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  1. Deadly Intentions <ver. 2.654>

    "What do you mean you "JUST LOST THEM" Dammit?!"

    The captain was pissed. He should have been. The war was supposed to be over seeing how the cease fire was starting in 4 hours and there had been no provocative movement from the Soviets in 6 hours.

    The captain lit a cigarette and took a long drag while holding the handset. It had taken 10 hours of travel-time to get to this ice-covered hill to re-enforce Team Bravo. Everyone was exhausted and stank from a hellish combination of grease, cordite and sweat.

    The war had turned ugly after Birmingham England had been hit by SS-18s 12 hours earlier. The US has responded by destroying Kiev with a single Trident-2. The Soviets appeared to be backing down and everyone in the company was hoping they'd had enough.

    Somehow G2 had lost the Polish motorized rifle company overnight when the weather turned bad. Probably everyone back at corps was celebrating the news of the cease fire.

    All intel knew was that the small Polish unit was still moving south despite the cease fire news. Your company had been sent to aid Team Bravo of the Louisiana National Guard in hunting them down and destroying them.

    The guard units had performed well despite their out-dated equipment but this was more of a mission for cavalry.

    The men of the 11th ACR may have had 4-day beards but all of them still had the same shit-eating grins on their faces despite the lack of sleep. They were good... and they knew it.




    "Well if you get ANY IDEA where they are it would be great to let me know! Blackhorse Delta-76 out."

    The captain regained his composure and took off his kevlar helmet and leaned against his command track.

    The First Sergeant emerged from the darkness, spit a brown stream of Skole Bandit and asked "Okay capn'.... whadaya want to do now?"


    Situation:
    Intel has the polish coming down through the seam in the mountains to the north-east.

    Mission:
    Do what cavalry does best! Find the enemy and destroy them. It shouldn't be too hard, you've got them out-numbered. Plus... how tough can the Polish be?
    Deploy your units as you see fit. All you need to do is block them for 90 minutes and 2nd AD will be up here.

    Cheer up... at least it's stopped snowing and the coffee is hot.





    ENEMY ASSETS:

    G2 says the unit will be comprised of a combination of some T-72As along with older T-62s. Infantry will most likely accompany the armor in trucks but the infrared imagery from the U-2 flight was a little hazy.

    Polish artillery is in range of your AO so prepare accordingly.

    No air assets in the region due to F-15C BARCAP in the region. Rest easy. The war is almost over.




    ******
    CB strongly advises that you NOT run an after-action report showing ACTUAL enemy units unless you become completely frustrated. It spoils the fun.

    387 downloads

       (2 reviews)

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  2. Heavy CT Delay v Tank Battalion FD v2.2 (4.019)

    You command a combat team (CT) consisting of a squadron of M1A1 AIM SA with a cross-attached platoon of M113AS4 and cavalry patrol of two ASLAV-25 and one ASLAV-PC for reconnaissance and screening.
     
    The RED axis of advance has taken our forces by surprise and your CT has been rushed ahead of the battle group (BG) to delay the RED advance until BG is able to come up and defend TOWN.  Brigade’s intent is to establish a line of defence at RIVER and a successful defence of CAUSEWAY should make this possible.  To assist you a combat engineer section from BG is laying a disrupt effect minefield in front of CAUSEWAY.  Due to the rushed nature of our advance the engineers require another hour to complete laying the minefield.  It is imperative you protect the engineers from observation and direct fires until 0525 to allow them to complete their task.  You should attempt to hold RED at RIVER but if this is not possible you must prevent them advancing west as far as MARS until 0620 to allow advance elements of BG to march east and establish defensive positions immediately behind your CT.  Failure to do so will render the defence of TOWN untenable and risks BG being engaged prematurely during its march east.  Two troops of four M777 155 mm howitzers each firing ICM, HE and SMOKE natures are assigned in support.
     
    Major, the plan to complete the mission is up to you.
     
    Panzer_Leader, November 2012

    1,003 downloads

       (1 review)

    0 comments

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  3. Armoured Infantry Company Attack at Rydsgard 1991 v1.6 (4.019)

    You command 2nd Armoured Infantry Company, 2nd Armoured Infantry Battalion, Prince’s Life Regiment (II/PLR).  This comprises a command M113A1, three armoured infantry platoons with three M113A1 each and a mortar section of two M106A1 mortar carriers.  A platoon of three Leopard 1 DK from 4th Squadron and an anti-tank platoon of four M113A1 TOW from battalion are attached.  Fire support will be provided by your organic 81 mm mortar section plus two off-map 120 mm mortars from battalion firing HE and SMOKE.
     
