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  1. Today
  2. +1 Very much looking forward to seeing whats new in the map and scenario editors
  3. The 25th of April is observed here in Australia and New Zealand as ANZAC Day: What does ANZAC Day mean? According, many BG ANZAC members will be busy throughout the day at various events (Dawn Services, Marches, visiting next of kin of lost colleagues, Dusk services, etc. There will be no BG ANZAC session on the 25th of April. We appreciate your understanding. Normal services will resume on Thursday, the 2nd on May. Lest We Forget.
  4. Yesterday
  5. until
  6. You're welcome. Not sure what was going on with the Medic / Crew Commander.
  7. TF VALHALL Command H66 (STRV122): H65 (CV90/40-B): P65 (FO90): A1 (STRV122) A11 A12 A13 A14 A2 (STRV122) A21 A22 A23 A24 A3 (STRV122) - (MANNED BY UNITED OPERATIONS) A31 A32 A33 A34 B1 (CV90/40-B) B11 B12 B13 B14 B2 (CV90/40-B) B21 B22 B23 B24 A4 and B3 (STRV122/CV90/40-B) (Tactical Reserve) - Will NOT be manned initially unless we fill up the other callsigns A4 (STRV122) A41 A42 A43 A44 B3 (CV90/40-B) B31 B32 B33 B34 P1 6 x SP MTR with own supply vehicle H1 - CSS: Medic, ARV and SUPPLY x 2 OPFOR: Nike-Ajax (Kanium,DK) No more needed Where needed: Cant make it: Hosting: Nike-Ajax (0/1)
  8. KANIUM SUNDAY 28th OF APR 1800 GMT - The Swedish Tiger strikes back by Nike-Ajax Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1800 GMT (Same time as always - now adjusted for European Summer Time: click the time below for your local time) World clock 1800 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance Operation Swedish Tiger 1'st of May 2020 SB Mission by Nike-Ajax 0. Background After increasing tensions and clashes in Ukraine, that have led to a flare-up of the war there, then Russia feeling increasingly threatened and under pressure from the west have decided to draw a line. It is however a line that hasnt been recognized by the west including NATO and EU, and they have stepped up their military presence in the Baltics. This in turn gave the Russians the excuse they felt they needed and they launched a swift and violent attack on the Baltic states, which fell after a bloody but fairly short Russian campaign. During this conflict then Neutral Sweden have come under increasing pressure which includes territorial incursions, but parts of the Swedish parliament that believe dialogue and non-agression is the best solution, have held back and denied a full mobilization. A week ago then two Swedish Gripen Fighter planes were again scrambled to repulse Russian airplanes entering Swedish airspace, but this time the Russian planes did not retreat and turned on their targeting radars and got missile lock on the Sedish planes, which promptly reacted by shooting both the Russian planes down. The Russians reacted surprisingly belligerently and demanded a demilitarization of Gotland within 24 hours, which Sweden denied - but with a vocal but dwindling minority element of the parliament or Riksdag, demanding that Sweden did not increase its readiness. This turned out to be a major mistake, as the Russians invaded Gotland and Eastern Skåne almost exactly 24 hours after their deadline expired. Weakened by political choices and decades of reduced spending, the Swedes were not able to repulse the invasion allthough they did inflict serious casualties on the invaders. The international community have expressed outrage and anger, but mostly in the form of words that were unheeded. And the UN is totally paralyzed and powerless as Russia and China blocks any and all resolutions let alone actions. The Russians have pushed North and West from their initial landing sites and are now near the town of Ljungbyhed. And even though Sweden stands alone, then it has been decided to let parts of the P7 Regiment stop and if possible inflict heavy losses on the Russian in the hope of buying more time and options. Our citizens have been evacuated and the area fortified: Our fate and hopes rests on you now. I. Situation Time 0430 Local Time Weather Lightly Clouded with no chance of rain, 15 degrees Centigrade and LOS 4500 Km General. We are at war, and so far we are not winning. That however is something we hope to change today. Our units - Taskforce Valhall - are part of an Adhoc Battlegroup, mostly drawn from Södra Skånska regementet P7 (an armored regiment), and the remains of other units that have been decimated by heavy losses, and are now in the vicinity of Ljungbyhed east of Helsingborg in a defensive position and posture oriented East and Southeast. We have been tasked