

jppsx
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Posts posted by jppsx
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so there no off switch in the real tank ?
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i like to know if those tank have way to stop barrel from immediately elevating is self after firing to be able to see where the shell land
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4 minutes ago, Ssnake said:
There will always be cases where the AI's decision may be inadequate. It ought to be possible to order the use of a particular ammo type as a commander without it being immediately cancelled as soon as you switch to the gunner's seat.
If that's a real problem with this vehicle, it ought to be addressed.
yes the moment i switch to gunner seat the ammo that i selected get switched back to what ever ammo was loaded , example i select he to be loaded and wen i switch to gunner it switch back to ap to be loaded
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11 hours ago, Gibsonm said:
If you mean within a 3 round clip, that's not possible.
If you mean between clips , then the Commander can do it (just like other vehicles).
The Gunner does not make that decision.
if I go to commander seat and switch to he or ap wen i go back to gunner seat he switch back to ap or he so it impossible to switch ammo type .
don't really matter that gunner don't have that option in real because in games your ai commander wont remember what ammo to reload next so for functionality purpose it need to have gunner ability to select ammo type or at least give commander memory to remember what ammo I switched to wen I was in commander seat so proper ammo get reloaded .0 -
give ability to gunner in scimitar to select ammo , the way it is now it impossible to switch ammo .
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2S9 NONA-S and 2s23 NONA SVK wont direct fire ,
I guess it probably a already know issue or work to be done but I just want to be sure it a know issue that will be fixed .0 -
so it not possible to switch ammo type whit out shooting what is loaded anymore ?why ?
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8 minutes ago, Jartsev said:
Unable to reproduce, please check hotkey bindings
did you check centuro ?
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pressings v do not switch ammo type .
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it impossible to switch ammo type in centuro . it was possible before from commander seat to switch ammo type
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probably was a impression I got from using 10x speed
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I was using only 1 gun and adjust fire and a drone so ai just running away before he round land is lot more noticeable
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I use newest version and ai seam to often move before round land
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i like to know is the ai able to predict exact location the artilleries shell will fall ? it seam almost impossible to hit a tank whit artillery's whit out making massive barrage covering very large area
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it why I asked if there is a way to resupply drone
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don't seam to work I'm using scout team in a btr-82 .
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is there a way to resupply drone to infantry ?
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Processor Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
Installed RAM 24.0 GB
nvidia geforce gtx970
System type 64-bit operating system, x64-based processor
window 10
fps wen from 50 to 10
number of grad one and one visible
dustiness seam to be 100%
resolution 1980x1050
there no graphics setting to reduce particle effect
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yea also bm-21 don't have smoke rocket
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was using 9m22/m21-of , it not a smoke round it just the smoke the grad make wen launching rocket
i don't remember what version it was , it before the new smoke for the grad0 -
was not a problem before but now wen bm-21 is firing the smoke cause serious lag .
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on leopard 2 it seam to need two button and it not a toggle switch sadly
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hello
in steel beast wiki it say to press joystick button 4 for using lase first return and it doesn't work also there no key configuration for that . is there no option to select between first and second return ?0 -
14 hours ago, Ssnake said:
Shift+Arrow up.
this only make gun point in direction you wan it don't stop turret from moving0
t-55 and t-62 barrel auto elevating
in General Discussion
Posted
so could they add a key to have loader only reload wen ordered like in the centuro . for now I found a way turn off power to barrel elevation so barrel don't rise