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ben

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Everything posted by ben

  1. Only way this is possible is when playing from scenario editor in Test mode. You can switch to any side from map screen. The best solution: Put all allies on same side and make two call sign templates for the friendly side, give the allied units different call signs to differentiate them.
  2. In the scenario Editor, as soon as I select Burnt on a destroyed unit I get a Crash to Desktop.
  3. Version 1.0.1

    92 downloads

    Command a 2020 US Tank Battalion in an attack to destroy a Donovian T72B3 Battalion. Your equipment: M1A2, M2A2. Enemy equipment: T72B3, BTR82A, Tigr. Time limit 2hrs. Custom map embedded in scenario.
  4. Updated this one for 4.357. including a New Custom Map, map embedded into the .sce file. enjoy
  5. Im sure it’s a typo - if you read his intent. “Spawn random civilian population” Thats spawn zones not operational spawn zones 👍
  6. Yes good point. We are taking about Spawn Zones and Drain Zones here. Operational Spawn Zones are a separate thing for use when building an operation (series of scenarios packaged into a storyline).
  7. @Gibsonm yeah it was based on this .sce from @UlyssesSockdrawer Great work for his first SB release, unfortunately he drifted away from SB after that
    Great skins Splash, should be added to the next official patch!
  8. 1) They only go straight line or fastest road route. (You can change road routes a bit by carefully moving spawn and drain zones) 2) The spawned units don’t have combat AI, so they won’t drop troops or fight. They are just eye candy really. 3) yeah easy, just use 2 spawn zones in the same place.
  9. I kept the name as a nod to the original scenario designer, I know it’s not realistic.
  10. Updated this one with trenches replacing bunkers. Enjoy.
    Great Tutorial mission! Cinematic during the first phase, good atmosphere. Support by fire platoons did a good job. Attack was fairly easy, as it should be in a tutorial. Too many long words in briefing but I managed to understand it anyway
  11. ben

    New Eagle IV

    Looks awesome as always! Great work Splash
  12. 4.268 still uses the 4.1 licence
  13. Here it is, it’s under the Battalion category, I must have forgotten to post it on this thread!
  14. Nice details I’ve noticed: - “no change” option as default for unit spacing on routes and waypoints - In AAR with the option ticked for ignore events outside view enabled, the map won’t jump to centre on the next event, so you can scroll through more easily
  15. Finished fire missions and the Boats category are not new, pretty sure already in earlier versions.. Engine off if is a great addition if it’s working, have you tested?
  16. ben

    Smash & Crush (4.268)

    Correct, you will face a basic recon screen first.
  17. Version 1.0.0

    122 downloads

    Command a 1985 US Tank Platoon as part of a Company hasty defense against an East German Tank battalion attack. Your equipment: M1A1 Enemy equipment: T72A, BMP2, BRDM2, PT76, ZSU23-4. Time frame 10 to 15 minutes.
    Fun platoon scenario! Short but sweet it was all over in 15 minutes for me. AI neighbouring platoons were very effective and behaved realistically.
  18. Version 1.0.0

    100 downloads

    2022 Leopard 2 Tank company raid on Donovian Air Defense positions. Your equipment: Leopard 2A4, AMV XA-360, NZLAV. Enemy equipment: T90, BMP2, BTR82A, BRDM2 AT, LMV, SA-19. Time frame 2hrs, no limit. Custom map is on the SB map server and should auto prompt for download with package manager. Map details:
  19. Just to avoid confusion; that last paragraph is the briefing for the OPFOR side. Not relevant to us!
  20. Version 1.0.0

    31 downloads

    An edited and improved area of the Ft Benning terrain used in the scenario "The Adventures of Task Force Dagger" Scenarios that use this map should auto prompt end users to download this map if needed. To download the map manually, enter: 14ffe367-d7ce-439e-bb71-2233ef7fcd04 into Steel Beasts Map Tools.
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