    Commander 3rd Jutland Brigade’s intent is to clear E65 in a dawn attack to permit continuation of advance east to clear Soviet forces from YSTAD.  Commanding Officer II/PLR has made your company point of main effort and tasked you to clear E65 vicinity RYDSGARD-VILLIE.  Your mission is to clear the Soviet airborne company defensive position vicinity RYDSGARD-VILLIE and secure ASHINGDON.  Once ASHINGDON secure, orient east on CANUTE to defeat possible counter-attack from airborne company parent battalion and Naval Infantry quick reaction force from YSTAD.
     
    Captain, the plan to complete the mission is up to you.
     
    Panzer_Leader, July 2013

    913 downloads

       (2 reviews)

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  4. The Gauntlet (3.002)

    Fictional mission taking place around 2004 between east and west.

    A salient along our southern flank exists among swampy lowlands and heavily bombed and mined roads.
    Whoever controls this salient and takes the town might tip the fight to their side. Drive the enemy force off this miserable
    strip of land and maybe we'll all go home a little sooner!

    Threats include modern Russian armor, dug in infantry, helo/arty support and a few surprises.
    You may call on Apache support if needed but I advise only in an emergency.

    Your forces include 2 platoons of the latest version of the Abrams, the M1A2 SEP. You also have been granted 2
    platoons of mech infantry, a mortar platoon and a section of M109A3s stand ready with firesupport.
    KEEP THEM ALIVE!.

    10th Mountain UH-60Ls are waiting to be called in to relieve you of babysitting the town but only if you can take it in the first place. You also have mine-clearing equipment but use it where you need it - once it's gone, it's gone.

    Oh... there are a few surprises.

    You move at 7AM. Good luck Captain. You'll need it.

    398 downloads

       (1 review)

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  5. Korean nightmare.3.002

    Rebuilt scenario..If you try it be warned you are in for a fight..I did not skimp on the NK weapons or ammo...Good luck..

    332 downloads

       (1 review)

    0 comments

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  6. Combat Team Flank Attack at Hamelin 1990 v1.4 (4.010)

    You command Combat Team D of The Grenadier Guards Battle Group (Gren Gds BG), comprised D Squadron 17th/21st Lancers, with a cross-attached armoured infantry platoon from 1st Battalion, The Grenadier Guards.  You have three troops of Challenger 1, two Challenger 1 of squadron headquarters and one platoon of Warrior at your disposal.  Two patrols of Scimitar from Gren Gds BG recce troop are attached.  Two batteries of M109A2 with ICM, HE and SMOKE from 2nd Field Regiment, Royal Artillery are available for indirect fire support.
     
    Commander 4th Armoured Brigade’s intent is to resume the advance toward HAMELIN as soon as possible in order to secure its critical road and rail infrastructure and isolate the spearhead of 20th Guards Combined-Arms Army to the west.  Commanding Officer Gren Gds BG has made your tank-heavy Combat Team D the lead formation of the battle group and you have been ordered to advance north-east from AERZEN to secure EDINGTON in troop (platoon) strength or greater.  You are to secure EDINGTON no later than H+90.  Your combat team is not to advance beyond limit of exploitation (LOE) ALFRED.  Once CT D has secured EDINGTON the remainder of the Gren Gds BG will conduct a passage of lines through LOE ALFRED and secure the remainder of HAMELIN.
     
    Major, the plan to complete the mission is up to you.
     
    Panzer_Leader, March 2014

    891 downloads

       (2 reviews)

    0 comments

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  7. Zipuli's Tank Platoon in Attack - M60A3 (TTS)

    This is just Zipuli's Tank Platoon in Attack scenario with M60A3s. Includes winter and summer versions.
     
    If you want to edit the scenario you'll need to make a duplicate of the NuKouvo50-0.hgt height map and name it NuKouvo50.hgt . It is located in the C:\ProgramData\eSim Games\Steel Beasts\maps\height folder

    217 downloads

       (0 reviews)

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  8. Mechanized Infantry Company Team Attack at Gershausen 1987 v1.3 (4.010)

    You command Team Bravo of TF 2-5 Cav, comprised Company B, 2nd Battalion, 5th Cavalry Regiment, with a tank platoon from 3rd Battalion, 32nd Armored Regiment cross-attached. Your team has two M2A1 Infantry Fighting Vehicles in company headquarters, an M981 FISTV from 1st Battalion, 82nd Field Artillery Regiment (1-82 FA), two platoons of four M2A1 each and a platoon of four IPM1 Abrams.  A battery of M109A3 with HE and SMOKE from 1-82 FA is available for indirect fire support.
     
