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HotTom

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Everything posted by HotTom

  1. Version 1.0

    234 downloads

    The opening round in the largest tank battle since WWII by Hot Tom
  2. Version 1.0

    1,064 downloads

    Gives all units ability to cal arty, substitutes FISTV for M113FO
  3. Version 1.0

    1,238 downloads

    Team B (Tank Heavy) must defeat an enemy platoon, seize a Support By Fire position and engage targets on the Task Force main objective. By Hot Tom.
  4. Version 1.0

    1,042 downloads

    Tank-heavy team tactical exercise
  5. HotTom

    Gettysburg2

    Version 1.0

    514 downloads

    Update of Gettysburg with both Leos (Rebels) and Abrams (Yanks) by Hot Tom. George Armstrong Custer versus JEB Stuart in a classic cavalry battle.
  6. Version 1.0

    518 downloads

    George Armstrong Custer versus J.E.B. Stuart in an armored version of the famous cavalry charge at Gettysburg. Short (about 8 minutes), historically accurate but very violent (send young children out of the room) test of your ability to engage multiple targets while on the move in your Abrams. Custer's first victory and Stuart's first defeat. By Hot Tom.
  7. Version 1.0

    725 downloads

    Some tweaking to Desert Valley: All Blues at fast instead of very fast (more time to react to ambush), all Reds as individual vehicles (more random), no external view (realistic SA). You still take your Abrams platoon across a recent battlefield to reinforce Blues on the opposite side. Highly random; different every time. Terrain is embedded. GL. Hot Tom.
  8. Version 1.0

    789 downloads

    Your Abrams platoon is part of a company assigned to proceed with all haste through a Valley where a major battle has just been fought. Your mission is to reinforce Blue units guarding the far end of the valley. You must defeat or bypass any remaining Red forces, which may be waiting in ambush positions. All of the units are scripted, except your own platoon, which you control. With the exception of your company's vehicles, all Reds and Blues have been assigned "random heavy damage," so the scenario will be very different every time you run it. Terrain map should be imbedded. Good luck, lieutenant! --Hot Tom
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