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Everything posted by ben
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New scenario released
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My scenarios, releases, discussion, AARs, questions etc.
ben replied to Poofydoodle's topic in Scenario and Maps
Scoring is up to you, there isn’t a standard. My own standards: I leave max scaled score at 100 so it’s a percentage. I give approx half the points for objective events, the remaining points for survival of friendly forces. Sometimes give a bonus for not needing reserve units or completing mission early. -
Kanium Sunday 13th of February "Cutting The Motti", by Nike-Ajax
ben replied to Nike-Ajax's topic in Multiplayer Engagements
Not guaranteed to be back from work on time… but hopefully.. A12 or as needed -
- 1 comment
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- leo2a4
- cooperative
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I want the option to quickly stop a unit and give it "Stay" tactics. (Without switching to map) I suggest this could be set to a long press of the "Battle Position, Engage" button, "E" by default. Make it happen guys!
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Version 1.0.2
86 downloads
2020 Swedish Armored Company Team Seize a town held by a Russian Mechanized Company. Your equipment: Strv122, CV90/40C, LMV. Enemy equipment: T90, BMP2, BRDM2. Time limit 90 minutes. MAP PACKAGE REQUIRED: 83b496f3-2e61-490c-99c1-9af48903c8e2 (should download automatically!) -
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- cooperative
- singleplayer
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Kanium Sunday 6th of February "The T9 to Selkirk", by ChrisReb
ben replied to Nike-Ajax's topic in Multiplayer Engagements
I’m planning to attend, can you assign me A32 or A33? Or anywhere else that you need me👍 -
Big AO and large force to command. Great map for large scale manoeuvring. Lots of fun to be had playing recon with the ATTVs. The Enemy force is strong but definitely inferior to your 2A6 company. Enemy AI behaviour is realistic and logical. The militia forces in the towns are a nice additional factor for player to consider. Lots of scope for different approaches and strategies. Great scenario, and looking forward to trying it in CoOp 👍
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A tough fight. Challenging terrain. Authentic scenario and setting. The enemy is in realistic locations and the AI defends in a believable way. Friendly forces are a nice mix of units and equipment. Will definitely play again and try a different course of action. Solid scenario, thanks and keep up the good work! 👍
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- singleplayer
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Good idea. It definately can dominate T55 if used with care. Also I have used it as a proxy for various French wheeled recon vehicles.
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- 1 review
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Thats a good idea; I will make a zip file and add it to the first post of this thread soon. @mpow66m Check the first post of this thread.👍
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I have redesigned an old scenario by UlyssesSockdrawer. Its a tough enemy and quite challenging. Good for coop play. Appreciate any feedback!
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- 1 review
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Definitely agree on this idea. Apoc will you volunteer to be the voice actor? 😂
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I should be able to attend, put me down as a maybe, anywhere as needed, preferably a single PC or Tank cheers
- 51 replies
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- multiplayer
- fun
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New scenario released! Its small scale and quite straightforward, will be good for fairly new players.
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- 1 review
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I can understand that.. As I’ve said before, I advocate keeping everything working as it does, AND adding slow mouse traversing as well, so you can use whichever you prefer.
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Nice concept and I had a blast getting through the disruption zone, however.. Scenario ended automatically early without warning before I got close to any objectives. "MISSION OVER" messge! I had hit the centre objective with heavy HE barrage destroying some units. Send me a message if you want any pointers on the "end mission if" logic