with first stopping, and then if possible turning the momentum of the enemy through a limited but aggressive counter attack. Sadly the Russians outnumber us by a considerable margin. But on a positive side, then we are up against second rate Russian equipment. But they are manned by veterans, their ordnance are modern and their weapons have already killed a number of our soldiers, so do NOT underestimate them. Ideally, then we would attrit them with airpower and smart munitions. But we are pressed to the limit, and will have to make do with what we have. Taskforce Valhall have been assembled to block, and then - if possible - destroy the Enemy to our East. We have deliberatly not attacked them in this sector yet so as not to show our strength, but they know that we have defences established in the area. But our hope - support by SIGINT and secret Intel given to us by NATO - is that the enemy is under tremendous pressure to achieve a breakthrough, and thus will not be in a defensive formation. Its is the hope of HQ that we can blunt their entire progress if we inflict a significant defeat and losses to them in this sector. Our forces are not strong enough to punch through them initially however, so we need to force the Enemy through attrition into a more manageable size. Our Combat engineers have not destroyed any bridges, both due to lack of time both also to leave your options for a counterattack open. We are on our Nation´s soil, but times are desperate so you are cleared to use all weapons at your disposal with extreme prejudice in all of the AO. Message from HQ is the following: "Soldiers: remember your families, your country and those of your comrades that have already fallen. If you fail and fall, then we have nothing to stop them with. Follow the laws of war ... but ... Show no mercy, because surely none will be given." Enemy Forces. The Enemy to our overall front is a Battalion sized(+) Russian Force. From Intel, then this seems to be at least two full Companies of T72B1 and another full company of BMP-2, with additional support and recon troops, and likely further reinforcements - estimated to be at least another COY of MECHINF. As the ENY are on the attack as part of a bigger offensive, then we do not expect any Obstacles or minefields, confidence about that is HIGH. But we do expect them to be aggressive and in a combat stance. From SIGINT and experience, then we know that the ENY have access to Artillery in substantial but unknown amounts. Friendly Forces. We have temporary local air superiority, but are limited to 2 strike planes. This is both due to strong local Air defence, but also to attrition of our rotary wing assets. We have other Forces to our NORTH (Taskforce Valkyries) and SOUTH (Taskforce Aesir) that will push forward and support our attack. So do NOT cross the Taskforce boundaries N and S reference Map trace, to avoid risk of Friendly Fire and destruction. Our Taskforce consists of 3 x tank platoons of STRV122 as well as 2 x mechanized infantry platoon of CV90/40-B, along with a tactical reserve of 1 PLT of Leopard STRV122 and a 1 PLT of CV90/40-B. We have also been augmented with a full Company of Infantry and Hemvärn (Homeguards) which will only hold and defend in position (Reference Map trace), and are under BTN Command. These consists of 3 x PLT of INF with 84mm Carl Gustav Recoilless Rifles (CG 551C), and 1 x PLT ATGM with Bofors BILL. These have had their defences reinforced by Combat engineers, which have put up obstacles including 3 minefields (reference Maptrace), abatis and more. We also have 3 x 6 tubes of Archer - FH77BW L52 155mm SP howitzers, which have a full range of rounds, including Two (2) FASCAM missions (with a Self-destruct time of 30 min) and 6 x 120 mm mortars with its own supply truck (with the howitzers being further back, so off-map), as well as support assets from HQ Company (repair, 2 x supply and medical). Our dismounted infantry from B COY is equipped with light machine guns (FN MAGs) and Anti-Tank teams ( 2 x CG 551C (Even), 2 x RB57 NLAW/STORM (Odds)). Each MECHINF platoon in A COY thus has 4x LMG teams and 4x Anti-Tank teams plus a medicteam, and are all considered Elite. Rules of Engagement. NOTHING IN THESE RULES OF ENGAGEMENT LIMITS YOUR RIGHT TO TAKE APPROPIATE ACTION TO DEFEND YOURSELF AND YOUR UNIT. A. You have the right to use force to proactively engage any and all ENY targets of opportunity. B. You are cleared to fire first on all hostile targets or targets with deemed hostile intent, including armed civilians. C. The force should be used under the circumstances and