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101 files

  1. C.A.T. Drill at bergen Hohne

    This is a training scenario losely based on the C.A.T (Canadian Armpy Thophy) however this is not a competion it is more directed at gunnery training and combat reaction time for the gunner and commander in single player. it features the real Berger hohne map where the real CAT was held so you need to put in the height and the terrain map in the correct maps before putting in the mission scenery in your mission map. Some gunnery score is added to you can go online in a co-op and see who gets the highest score just like the real CAT. Butn is also usable as singe player. There are 3 ranges 1 for Germany 1 for U.s and 1 For Canada. Echt range has 2 tanks working in conjuction to kill the targets. Good luck!

    892 downloads

       (2 reviews)

    0 comments

    Updated

  2. Cobrabase's 11th ACR Bushwhack ver 1.1 (Point Alpha mod)

    This is my version of 'Point Alpha.' First off... thanks to the mystery man who came up with that original! I loved it so much that I had to put my own spin on it. Ever want to just bushwack the Soviets? You know... we see 'em comin' and just pounce on 'em? Here's your chance. Pay attention to the triggers ok? If you don't call for your FASCAM early you'll have a whole new flank to deal with and a real challenge. For more fun, call it in and chew them up. Three axes of attack on this one like the original Point Alpha (4 counting the Hinds). Use your listen carefully to comms getting hints as to where the enemy is. You have three traps to spring and if you spring too early the mission will get that much tougher! If you do it right the plan works like clockwork and you get to watch them burn. I'm including one of Daskal's kick-ass ambient sound mods and one of Banshee's (I think!) skies. Both are in the credits for the scenario. I'm not trying to step on anyone's toes here. If you guys want your mods unpackaged just say the word. :wink: I'm actually messing around with triggers for the first time in my life. It's simple I know so go easy on me. Version 1.1 has more bad guys and some minor fixes.

    856 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Advance into Radjic Country

    Part one of a three part battle.

    Defend the town of Radjic against the sweeping red hordes of Belsinia as they attempt to overwhelm the blue defense in stage one of their goal to make off with the nations wealth!

    An easy but fun and very busy Pro PE 2.370 bets .sce

    816 downloads

       (4 reviews)

    0 comments

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  4. This is an Unsymmetrical War

    Strv 122 on patrol in desert meet unfriendly people.

    810 downloads

       (1 review)

    0 comments

    Submitted

  5. Advanced gunnery/malfunction handling Strv 122 + Leo2a5

    Learn how to deal with failures and different system mailfunctions in simulated battle damage and breakdowns in the STRV122 and LEOPARD 2A5. Through this exersize you will learn to quickly addapt to situations where you lose certain systems and still put steel on target. Basicly a gunnery range but with stuff breaking down how good are you when you lose that sweet technology? Time limit 10 mins . Note that entering manual range procedures are different then the M1 Abrams. Also the leo 2a5 and strv122 both have different auxillery sights. I also added trucks on the range and the strv122 has Swedish 120mm HE round.

    805 downloads

       (1 review)

    0 comments

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  6. Battle_of_Strv122_vs._T80U_in_ the_Prairie

    The 4./911.(with Strv122 :) ) is in Combat vs. any T80's from the 1st Guardian Div. Is a fight in area without water and vegetation, but isn't a desert territory.

    789 downloads

       (3 reviews)

    0 comments

    Submitted

  7. NORTHAG - 1966

    This is a relatively easy single player scenario, and a good one for some multiplayer action as well.
     
    It's January 1966.  Along with the winter came hordes of Soviets attacking from the East.
    You are Castle Six One, commander of a company of Centurion tanks on their way to help an infantry unit beat off a Soviet attack.
    The West Germans were supposed to be sending a company of tanks to cover your flank, but they haven't shown up.
     
    Listen closely to your radios for new orders, and consider pulling back to coordinate from the rear if things get too thick.
    You have two batteries of 155, and a mortar battery ready to drop smoke or HE any time you need.
     
    The scenario ends after 180 minutes, or the completion of your orders.
     
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    Scenario Notes:
    As no Centurion is currently playable, the Sho't Kal is used as a rather good stand in.  Perhaps in the near future we'll have a playable Centurion as well.
    The Sho't Kal does not have a .50 ranging gun like the British Centurion, so the TC's station mounts an M2 with the Specter scope.  This may be useful against light armor.
    British infantry have M47 Dragon launchers to simulate weapons like the BAT/MOBAT/WOMBAT recoilless rifle.
     
    Your units are on their way to fairly good positions already.  Your driver will take your tank to a fighting position as well, but it might not be the best spot for you to be in unless you really want to shoot at something.
     
    According to the Wiki, the T-55A has ~200mm of armor on it's frontal arc.  The L36 APDS is rated for some 270mm of penetration, despite this, I found it somewhat anemic against the T-55, and switched it for the slightly later L52 APDS in the Centurion due to the relatively few ready rounds carried, and the poor (more like lack of) an FCS.  This round will not be getting you one hit kills either, and some parts of the T-55 seem to be nearly immune to it.
     
    There are several versions uploaded:
    The original - Player vehicles are the Sho't Kal
    Ver.A - Player vehicles are re-equipped with the M111 "Hetz" APFSDS round.  "What if" you had better ammunition?
    Ver.B - Player vehicles are replaced with the Leopard AS1, which was used in some scenarios as a stand-in for the Centurion in past versions.
    Ver.C - Player vehicles are replaced with the M60A3 (TTS).  Thermals are disabled.  Gives you a good chance to use this tank in a pre-made scenario.
     
    Ver.E - "Easy Mode", with a hint of British flavor.  Player vehicles are the Challenger 2, with thermals disabled.
     
