About This File
I: SITUATION
a. Enemy: Russian 65th Separate Guards Motor Rifle are diverging from Hanover and now are enroute to attack Hamelin. The city was fortified in advance and now the enemy is seeking a flanking route to cut of supply into Hamelin which was quickly discovered. The enemy force consists of mainly T-90s and BMP-3s. They have control of the flanks in the valley so be sure to watch your arks.
b. Friendly: LANDJUT CMD has diverted a small Combat Team to engage and destroy any flanking unit in the valley enroute to Hamelin consiting of 2x Leopard 2A6MA2 Platoons, 1x CV-90 Infantry Platoon, 1x Mortar Battery in Piranha V and 1x Anti Tank Platoon with 2x Command Elements in Leopard 2A6MA2.
c. Civilian: Civilians have all evacuated from the AO. Towns are given code names. In the order of appereance is Caribou, Deer, and Moose.
II: MISSION. Attack to seize OBJ ROOK.
III: EXECUTION
Tasks
1. Seize OBJ ROOK and hold against possible counter attacks ;
2. Preserve Combat Power for future operations ; and
3. Avoid collateral damage to civilians/civilian infrastructure.
Fires
4x 155mm Guns (240 HE / 120 SMK / 48 ICM).
IV: SUPPORT. Organic Medical, Resupply and Recovery assets and 1x R+R in the deployment area.
V: SIGNALS
Map Contacts: Enabled
Friendly ID: On
Overhead View: On
1x A66 Leopard 2A6:
1x A OPS Leopard 2A6:
4x A2 Leopard 2A6
A21:
A22:
A23:
A24:
4x A3 Leopard 2A6
A31:
A32:
A33:
A34:
4x C3 CV90-35DK
C31:
C32:
C33:
C34:
2x E1 M113 TOW
E13:
E14:
4x A1 Piranha Mortars
A11:
A12:
A13:
A14:
4x Resupply Echelon
A4(ARV):
Edited by jsaudia
Problem with game ending early once forces hit Obj Rook and player starts as 66
What's New in Version 1.0.1
Released
Problem with game ending early once forces hit Obj Rook and player starts as 66