    Commander 1st Cavalry Division's intent is to maintain pressure on 11th Guards Tank Division by advancing to liberate GERSHAUSEN this evening in order to use it as a jumping off point for a brigade attack on KIRCHHEIM at first light tomorrow.  Commander TF 2-5 Cav has ordered Team Bravo to clear GERSHAUSEN no later than 1900.  You will advance east of ALLENDORF and clear GERSHAUSEN of enemy by H+65.  Defend GERSHAUSEN against any counter-attacks from KIRCHHEIM while Brigade moves up in preparation for tomorrow morning's attack.
     
    Task Force and Brigade command have protested the tight time frame for the attack on GERSHAUSEN but Division insists, GERSHAUSEN will be liberated tonight!
     
    Captain, the plan to complete the mission is up to you.
     
    Panzer_Leader, February 2016

    531 downloads

       (2 reviews)

    0 comments

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  9. Vanguard

    Alternative universe where the Soviets launched a massive attack in the mid 80s. Initial NATO defensive lines are crushed. NATO sacrifices a small unit of rat tag defenders to slow down a Soviet spearhead so NATO can setup a better situated defensive position. You are this desperate unit, where you will most likely die. You are piloting, one of two M1A2 prototype tanks at time of the invasion for trials.
     
    Fun defensive mission, lots of casualties, don't look for historically modeled units, look for a large desperate battle instead.
     
    The mission ends when you decide it does.

    186 downloads

       (0 reviews)

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  10. Massive Ambush

    It's now the third week of World War 3... On an unknown hill, in an easily forgettable area of West Germany, you brilliantly managed to position the remnants of your armored battalion, during the dead of night, on a strategic vantage point above an unexpected Soviet Armored Division.
     
    NOTE: This scenario has over 200+ enemy AFVs, and is only recommended if you have a high performance PC.

    233 downloads

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  11. Yet more Tanks

    Yet another variant of the old "Tanks!" scenario. Randomized starting location for your vehicle and enemies, enemy riflemen in woods, FASCAM artillery, and ATGM teams.
     
    Includes separate scenarios for:
    BMP-2 Centauro CV90/30-FI CV90/35-NL CV90/40-C Leopard 2A4 Leopardo 2E Leopard AS1 M1A1(HA) M1A2(SEP) M3A2(ODS) M60A3(TTS) Marder 1A3 T-72B1 (m.1985)  
    Too hard, too easy, or want different tank or different enemies? Load it up in the mission editor and change 'em, it's easy!

    212 downloads

       (1 review)

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  12. Delaying action east of Hunfeld

    In this scenario you command a detachment from a Panzergrenadier division.  Your mission is to set up a defense in depth and hold back a Soviet attack coming north through part of the Haune Valley.
     
    Playable vehicles include:
    Leopard 1A5
    Marder 1A3 - (Dismounts equipped with MILAN ATGMs)
    Luchs 2A2
    M113A3 - (These are American Mechanized Infantry attached to your command, and have the Dragon ATGM system)
    Unimog+MG3 / Troops (German troops equipped with lots of MILAN and some TOW ATGMs)

    325 downloads

       (4 reviews)

    0 comments

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  13. US Marines Search and Destroy

    Command a USMC combined arms force to locate and destroy a Russian Supply Group.
    Your equipment: M1A2-SEP, LAV25, HMMWV, Javelin, Infantry.
    Enemy equipment: T90S, BMP3, BRDM2, Infantry.
    Totally Randomized enemy forces.
    Time frame: 1 to 3 hours, no limit set.
    Infantry focused mission.
    Overhead view enabled.

    226 downloads

       (1 review)

    0 comments

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  14. Spoiler Attack: 1981

    May 2nd 1981 - Germany
     
    Okay Lieutenant.  The Polish are going to try to disrupt our resupply with a flank attack.   Take your platoon and whatever infantry the company can spare and initiate a spoiler attack.  Oh and don't forget to come back alive. 

    148 downloads

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  15. Operation Scorpion Mission #1 (Introduction)


    Operation Scorpion Part 1-  (introduction only)
    Hanover Germany near Langenhaden
    Day 3 of the War.
     
