Hi, a new guy here
Now that there's likely to be new skins for the new 3D models, I'd like to request all you skilful texture artists out there to familiarize yourself with JSGME. It's a simple file management tool which is used to swap mod files with a single click. Almost all sim communities (subsim.com etc.) use it extensively. All that is required of you is that you pack your fine mod with the Steel Beast directory structure intact, replacing "Steel Beasts" directory name with the name of your mod. That's all there is to it.
I've made many of your best mods JSGME-compatible by myself in the past, by adding the correct directory structure inside the zip-file. A lot of people want their mods in an easy-to-use package. I haven't been able to distribute these of course, because they are not mine. Someone asked for these JSGME-compatible zip-files again, so I thought why not encourage you to start using JSGME instead.
Download JSGME here: http://www.users.on.net/~jscones/software/products-jsgme.html
This is what it looks like: http://img.photobucket.com/albums/v316/Nogard/ModImage.jpg
I'm making the new T-62 skin mod compatible right now, I can post a screenshot of the correct directory structure inside the zip when I'm done.
I'm more than happy to help if there are any questions.