proportional to the threat. D. We are at war. Destruction of civilian property has been cleared by the local authorities if CO deems that there is a military value and goal in said destruction, including FIRES in urban areas. E. All Laws of War are to be observed. II. Mission Taskforce Valhall Blocks Enemy attack, and then on TF CO´s initiative and order, attacks to destroy enemy defenders between PL GUNGNIR and PL MJOLNIR to stop or slow the Russian offensive, and create depth in the Swedish defence and if possible allow friendly forces to continue offensive operations further North and South, or at least consolidate own defences. III. Execution Concept of the Operation: Taskforce Valhall with 2 PLTs in tactical reserve and supported by a company of infantry including ATGMs, will Block the enemy attack. Having stopped the enemy attack, the Taskforce on TF CO´s initiative and orders will then attack from the WEST and towards EAST, setting an attack by fire from PL GUNGNIR towards PL MJOLNIR, and use own assets if possible to clear the AO of the Enemy. This will create a defence in depth for our forces and enable the remaining forces to follow up and expand our zones of control. Commanders Intent Purpose - The purpose of this operation is to block, and then clear the Enemy forces and defeat their will to fight in this AO. Key Tasks 1. Block the Enemy Attack vicinity PL GUNGNIR 2. Counterattack and Clear to PL MJOLNIR End State Friendly Friendly forces postured on or in vicinity of PL MJOLNIR; consolidated and prepared and able to continue operations towards the EAST. Enemy Enemy forces defeated or destroyed between PL GUNGNIR and PL MJOLNIR, unable to support Enemy forces in the AO. Terrain All tactically commanding terrain features in friendly hands and cleared of enemy forces. Civilian Not relevant as all LOCAL inhabitants are estimated to be gone Fires We have 3 x 6 Tubes of self-propelled 155 mm howitzers that will directly support this operations, from outside of the AO (offmap). Additionally there have been allocated Six (6) 120 mm self-propelled Mortars for use, with integral ammo supply trucks. And finally our Air assets will provide 8 CAS strikes. 6 x Tubes of 120mm organic fires under TF CO control (F-1) 3 x 6 x Tubes of 155 mm off-map fires under TF CO control 8 x CAS sorties were awarded during this targeting cycle of the ATO Aviation Nil IV. Sustainment Supply TF will carry forward 2 x resupply vehicles, F-1have 2 x supply vehicle allocated to them specifically. No resupply possible beyond that . Maintenance TF will carry forward 1x combat repair team (CRT) Medical TF will carry forward 1x foward aid station (FAS) V. Command And Signal Succession of Command Hotel-66 TF Commander Hotel-65 TF XO Alpha-11 1 PLT LDR/A Alpha-21 2 PLT LDR/A Bravo-11 1 PLT LDR/B Signals No Change; as per unit SOP
  9. Thanks again. Some screens from my first online experience. I played from the TC seat of a tank section in 2 Alpha and didn't think to get screenies ... so these are from Gibsonm's AAR file. They make for a more artful presentation, anyway. Rookie mistake .. I strayed too far forward, I believe, but stumbled onto an enemy unit's flank. My AI gunner called out "PC". I ordered "Fire." Saw later that it wasn't a PC. Spotted a BMP dumping smoke on retreat. Took a missle hit myself, so I popped smoke and backed up. It took two or three more HE hits to kill it. Only the kill shot showed in the AAR. I displaced a bit expecting artillery ... Then I spent quite a while waiting and watching ... while listening to the pitterpatter of the rain ,,, ... While most of the action took place to the east. Nice 1Km flank shot by Gibsonm here saved a pixeltrup. My next action came when my tank gained carnal knowledge of a tree, rending my TC personage Hors d'combat. Alas, a 15-minute visit to the doc was insufficient to heal him. So I continued as TC of the No. 3 tank, dragging my commander-less 4 along as an AI wingie. (I need to practice degraded operations in the 2A6.) It wasn't a total loss on the skins: The I have a Bundeswehr version of the ambulance in my collection. 😏 Anyway, my former mount's AI gunner soon scored a tank kill in the assault on the first objective. Followed by two more and a tunguska between the two of us in the assault on the second objective. None of this showed up credited to me in the AAR ... I assume because my ISP dropped me at the beginning of the mission and I had to be handed a section of tanks after rejoin. (shrug) But all's well. It was good fun. Thanks again to Gibsonm for the early reveille and to chrisreb & Dboy .
