Jump to content

Donovian Destruction (4.357) 1.0.1

   (3 reviews)

2 Screenshots

About This File

image.thumb.jpeg.a691aaef152f329dd54cd06b17e990cf.jpeg

 

Command a 2020 US Tank Battalion in an attack to destroy a Donovian T72B3 Battalion.

 

Your equipment: M1A2, M2A2.

 

Enemy equipment: T72B3, BTR82A, Tigr.

 

Time limit 2hrs.

 

Custom map embedded in scenario.

 

User Feedback

Recommended Comments

I've been playing this scenario to get my feet wet with SB.  I've played it 4 times, and the 4th time, I was finally able to complete all four objectives, as well as the extra objectives, all within H+2 expiration.

 

I like this scenario because it gives me a lot to work with, doesn't constrain me, but doesn't give me too much workload

 

Admittedly, when I first played it, it was indeed too much for me - I was having trouble juggling all the units.  As the scenario has a lot of replay value, I'm able to repeat tasks (which is needed, as the repetition helps memorization of how to command units to execute tasks), as well as see some things I missed the last time I played the scenario (last time I missed one of the extra objectives).

 

I flanked quite a bit in this scenario; it's almost a requirement - if I follow those major highways as avenues of approach to the objectives, I pay the price.

 

The scenario taught me to hate unmounted infantry.  That's a frustration of mine that I need to learn how to counter, as well as use.  I always got beat up by unmounted troops (they chew up my tanks) but when I used unmounted troops against armor or IFVs, the troops always got devoured.  The exception is at the beginning where the infantry is entrenched.

 

I immensely enjoy this scenario, though!!

Edited by unixfool
Link to comment
Share on other sites

1 hour ago, unixfool said:

I've been playing this scenario to get my feet wet with SB.  I've played it 4 times, and the 4th time, I was finally able to complete all four objectives, as well as the extra objectives, all within H+2 expiration.


Well done, it’s a really large scale scenario for a new player to manage!

 

You are absolutely right about infantry. That’s what it’s like fighting tanks against dug in troops..  Artillery is the answer, especially mortars as they have a short call in delay 👍🏻
(A Tip for Steel Beasts is use 100Mx100M and increase the number of rounds per gun to 12 or something. Much better lethal effect on a known location of troops)
 

Thanks for the feedback!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...