    U.S. forces have shifted north after the diversion attack at Fulda.  The true axis of the Soviet armored attack is heading for the German industrial heartland.    If the Soviet armored onslaught cannot be stopped here only the nuclear option remains.   
    Civilian populations have taken to the roads and countryside fearing the nuclear count-down.  You arrive the to municipal airport of the AO where you have been hastily ordered to defend.   
    Proceed to the TOC as fast as you can to get a fast SITREP but be advised,  there is some traffic so be patient.  If you do not interfere with your route your driver will take you directly to the TOC. 
     
    Your infantry platoons and your XO arrived an hour ago and are waiting for you ahead.  Your twin tank platoons are ahead of you on the highway. 
    COMMS:
    "Condor" - Company commander - you
    "Six" - CO in charge. 
     
    After your SITREP become familiar with the map before loading scenario 2.  Don't set up your forces until you have loaded scenario 2.  
    This is simply the introduction of a 4-mission set.  The real action starts in mission #2 so don't forget to grab that as well!  
     
    Updated to 1.03 11/6/16


     


    274 downloads

       (2 reviews)

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  16. Operation Scorpion Part 2 - Contact with advance guard

    Hanover Germany near Langenhagen.
    Day 3 of the War.
    SITUATION:
    U.S. forces have shifted north after the diversion attack at Fulda.  The true axis of the Soviet armored attack is heading for the German industrial heartland.    If the Soviet armored onslaught cannot be stopped here only the nuclear option remains.   
    The advanced guard for the 2nd echelon 7th Soviet Guards Division is roughly 20 minutes away from contact with our forward scouts.  Position your forces now. 

    OH-58D Kiowa Warrior support on loan from 10th Mountain Division-  Set the scout route but no further east than defense-line BUZZER or you risk being spotted. 
     
    COMMS:
    "Condor" - Company commander - (voiced by Cobra)
    "Hammer" - 1st platoon leader  1st Lt. Daniels - (voiced byTim Sielbeck)
    "Torch" - 2nd tank platoon leader Sgt. Wilkinson (voiced by Alex Hahn)
    "Recoil" - 3rd platoon bradley leader 1st Lt Dearborn (voiced by FalconKPD)
    "Colt" - 4th platoon bradley leader Master Sergeant Hawkins (voiced by Krause)
    "Fox" - Forward observer group (voiced by Alex Hahn)
    "Spur"- Ranger Recon (voiced by Dunadan)
    "Ramrod" - M109A3 Battery commander (voiced by Cobra)
    "Soda Straw" - 10th Mtn Division OH-58D Kiowa Warrior (voiced by Cobra)
    "Six" - Colonel Chaffee at the TOC (voiced by Cobra)

    Extra notes:
    All sound files must be dropped in your esim folder under "media" for all the custom soundwork to work properly.  
    This scenario was put together with the help of the voices above and with the best intelligence available regarding forces in the AO of the era.  While normally the BOAR would be handling the area to the northwest of Hanover, in this scenario a feint to the south has drawn British forces away due to soon forseen issues of war leaving US armor forces rushing to meet the enemy.
    After consulting SSnake, the following airport, Langtenhagen, is NOT municipal in real life nor is it to the north-east of Hanover (it is to the north-west).  Thank you Nils.
     
    Also, UAV visuals were used seeing how the best I can do in terms of using the mast-mounted systems of the OH-58D at tree-top level.  This is due to current limitations in SB Pro.
     
    Ammunition in both tanks and in the hands of infantry is as accurate as possible to this era.  
    The challenge of this mission is to defend a wide area.  The advancing forces are the advance guard of a Soviet tank regiment.  The main body of this regiment will be seen in missions 3 and 4 in this series.  
     
    Helicopter support through OH-58D is available along with M109 support to the north.   
     
    Should you have issues or spot bugs please contact Cobrabase so that I can remedy the issue and build a more realistic experience. No doubt some issue will arise. 

    313 downloads

       (8 reviews)

    0 comments

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  17. Attack on the rail junction

    Challenger 2 and Warrior company, early morning Attack on a Russian occupied Rail Junction.
     
    Small scale SP attack mission with infantry focus and limited Artillery support.
     
    Enemy battle positions and patrols are randomised for replayability.
     
    Also suitable for COOP play.
     
    Overhead view enabled.
     
    Enemy forces: T72B, BMP2 and BTR80 with infantry, Company+ strength.

