will stiffen as you progress through the phases, and consist of Russian equipment from old to the most modern.
Pushing outside the AO is considered cheating, and you will be destroyed in the minefields.
Pick one vehicle and keep it alive. Do NOT use the spare vehicles as AI controlled back-up as that is cheating and much too easy !
You have the ammo you have onboard. You can use supply, medic, repair and fueling and the start point only.
It is recommended to do this with at least two manned Tanks and at least one manned IFV.
If you die, then you lose.
If you clear the goal zone and still alive, then you have won.
There is no time limit on this exercise.
This scenario can be played with or without a human OPFOR.
If Human OPFOR is used:
This is a DEFENSIVE battle.
You are FORBIDDEN to push your callsigns past the phaseline to their front.
95 downloads
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Border Relations Part III "Once more, into the Breach!" (3.002)
By Rhyfel
The final installment of the Border Relations Scenarios on the updated Fort Benning Map. Part 3 is not for the faint of heart. The scenario involves a combined arms breach of a complex, enemy obstacle along canalizing terrain. I designed this scenario based upon the breaching tenets (IFOMs) and fundamentals (SOSRA). You will need MICLIC and AVLB experience to complete. Recommend a minimum of three players. Scenario will take 90-120 min.
Feedback is welcome and strongly encouraged!206 downloads
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3/2 ACR NTC Mission 1
By RENEGADE-623
This is the first in my series of 3/2 Armored Cavalry Regiment series. Can be played as a single player but better as a Multi Player Co-op mission. I hope you have fun with this. Please feel free to let me know what you think of this Scenerio, what improvements could be made It is modeled after an actual Armored Cavalry Squadron so each Bradley platoon has 6 M3A2 Bradleys with it.- RENEGADE-623700 downloads
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214th Battle of the Bulge Final Phase One
By Clipper79
Four mission pack 214th Battle of the Bulge. Made with custom map. Final 4 Missions of Coop Campaign that follows Kampfgruppe Peiper. Can be played a single player mission. Hope you enjoy them.676 downloads
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