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Arracourt Redux (3.028) 1.01

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Bavaria has invaded Lorraine and has been stopped at the Moselle river. Allied forces are preparing an offensive to push back the Bavarians.



The 4th Armored is to cross the Moselle River and execute a raid deep into enemy territory destroying supply depots and artillery parks located in villages. Enemy forces in these areas are comprised of infantry and tank units for defense. Intelligence has ascertained that elements of three armored panzer brigades are available to act as a quick reaction force to deal with any penetrations.



Combat Command A (CCA) will cross the Moselle and clear Chateu-Salins, Remerville, Varangeville, and advance to Arracourt.

Combat Command B (CCB) is to cross the Moselle and clear Luneville, Valhey, Bauzemont and advance to assist CCA with Arracourt.

Each Combat Command will have two Tank Platoons (M1A2SEP), 1 Mechanized Infantry Platoon (M2A2), 1 Recon Section (M3A2) and a CSS Platoon with Supply, Medical, and Repair units that will follow closely behind advancing units. This is a deep raid and no additional supply or reinforcements will be available. Each Combat Command is to conduct reconnaissance in its area of operations in order to detect any enemy counterattacks and be prepared for all-around defense.

Three batteries of artillery (18 tubes) will be on call.

If possible, Champenoux, Moncourt, and Vaucourt are to be cleared.

Enemy tank units in the villages are comprised primarily of 1A5's and some 2A5's.

Enemy Panzer Brigade elements are comprised of 2A5's.

Each Company Commander will determine his order of march.

Saddle up and Good Luck! Points scored for destroying enemy supply trucks and artillery only.

2 hour limit.

What's New in Version 1.01   See changelog


Player Artillery AI box was checked. Corrected.


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