    226 downloads

       (6 reviews)

    0 comments

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  18. Russians in the woods

    Leopard 2A4 and Marder company attack on Russian Mech infantry.

    222 downloads

       (2 reviews)

    0 comments

    Updated

  19. Battle of Alvern

    1986 US Mechanized Infantry Company + M1A1 defend a village from a reinforced Soviet Mechanized Infantry Battalion.

    266 downloads

       (3 reviews)

    0 comments

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  20. Operation Scorpion Mission 3

    Operation Scorpion Part 3 - Contact with advance guard
    Hanover Germany
    Day 3 of the War.
    SITUATION:
    Roughly 2 hours ago the advance guard of a Soviet armored regiment probed the area to the north and east of the airport.  While your forces inflicted serious damage on their recon efforts, no doubt a route was radioed back to the main force to the east.    The armored fist of the best armor the Soviets have is on its way.  Your forces have replenished themselves. 
    Condor's plan is to position bradley forces with ATGM support to the far east utilizing cover while primary tank platoons hold back as intelligence develops.   One strip of FASCAM is available.  A-10A Warthog support may be available soon for gun runs.  
    BAOR forces from the north-west are approaching but there is no current ETA.   
    Slow and destroy as much attacking armor as you can.  We figure roughly half the regiment can fit through those passages to the east so we are looking at roughly 14 platoons.... or more.  

    You have M109 support but keep it accurate. 

    Well....  at least it has stopped raining.
    COMMS:

    "Condor" - Company commander - you (voiced by Cobra)
    "Bloodhound" - Avenger commander- Sgt. Polaski (voiced by Irishtank42 USA)
    "BRAVO 21" - Medical m113 - Lt. Stevenson (voiced by Alex Hahn USMC)
    "Snake" - XO 1st Lt. Argenson (voiced by Cobra)
    "Hammer" - 1st platoon leader  1st Lt. Daniels - (voiced byTim Sielbeck)
    "Torch" - 2nd tank platoon leader Sgt. Wilkinson (voiced by Alex Hahn USMC)
    "Recoil" - 3rd platoon bradley leader 1st Lt Dearborn (voiced by FalconKPD)
    "Colt" - 4th platoon bradley leader Master Sergeant Hawkins (voiced by Krause)
    "Fox" - Forward observer group (voiced by Alex Hahn)
    "Spur"- Ranger Recon (voiced by Dunadan)
    "Six" - Colonel Chaffee at the TOC (voiced by Cobra)
    "Snout" - A-10 pilot (voiced by FalconKPD)
    "Sword 6" - BAOR Task force leader (voiced by Matsimus)
    "Gaintlet" - BAOR 1st platoon leader (voiced by Falcon BMS God of wind Ghostdog688)

    -----------------------------------------------
    From the creator:

    All Soviet forces are randomized for replay value.  
    You have ONE strip of FASCAM.....  ONE.   Try to order more than one and you'll kill the mission. 
    This is only HALF of a reinforced Soviet armored regiment...  mission 4 has the rest with....   surprises.
    Challenger 2s with 1989 ammunition and no TIS is the best I can do with stand-ins for Chieftains. 
    I apologize the Brits are not in proper uniform.
    Version 1.01 will give you an end of mission message after enough of the enemy has been serviced.  Please understand that the message will be in the lower hud.... the scenario will NOT end.  All scenario shut-down logic slots are used to ensure people don't cheat with multiple FASCAM strikes.   
    A special thanks to all those who contributed their voices to this mission.  All my best. 
    Have fun.

    260 downloads

       (4 reviews)

    0 comments

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  21. Russian Recon

    Command two Russian T72B Companies in a combined arms push to secure two Objectives.
    Enemy force consists of West German Mechanized Infantry and Leopard 1A2 Tanks.
    Large scale recon and attack mission.
    Totally Randomized enemy forces.
    Also suitable for cooperative play.
    Time limit 3 hours.

    269 downloads

       (1 review)

    0 comments

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  22. Red Storm Rising Defence of Alfeld

    USSR forces have penetrated deep into the heartland of Germany, losses are high on both sides, its a race to see who runs out of weapons, men and ammo last. The NATO side have an armoured brigade inbound from the US in the next four days but it will mean a loss of the war if they do not reach Germany soon. The Bundeswehr are at a point where they won't surrender ground, and will fight to the death to defend their country.
     
    We must stop a Soviet advance at Alfeld, this should halt the central sector if the bridges across the river Leine are destroyed, these are the only ones in the area that can support heavy loads. 
     
