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cj95

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About cj95

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  1. You know the worst thing about the glut of arcade-style tank sims out on the market nowadays? I can no longer go to Youtube and type in a search for "Tank Combat" or "Tank footage" and expect to get some decent videos of real life tanks doing what theydo best. Instead there are 1001 videos of 'World of Tanks' twitch tactics or 'Armored Warfare' featuring Abrams engaging the enemy at 500 yards or less while doing back flips. eSim...thanks for keeping it real....and most of all....realistic. I just wanted to give the Steel Beasts team a big thank you for entertaining me for all these years. .
  2. Sneaky little basterds..... .
  3. Whoa whoa whoa. Lets not get hasty with all the crazy talk. .
  4. The dubious killing abilities of HESH aside, I am at a loss on how to employ this round against targets that are either rapidly closing and/or retreating. (ie, ranges changing rapidly) The agonizingly slow flight time means that the laser range finder is pretty much useless. By the time the round takes its merry time to get to the computed impact point the target has already long since moved on. I suppose manually input ranges are possible, but Im not smart enough to guess a range five seconds out, tap it out into the computer, and then fire quickly enough to make a difference. Are we going b
  5. Just something I have always wondered: Given the complex multi-layered nature of modern armor plate, how does one actually repair it after taking damage? Say you take a SABOT on the turret face and defeat the round. Assuming this leaves a nice little (non penetrating) hole in your armor are you required to replace the entire turret, or is there some other method for patching up damage? (Also back in the saddle after about a years absence.) (Finding my Dongle was a pain in the dongle.)
  6. . These are not the minefields you are looking for...... .
  7. If its less than 20MB, its a virus.
  8. Actually on closer examination I have found a few routes marked 'retreat'. Im not sure if this is universal, bu ti dont remember the scenario acting this way beforehand. Again not a huge issue. Not trying to create a fuss.
  9. Checked out the routes in the editor, and they all say "march"....not retreat. Can anyone verify this? Its a standard scenario, and I have not modded it at all. (not really a big deal, but just curious) .
  10. More importantly..... Where are the COWS!!??!! .
  11. Tried to take a screenshot, but I screwed it up somehow. Anyways, in the DESERTAMBUSH scenerio, I noticed that about 90% of the Ural supply trucks were driving along BACKWARDS.... There were a few guys in forwards gear, but for the most part iut was all reverse all the time. I tried a few other scenarios with no problems, so Im wondering what kind of mix up this could be. Anyhow...overall enjoying the hell out of SB. Kudos guys.
  12. Kittens are already available in FlatBeasts Comes in tabby, calico, and declawed versions. .
  13. Been playing at Steel Beast ever since version one way back in the day and loving every minute of it. Problem is, I stink at it. Im not sure what a good performance is for the instant action scenario, but typically I can manage no more than 4-5 kills before either dying in return, or suffering some sort of main gun damage that prevents continuing. Best score ever, I think was maybe 9 kills but some of those came from artillery. Whats typical for you guys, and dont spare my feelings.
  14. Its on the LIST. (blessed be its name.)
  15. On the plus side.......we will offer realistic bouncing suspension. The bigger the critter, the more 'spring' in your roadwheels.
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