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The Gauntlet of Steel 1.0.0

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About This File



This is a little for fun scenario I made to challenge the players who just want a simple scenario to test themselves without needing to make any elaborate plans.
The keywords here are Fun, Gunnery, Accuracy, Cooperation and Communication.

Its not dynamic so obviously and probably gets tedious after a few playthroughs. So likely best played and then left for a while.


The Gauntlet HARD





This is a test of gunnery and abilities and NOT a shooting gallery.


The opposition will stiffen as you progress through the phases, and consist of Russian equipment from old to the most modern.


Pushing outside the AO is considered cheating, and you will be destroyed in the minefields.


Pick one vehicle and keep it alive. Do NOT use the spare vehicles as AI controlled back-up as that is cheating and much too easy !


You have the ammo you have onboard. You can use supply, medic, repair and fueling and the start point only.


It is recommended to do this with at least two manned Tanks and at least one manned IFV.


If you die, then you lose.


If you clear the goal zone and still alive, then you have won.


There is no time limit on this exercise.


This scenario can be played with or without a human OPFOR.



If Human OPFOR is used:


This is a DEFENSIVE battle.


You are FORBIDDEN to push your callsigns past the phaseline to their front.

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