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Apocalypse 31

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About Apocalypse 31

  • Rank
    Senior Member
  • Birthday 08/06/1983

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    Commanders Hatch of an M1130

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  1. Any of these would work. What we have doesn't work.
  2. Ghost Recon 1. no weapon. just a reticule. It worked well there.
  3. 3d weapon with crosshair. I would gladly take this, also.
  4. The new 4.1 terrain enhancements just make me want it more. The gif is from a RTS/TPS/FPS hybrid called Call to Arms. The first person models are primitive (a weapon sight layer) but supplement the game nicely and allow players the option to fight from first person. This would be wonderful in SB.
  5. I CO'd this last time. I can take an entire platoon or two if necessary
  6. What if buildings, structures, and other objects were placeable in the scenario editor, much like bunkers? Most of the time my map modifications are minor - adding small villages or building complexes to increase the immersion of a map and add life.
  7. 1. Absolutely a hobby. Enjoy playing multiplayer, but spend most of my time in the Mission Editor creating scenarios and tactical dillemnas, some of which I have encountered in field problems or even deployment. I also have more hours in SB than any game I own, combined. 1a. I think SB has a perfect mix of technicalities. Maybe because tank FSC are made for an average 18 year old off the streets to jump into and easily learn. I hate DCS because it is too technical. It feels like a keyboard button mashing simulator more than anything. The Gazelle requires almost 15 clicks before you can launch w HOT-3. I might as well go be a real pilot, for the amount of time that it takes me to learn all the systems. 2. Nothing on a technical level, but the game has the chance to be a great combined arms game - better than ArmA, but it stops just beyond the "the turret". I think it would attract a larger audience and have more playability (from a scenario aspect) if it would expand further into things like infantry and helicopters - even if there was an abstract approach (much like the AH64 in the Pro version that has an RWS site but allows players to fire hellfires).
  8. Realistic. (Good touch) An air assault element going into an environment laden with armored vehicles would definitely be carrying multiple AT weapons.
  9. Played the USMC one last night. Completed my objective but got my ass kicked. My air assault element popped more than a few turrets. Really good scenario
  10. A-11 I commanded this one last time. Really great sce
  11. The Helicopter was B-1 I was seeing the entire company except that vehicle listed in the unit icons in the bottom right.
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