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Files posted by HotTom
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GOLAN COUNTER OFFENSIVE Part I
By HotTom in COOP Medium
Battalion-size Coop or single-player. It's the third day of the 1973 Yom Kippur War, the cavalry has arrived and it's time to kick the Syrians off the Golan Heights. By HotTom.
434 downloads
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Road to Kuneitra by HotTom
By HotTom in COOP Small
CPT Meir "Tiger" Zamir's tank company turns back a Syrian brigade in the Golan Heights on the first night of the 1973 Yom Kippur War. Small Coop or Single Player. Made for Abrams but Leos can be substituted in Mission Editor.
366 downloads
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Golan Night Patrol by HotTom
By HotTom in SINGLE PLAYER SCENARIOS
Historical mission: One Israeli Centurion (Abrams) hunting at night destroys 13 T-55s (T-72s) and turns back an entire Syrian tank brigade. Made for Abrams but easily converted to any Leo in mission editor. VERY limited visibility. HT.
867 downloads
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Updated
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Golan Gauntlet by HotTom
By HotTom in COOP Small
First of a series of unscripted historical Golan Heights missions. Tank platoon clears highway between Rafid and Kuneitra. Small Coop or Single Player. Built for Abrams but easily changed in Mission Editor.
449 downloads
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Desert Valley Coop 1.1 by HotTom
By HotTom in COOP Small
Tweaked Desert Valley Coop. Take your tank company through a valley where a major battle was fought the night before. Lots of enemy vehicles. Which ones are still alive? VERY random. HT
488 downloads
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Defense of Kozda
By HotTom in SINGLE PLAYER SCENARIOS
Your are CO of Team Charlie (Tank Heavy) in the center of TF 3-37. Your Task Force is being attacked on both flanks. What do you do? By HotTom
1,215 downloads
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Passage at Wilcox
By HotTom in SINGLE PLAYER SCENARIOS
Team Barbarians (Mech Heavy) must clear and secure a route for a follow-on Task Force. By HotTom.
1,036 downloads
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Golan Heights 1973 Mini-Campaign
By HotTom in SINGLE PLAYER SCENARIOS
A new Chapt. 7 and major upgrades of earlier chapters
1,972 downloads
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Golan Heights 1973 Chapter 6 M1A1
By HotTom in SINGLE PLAYER SCENARIOS
VICTORY IN THE NORTH GOLAN by HotTom
81 downloads
0 comments
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Golan Heights 1973 Chapter 5 by HotTom
By HotTom in SINGLE PLAYER SCENARIOS
Israeli Armor Counter Attacks
129 downloads
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Golan Heights 1973 Chapter 4 by Hot Tom
By HotTom in SINGLE PLAYER SCENARIOS
Day Three of epic tank battle in the North and Central Golan. Versions for both Abrams and Leos. By Hot Tom.
217 downloads
0 comments
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HotTom's VAC Profile for SB
By HotTom in Miscellaneous
Profile for using Voice Activated Commands (VAC) program in Steel Beasts
662 downloads
0 comments
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Golan Heights 1973 Chapter 3
By HotTom in SINGLE PLAYER SCENARIOS
Day Two of the epic tank battle
340 downloads
0 comments
Updated
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Golan 1973 Chapters 1 and 2
By HotTom in SINGLE PLAYER SCENARIOS
Chapter 1: Tweaked Abrams version and added a Leo 2A5 version.
Chapter 2: All NEW: Versions for M1A1 and Leo 2A5
314 downloads
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Golan Heights 1973 Chapter 1
By HotTom in SINGLE PLAYER SCENARIOS
The opening round in the largest tank battle since WWII by Hot Tom
216 downloads
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Durango Valley Version 1.1
By HotTom in SINGLE PLAYER SCENARIOS
Gives all units ability to cal arty, substitutes FISTV for M113FO
1,054 downloads
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Dogwood Crossing
By HotTom in SINGLE PLAYER SCENARIOS
Team B (Tank Heavy) must defeat an enemy platoon, seize a Support By Fire position and engage targets on the Task Force main objective. By Hot Tom.
1,220 downloads
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Durango Valley
By HotTom in SINGLE PLAYER SCENARIOS
Tank-heavy team tactical exercise
1,028 downloads
0 comments
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Gettysburg2
Update of Gettysburg with both Leos (Rebels) and Abrams (Yanks) by Hot Tom. George Armstrong Custer versus JEB Stuart in a classic cavalry battle.
500 downloads
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Updated
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Gettysburg.sce
George Armstrong Custer versus J.E.B. Stuart in an armored version of the famous cavalry charge at Gettysburg. Short (about 8 minutes), historically accurate but very violent (send young children out of the room) test of your ability to engage multiple targets while on the move in your Abrams. Custer's first victory and Stuart's first defeat. By Hot Tom.
505 downloads
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Desert Valley 1.1
Some tweaking to Desert Valley: All Blues at fast instead of very fast (more time to react to ambush), all Reds as individual vehicles (more random), no external view (realistic SA). You still take your Abrams platoon across a recent battlefield to reinforce Blues on the opposite side. Highly random; different every time. Terrain is embedded. GL. Hot Tom.
710 downloads
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Desrt Valley: Relief Force
Your Abrams platoon is part of a company assigned to proceed with all haste through a Valley where a major battle has just been fought. Your mission is to reinforce Blue units guarding the far end of the valley. You must defeat or bypass any remaining Red forces, which may be waiting in ambush positions. All of the units are scripted, except your own platoon, which you control. With the exception of your company's vehicles, all Reds and Blues have been assigned "random heavy damage," so the scenario will be very different every time you run it. Terrain map should be imbedded. Good luck, lieutenant! --Hot Tom
761 downloads
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