    It is our job to destroy the enemy's main echelon as much as possible, whilst doing a tactical retreat to the left side of the Leine, and FASCAM the bridges... This is what is supposed to happen. (Didn't in the Book)
     
    ---------
    In the book, this was an unorganised defence from the UK's "3 RTR (3rd Royal Tank Regiment)", US Armoured Cav units, and the German Bundeswehr. 
     
    Challenger 1's were engaging in the streets of Alfeld, the Bundeswehr were wiped out, the US actually had the sense to pull out, and put bradley's on the ridge behind the river, but a T-72/ T-80 Coy crossed the bridges before they were destroyed and killed the US forces. 
     
    Don't let this happen...
     
     

    130 downloads

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  23. Operation Scorpion Mission 4: Killing Ground

    Hanover Germany
    Day 3 of the War.
    SITUATION:
    An hour and a half ago American forces together with BAOR forces fought off a large attack from Soviet Guard armor.   The final wave is expected soon with reinforcements.   American forces are running low on ammunition and must proceed to the west to reload allowing the BAOR forces to defend.   
    The enemy knows this.  The enemy also has good data on BAOR positions aside from first platoon to the north. 
    Expect a full-on armored fist with the best the enemy has.  Watch your flanks as well.  
    MISSION: 
    Hold the airfield at all costs.  The only option left is to go nuclear to stop the Soviet armored attack.  If we can hold here we can counter-attack in 2 days when 2nd AD arrives from the US mainland.  If Soviet forces break phase-line gauntlet it's all over. 
    COMMS:

    "Condor" - Company commander - Cobra
    "Sword 6" BAOR force leader- Matsimus
    "Granite" - BAOR 1st platoon leader- Falcon BMS God of wind Ghostdog688
    "Dagger" - Cobra
    "Claymore" - Figmo 92
    "Mace"-  Rob Evans
    "Griffen" - Cobra
    "Bristol" - Cobra
    "Rattlesnake" Apache flight section 2 - Dunadan
    "Poptop" Apache flight section 1- FalconKPD
    "Recoil 1" - Bushido Devil Dog
    "Torch" - Tim Sielback
    "Hammer" - Cobra
     
    From the creator:
    Welcome to hell.  This is it, as tough as it gets. 
    No one likes to retreat but now it's time.  Soviet forces are too plentiful and it's time to use terrain to your defensive advantage.   Fall back and choose defensive position for the armored hammer approaching.
    -USE YOUR INFANTRY IN WOODED AREAS!
    -APACHES ARE POWERFUL!  USE THEM, RELOAD THEM, USE THEM AGAIN.  There is ammunition on the runway to restock them. Stand-off ranges only!
    -Arty is available!  Put down lines of DPICM. 
    -You need to re-load your M1A1s.  Locate all your resupply assets and then allow the reloading to complete.  BAOR forces are ready to go but don't send them out to the east.  You'll regret it!   Remember...  DEFEND GAUNTLET! 
    -Forget out-flanking the enemy on this one...  that would be like trying to outflank an ocean.  Defend with MULTIPLE LINES!  Soviet doctrine is to overwhelm, break through and then EXPLOIT the break.   
    The mission will show an ending message and audio file if the enemy breaches the gauntlet line but for some reason SB Pro will not end the mission if enough of the enemy is killed.  I have consulted the forums and as of this build no one has any explanations.   If the enenmy breaches the gauntlet line you will get a nice audio reminder of the nuclear fire-war to come.  
    All my thanks to all my voice-donators for all four missions.  Thank you all.  
    Have fun.   

    228 downloads

       (3 reviews)

    0 comments

    Updated

  24. Operation Yankey-Gallahad

    Massive attack conducted by British and American forces, it is against 60 + Russian tanks from t-72's to T-90's. Two objectives have to be taken. Set in present day. 
    Blue tanks include: Challenger 2, Chieftain, centurion, M1A2 Sep.

    66 downloads

       (0 reviews)

    0 comments

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  25. Operation_Yankee-Galahad Remastered

    Massive attack conducted by British and American forces, it is against 80 + Russian tanks from t-72's to T-90's. Two objectives have to be taken. Set in present day. 
    Blue tanks include: Challenger 2, M1A2 Sep, M1A1 HA, M60A3. 
     
    It is a two flank attack from the Allied forces, on map artillery a wide range of units to be utilized. 

    160 downloads

       (0 reviews)

    0 comments

    Updated

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