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Hedgehog

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Posts posted by Hedgehog

  1. Sure it has been asked before:

    A headless server version of SB.

    With minimal graphic interface.

    That could be run with basic graphical interface, with remote user management through another SB instance.

     

    Under current setup the host has to play the scenario in the 3d world.

    Which is less than ideal when the host is engaged in direct close combat, in wooded terrain, as well as running a large scenario, with a battalion sized elements on both sides.

     

     

  2. 9 hours ago, mpow66m said:

    Sometimes a noncombat vech will behave as if tho it wants to engage a combat vech by taking a hull up or down position or moving towards the agressor it has no chance of defeating if left unattended.Yes i know you can set conditions.Make sense?Its as best as I canbexplain it.

    Make them blind?

  3. 3 hours ago, BigSluffyMuffin said:

    how do you set up an online session and how do people join it?

    All these questions have been asked before.

    All these questions will be asked again.

     

    Use the Search bar, Luke!

     

    Scroll to the top, look in the right hand top corner, see where it says "Search..." ?

    There you go :)

  4. So there is the H key

     

    I guess what we're asking for is a manual "reduce this target priority in the hive mind target list" key

    But that would only work with 2 or more "visible" targets to that vehicle

     

    Which brings me to

    Mission editor Test mode Feature

    Setting to show player which targets are visible to the AI Hive mind in the observer view (not the over head view)

     

    Something like a blue arrow pointing down at it? Or a drone TIS red hybrid highlight?

     

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