     
    These scenario files are PW protected.  I suggest you refrain from using the option to see everything in the AAR until you've run it a few times.
    I'll upload a revised version without passwords in a few weeks once the novelty has worn off for your editing delight.

    772 downloads

       (3 reviews)

    0 comments

    Updated

  8. Desrt Valley: Relief Force

    Your Abrams platoon is part of a company assigned to proceed with all haste through a Valley where a major battle has just been fought. Your mission is to reinforce Blue units guarding the far end of the valley. You must defeat or bypass any remaining Red forces, which may be waiting in ambush positions. All of the units are scripted, except your own platoon, which you control. With the exception of your company's vehicles, all Reds and Blues have been assigned "random heavy damage," so the scenario will be very different every time you run it. Terrain map should be imbedded. Good luck, lieutenant! --Hot Tom

    757 downloads

       (0 reviews)

    0 comments

    Submitted

  9. beach resort

    one hmv stay alone to patrol and guard in a remote base. very short scenario - 6 min max

    753 downloads

       (2 reviews)

    0 comments

    Submitted

  10. Skybird_Demonstration

    Automatic demonstration of basic sim elements (bridging, minefield breaching, formation changes, defensive battles, retreat, resupply, traffic), and all crewable vehicles. Not meant for regular mission play, but demonstration to friends and visitors!!! THIS SCENARIO NEEDS THE MUNSTER NORD MAP. Some feedback was honoured by minor adjustments in v1.02

    751 downloads

       (0 reviews)

    0 comments

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  11. Steinbach Ambush (revised)

    This file contains a fix to the AI pathing that arose in patches after the original version of the file was initially posted.

    745 downloads

       (4 reviews)

    0 comments

    Submitted

  12. Peacekeeping(with Height Map)

    Single player Sce. Lead a Patrol in a "low intesity" conflict.

    742 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Gefecht_3

    Follow the order!

    740 downloads

       (1 review)

    0 comments

    Updated

  14. Tank TableXII Pro-PE v1.0

    This is the SB1 Tank Table XII converted to Pro-PE. It includes the following: M1A1(HA), Leo2A4, Leo2A5DK, Leo1A5DK, and the LeoAS1. You can play either as the TC or the Gunner and includes a simple scoring condition. Also suitable for multiplayer - up to 8 players, 4 TCs and 4 Gunners.

    734 downloads

       (0 reviews)

    0 comments

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  15. OPERATION DAGGER

    Fight through the enemy defenses that are guarding the two towns of Cadamier and Letrone . Enemy might do a all out attack or have a counter attack set up .

    726 downloads

       (4 reviews)

    0 comments

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  16. Gunnery Practice Range

    Multiple choice gunnery and missile range. All moving Targets, multiple choice locations and vehicles. Scoring system.

    716 downloads

       (0 reviews)

    0 comments

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  17. Bridges

    A tactical and land nav excercise, you will need your wits about you!! If land nav is new to you I suggest you try Gary Owens Land nav sce first. http://www.1stusvcav.com/dummies_guide/map_reading.html

    710 downloads

       (1 review)

    0 comments

    Updated

  18. Desert Valley 1.1

    Some tweaking to Desert Valley: All Blues at fast instead of very fast (more time to react to ambush), all Reds as individual vehicles (more random), no external view (realistic SA). You still take your Abrams platoon across a recent battlefield to reinforce Blues on the opposite side. Highly random; different every time. Terrain is embedded. GL. Hot Tom.

    706 downloads

       (0 reviews)

    0 comments

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  19. Training for Tanker

    Your order is reach the Target in west of your position. You must first change your 'BEAST'. 1 of tanks is ready for YOU.

    689 downloads

       (1 review)

    0 comments

    Submitted

  20. Hammer and Anvil

    In this fictional single player scenario, you fight alongside US and Ukrainian allies in the open desert to defeat a counter-attack and take a strongpoint.

    682 downloads

       (2 reviews)

    0 comments

    Submitted

  21. Tank Museum v2.1 (SBP 2.640)

    No playable mission, but a parking range with ALL vehicles and obstacles. Purpose is quick demonstration and visual check of new skins on the fly. Includes three "museums", woodland summer and winter, and tropic/desert.

    679 downloads

       (4 reviews)

    0 comments

    Updated

  22. Frame Rate test scenario

    Scenario for testing,reporting and compare FPS in SB. All settings to default, AA and AF turned off.
    Keep the flag in center when testing the FPS!
    http://www.steelbeasts.com/sbforums/showthread.php?t=12819

    676 downloads

       (0 reviews)

    0 comments

    Submitted

  23. Lost!

    2 plts Leopard 2 DK and 1 plt CV90 vs. 1plt. T80, 1 plt. BMD and APC. A-Coy is on a rescue-mission to the rest of C-Coy.

    671 downloads

       (1 review)

    0 comments

    Submitted

  24. Government Action (3.002)

    Insurgents have taken the bridge at Abu Halam. You are to take it back. You have 1 mixed company of Soviet equipment including T72M, T-62, BTR-80 and technicals, along with 3 tubes of 2S1 and 3 tubes of mortars for arty support. V3 Two versions. Both have improved enemy and ammunition changes for friendly forces (KE ammo has been replaced with more useful ammunition). V3c has asymmetric map updates for the sadomasochists among us. V3c is probably more suited to CO-OP.

    666 downloads

       (1 review)

    0 comments

    Updated

  25. Netheravon Attack

    Small and very easy scenario.

    Take a minor airfield with your Leo2E and Centauro hunter killer teams in the face of Challenger 2s.

    (Final version. feedback welcome)

    665 downloads

       (1 review)

    0 comments

    Updated


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