  10. My truck and a BMP-1; Perspective on size.
  11. No worries. In retrospect we probably should have picked something that showed off one or more of your vehicle skins. Maybe next time.
  12. Enjoyed it muchly. Even with the ISP drop and the killer tree branch. Hope I didn't stink up the joint too badly. Thanks again to all, especially Mark, for going the extra bit.
  13. Great fun all - new version send via PM. Thanks yet again Mark
  14. AAR file: CG27_Innstadt__V1_for_4.023_23672_042219MARKS-PC-2010411.aar.zip
  15. Thanks Chris for dropping in. You, Dboy and Splash made it worthwhile and I think Splash enjoyed his introduction to multi player. No idea what happened to Snakeshi*, Hatchet Jack or Tinfoillhate though.
  16. Grenny

    We love photos

    Can someone pin that threat on? So it does not silde away when there are not many photos to be made? I attached some from the shooting range...some future hard targets
  17. Looking forward to being able to do this....
  18. So do we we have a lot of leads which we need to send out their licens and contact info etc.... and then hopefully get a few new players. Nike and MD
  19. Its 0300 here now, so its a bit too late to call it off and just go back to bed. From my reading of the above, the results were: Me Splash Dlad Snakeshi* - thought it was some other date/time so I have no idea if they are coming or not. Mirzayev - couldn't make it but gave me plenty of notice. Hatchet jack - "interested" (not definite) Tinfoilhate - "interested" (not definite) The only definites are two, two maybes, one no idea and one definite not able. Therefore I'm working on me + two and will see what happens.
  20. eSim Games certainly has to thank you guys for your support. Without you, nothing would have happened. I hope that Kanium will find new players this way (and that the whole multiplayer community will benefit from that).
  21. Well ... It was a bit more than a LAN party... 😉 That was a tough run - but we made it through it with and in a team effort, so thanks guys. @Ssnake Thanks for all the help, merchandize and prizes. We distributed it all and hopefully created some knowledge and interest in Steel Beasts in the process. Would be happy to work together and cooperate anytime again in the future Pro Bono. I think we are all pretty tired and used up now, and not just because of the 4 x 12 hour workdays plus Pre-planning, communication and coordination. But it was almost entirely fun and good times and certainly worth it. I also made a bunch of simple scenarios that matched the users and guests we had. I might upgrade some of them to real SB scenarios: just not today because I am still a wee bit used up and tired 😁 I hope you all enjoyed the updates and posts, apart from (or including) the Cosplayers: we certainly enjoyed the many positive and kind posts that you all have posted: So thanks for that as well, that was very nice and strengthening to read. 😊 Have a wonderful and peaceful Sunday and Easter all - may the Bunnies be ever in your favour … 🐰
  22. I wish. I don't think the HC module was ever fully finished. If only ArmA had SB AI.
  23. When this goes live I will try and host some map games if anyone is fit for fight?
  24. Sorry, just saw this (different side of the world and all). Unless they bowed out privately, looks by responses that there are at least two, maybe three others. Total of 6 including you? But if everyone is dropping, I REALLY wouldn't want to see you get up at that hour to host (or worse, decide then to abort for lack of numbers.) Since you've probably already turned in by this time, I'll drop by TeamSpeak at the appointed time since it will be midday here. But if you get this in time, don't feel compelled. Get some sleep. I can do this some other weekend.
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