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Autobahnwars Part3: Neuhof Defend in sector
Cunduct a quckly assembled defence in sector of NEUHOF to deny the OPFOR access to the road B40 and the FLIEDE valley on route to FRANKFURT/MAIN.
Defend in Sector
A company team is assigned a defend in sector mission to prevent forces from passing the rear boundary
of the sector, retain flank contact and security, and ensure unity of effort with the battalion task force scheme
of maneuver. FM 71-123/4-117
690 downloads
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Autobahnwars Part2: Linkup at junction B40/A7
Link up and Support (rescue) a small isolated airmobile unit at the Autobahn junction "Dreieck-Fulda" (B40/A7) close to the industrial area of WELKERS.
A linkup is a meeting of friendly ground forces. One or both forces may be moving. The forces are normally separated by the enemy. Cavalry can participate in a linkup as part of a larger force or as one of the forces involved. Linkup can occur in the following situations:
- When an advancing force reaches an objective that has been previously seized by an airborne or air assault force.....;-)
- When an encircled element breaks out to rejoin friendly forces.
- When converging friendly forces meet.
FM 17-95 8-51
650 downloads
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Autobahnwars Part1: Counter recon
Conduct counterreconnaissance East of Fulda.
Destroy and or block the OPFOR recon forces probing South along the Autobahn A7.
Counterreconnaissance is any operation undertaken to deny the enemy intelligence information concerning
friendly units through the active attack and defeat of enemy reconnaissance and EW units. It is the sum of
actions taken at all echelons to counter enemy reconnaissance and surveillance efforts throughout the depth of
the AO. FM 71-123 2-53
666 downloads
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Fulda City and Fliede Valley V1
Beta 1. Linkup of the Fulda and Fulda southern corridor maps.
652 downloads
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Fulda Gap Southern Corridor: AutobahnWars Part 2
This is a big and complicated scenario. But the Enemy AI is scripted for extreme randomness and to automatically use adaptation to enemy activities. The 57th Guards Motorized Rifle Division (Cat A) has finally taken Neuhof (Autobahn Wars Part 1) and is preparing the outbreak into the Fliede Valley whit the 51st Guards Tank Regiment to gain access to the Autobahn A66 on route to Frankfurt/main. This Scenario can either be played by letting the enemy AI automatically choose from 6 different DP(Decision Points) whit 12 different possibly events depending on NATO activities and RED casualties in different sectors including a automatic response if encountering FASCAM. For BLUE: You are defending the Town of “Flieden” whit elements from 1th CavDiv and 11th ACR in hasty prepared defensive positions. The primary objective is to deny the OPFOR access to the road B40/ A66 and the Fleide valley on route to Frankfurt/main. The Blue commander must take advantage of the OPFOR Decision Points, applying enough combat power to paralyze the attacker’s Command and Control. Once this occurs, the Blue player will have entered the decision cycle and may take offensive actions. In theory! Now you can test this “mantra” for yourself. For RED: This scenario represents the OPFOR player with the potential command and control problems associated with conducting a simultaneous attack with two Battalions in the first echelon and one reinforced tank Battalion as the Second echelon on a prepared enemy BP. The OPFOR will make the following random automatic DP (Decision Point) choices: DP 1: At 3km in front of Blue BP (Battle Position) to continue the advance DP 2: At 2km in front of Blue BP (Battle Position) to - Fix & Bypass OR - Assault the Blue BP Although the OPFOR player will have the possibility to manually override by issuing control switches to change the OPFOR behaviour Prerequisites: - You will have to use V3 of the Fulda_Gap Sothern Corridor Map - SBPro PE V2.370 BETA. - I strongly recommend using the “Lastmichdurch´s Enhancement Texture” and - The “Fulda Gap Textures” -Reference material 1. FM 71-123, Chapter 4, page 139, Figure 4-104.
1,043 downloads
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Fulda Gap Textures V1
By WarUlf in Structures
This is a compilation and some remake of various textures for added immersion of the “Fulda Gap southern corridor” map.
628 downloads
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Fulda Gap The Southern Corridor V3
This is V3 of the Fulda Gap The southern corridor map.
1,818 downloads
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Autobahn Wars Part 1
Fulda Gap Southern Corridor: For BLUE: The primary objective is to deny the OPFOR access to the road B40/ A66 and the Fleide valley on route to Frankfurt/main. The Blue commander must take advantage of the OPFOR Decision Points, applying enough combat power to paralyze the attacker’s Command and Control. Once this occurs, the Blue player will have entered the decision cycle and may take offensive actions. In theory! Now you can test this “mantra” for yourself. For RED: This scenario represents presents the OPFOR player with the problems associated with conducting a hasty attack instantly out of March formation. The primary objective is to size the town of Neuhof and to secure the access to the Highway/Autobahn B40/A66 to allow the 57th Guards Motorized Rifle Division (8th Army) a speedy and uninterrupted advance towards Frankfurt/main. The OPFOR will make the following random automatic DP (Decision Point) choices: DP 1: At 3km in front of Blue BP (Battle Position) to continue the advance DP 2: At 2km in front of Blue BP (Battle Position) to - Fix & Bypass OR - Assault the Blue BP Although the OPFOR player will have the possibility to manually override by issuing control switches to change the OPFOR behaviour: Notes: -I have left the infamous Railroad Bridge at Künzel on map together whit the current workaround for AI driving under bridges. This will sometimes create AI induced traffic jams and sometimes not, depending on what mood the AI is in. It will in either case slow down the advance of the Second echelon Battalion. We really need a working bridge. -You will have to use V2 of the Fulda_Gap Sothern Corridor Map and SBPro PE V2.370 BETA -Reference material 1. FM 71-123, Chapter 4, page 139, Figure 4-104. 2. CUA, Computer unterstützte Ausbildung. Taktik schule des Heeres
Edit: new version for the new bumpines parameters.
1,446 downloads
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Updated
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Hasty Attack on Heunfeld
By WarUlf in SINGLE PLAYER SCENARIOS
Hasty Attack on Heunfeld
940 downloads
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OPFOR Hasty Attack at Heunfeld
By WarUlf in SINGLE PLAYER SCENARIOS
OPFOR Hasty Attack at Heunfeld
648 downloads
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