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Operation Behemoth 4.0.0

   (4 reviews)

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About This File

 

 

Operation Behemoth
by Apocalypse

 

I. Situation. Enemy forces are defending the high ground in vicinity of OB TAURUS and BULL. We expect a light infantry Company defending the hills near OBJ TAURUS with a company of T-90s defending the intersection in vicinity of OBJ BULL, and enemy scouts defending the flanks. Friendly forces are arrayed south of PL BRONZE, with your platoon positioned along the eastern flank. 

 

II. Mission. Attack to destroy enemy armor in vicinity OBJ BULL to enable C CO attack on OBJ TAURUS.

 

III. Execution. 

  

a. Concept. Elements of E and D Companies will attack to destroy enemy forces on OBJ BULL. E1 (you) and D1 will attack while D2 establishes an attack by fire position on the high ground to your east. Once OBJ BULL is cleared of enemy armor, call C CO to begin their attack to seize OBJ TAURUS.

    

b. Fires. 
        1. 4x 120mm Mortars are available to support your movement.
        2. Air sorties will conduct attacks on OBJ TAURUS (You do not control)

 

IV. Service & Support. No change. All elements are 100% on fuel and ammunition

 

V. Signals

    Friendly ID: On
    Observer View: On
    Map Contacts: Enabled
    
    Triggers
        1) D CO Support Elements move into position
        2) C CO begins their assault on OBJ TAURUS

    Scoring
        Victory            75pts
        Major Victory    100pts

        Enable C CO on OBJ TAURUS = 75pts
        E1 > 50% Combat Power = 15pts
        Clear OBJ BULL in 30 min = 10pts

Edited by Apocalypse 31


What's New in Version 4.0.0   See changelog

Released

Fixed ending scripts (C CO no longer required to be on the OBJ - just clear OBJ BULL - it was boring waiting for C CO)

Repositioned JAV's so that they're actually in range.


User Feedback

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RooksAndKings

   3 of 3 members found this review helpful 3 / 3 members

Very manageable and fun mission. Takes roughly 30 minutes or less to complete depending on how aggressive you are. Nice surprise as far as OPFOR placement goes. Great for beginners or veterans looking for some fun instant action. 

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Magnum50

   2 of 2 members found this review helpful 2 / 2 members

Back into SB again, first new mission I tried. Worked well, very fun. Thx. 

 

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ben

   2 of 2 members found this review helpful 2 / 2 members

Fun platoon scenario!

 

Short but sweet it was all over in 15 minutes for me.

 

AI neighbouring platoons were very effective and behaved realistically.

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Sunbather_

· Edited by Sunbather_

  

Powerful Abrams need to engage OPFOR troops in a Greece-like landscape. Your platoon needs to be the spearhead before mechanized infantry can be triggered to attack. You have a few ways to go about this. Go full frontal, rely heavily on recon and then take out the enemies with mortar strikes, flank them and have a go at them one at a time, or even try to attack together with the mech infantry. Setting and premise and the fact that there are meaningful triggers make this scenario good. What's not so good is that the mission is quite easy and it ends quite abruptly. There should be a secondary objective or something.

 

After all, though, I've played this mission a couple of times now already so it's definitively fun and engaging. Especially when you're new to Steel Beasts this scenario is perfect to learn the game. The amount of units you have to manage is very low (1 platoon), the Abrams is obviously a forgiving vehicle and although navigating the terrain cleverly can certainly give you an advantage, the terrain is never your enemy here (i.e. you can move freely about the map and you can concentrate on learning the different move orders and formations and fire limits etc.). On top of that you get a first glimpse at how triggers work.

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