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Werewolf

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About Werewolf

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    Senior Member

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  • Location
    Oklahoma, USA
  • Interests
    Guns, Motorcycles, History, Photography, Gaming
  • Occupation
    Financial Analyst

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  1. Thanks for the info, Ssnake. I think it would be most useful for looking around the battle field from the TC's hatch. Up, Down and side to side should work just fine for that.
  2. Thinking about getting a Track IR setup and while previewing the games with built in support on the naturalpoint.com site I noticed that Steel Beasts Professional was listed. Does that include SB PRO PE as well?
  3. Quote: Ssnake: What I can say is that the natural state of a tank is that it's broken. Well - maybe on the newfangled tanks you young'uns got. Not the ones I served in though. In the 3 years I served on an M-60A1 (3rd ID/3rd Bgd/4th 64A/C/3Plt I can remember exactly 2 failures on the tanks I was assigned to and one was the crew's fault. The one that was our fault - we threw a track as we slid sideways down a muddy slope and the other was our KW-7 radio encryption interface (I think that was the designator). Other than that we had to replace the gun barrel once and the engine once. The gun reached it's max rounds shot limit and the engine because it reached it's max miles/hours limt. Mandatory replacement. The gun took a morning and it was miserably cold and wet while at Grafenwoehr and the engine took about 45 minutes while parked in the motor pool at our home Kasserne in Aschaffenburg. Other than that nada - no issues and that wasn't uncommon. Our failure rate was the norm in C Co not the exception. We did the preventative maintenance procedures religiously and that probably helped. And it wasn't because we weren't running the tanks either. We spent 4 to 6 months in the field every year training and those tanks got a real workout. So point being I agree with the OP - all those fancy fancy bells and whistles you new guys can't get along with are just more stuff to break. That said there are three of the new techs I would very much have liked to have had on my M-60A1: 1) Gun Stabilizer 2) Thermal Sights 3) 120mm gun The rest is just toy's that will break. Some of which - I will admit - might be useful on the command tanks.
  4. Edited to delete Reduntant Response
  5. I was afraid of that. I asked because recently I delved into the controls and printed out the current list. I was astounded at the number of controls there are - 4 full pages. Just doing that convinced me that SB Pro has changed so much since I started with it that it was probably time to go back into learning mode. Guess waiting for 4.1. is in order. Thanks, Guys.
  6. Is there and up to date, printable vs 4.023 manual? If so where is it?
  7. Matrix Games recently released Armored Brigade. In a thread the developer/programmer stated that SB is one of about 5 or 6 wargames that influenced the design of AB. I'm considering buying this game. Which means researching it. I don't bother reading reviews by the game media or by the guys who always seem to get a game free from the publisher. What I do do is read forumns about the game where players hang out and post about the game. Thus when I saw that SB influenced the design I figured it might be time to find out if any SB forum members had played AB yet? I've watched a number of you tube videos and you can see that the Dev was obviosly influenced by SB - so: Any of you guys played AB yet. If so what's your take? Is it worth the $39 if so why; if not, why not? And just so you know I've been playing SB since way back in 2001 or 2002, I forget. A lot of MP at the beginning - none since around 2005 or so. I've owned every vs right up to the latest 4.023 and played 'em all. Some of you may remember me, some may not. Just wanted those that don't to know I'm not an outsider, just a loner. When it come to SB, been there, done that and still doing it - single player.
  8. Werewolf

    Wargames

    Both of these are great games. Highly playable and historically accurate. In addition and unlike some other East Front games I won't mention, one can actually finish these. Another game by the same dev - the 1st one in the series is Blitzkrieg - Warsaw to Paris. Seperate campaigns that cover the Conquest of Poland and the Conquest of France.
  9. Thanks. Other than being 25 yds behind instead of 10 on my pre query request your procedure is the 1st thing I tried. When it failed I figured the defend order on the waypoint was the culprit so I changed it to stay and tried again. Still no joy. I'll try moving the FO closer per your advice and see if that helps. I'll also try removing the bunker which sets just a bit forward of the top of a hill/ridge and on a very gradual down slope. There is Tall grass on the beginning of the downward slope and behind that location. It blocks the FO team's LOS to where I want them to monitor. Actually I'd prefer fox holes for an FO team with steps over a bunker but no such thing in SB - otherwise they've just got their behinds hangin' out in the open with decent concealment but no cover at all. The OPFOR is the defender. Not gonna move. Blue is the attacker and the FO is placed on the hill so it can see the main defensive position of the OPFOR on a ridge a little over 3 clicks distant.
  10. How to Get an FO to move into a Bunker... Or maybe they just aren't allowed to. I've set up a way point with a stay tactic on it inside the bunker and pointing to the area I want the FO to observe with the open dot right on top of the area I want the FO to watch. Set up a march route to the waypoint in the bunker attached to the FO team whickh is about 25 or so yards behind the bunker at start. The two guys in the team never enter it. Always move them selves to the left and a bit forward of it.
  11. Thanks, Ssnake. Turns out as so often is the case - "nut behind the wheel". I'd just finished doing a thorough cleanout of all filters, fans and PCB's of my PC. Hooked everything back up and used PC without issue. A couple of days later when I loaded up SB - no go. Did this and that and finally figured it was just the dongle had died. That's when I posted about getting a new one. But - it hadn't died. I'd hooked everything back up but the USB hub that the dongle was plugged into - plugged the hub in and miracle of miracles SB license found. DOH!
  12. Been using the same dongle since the first few months since dongles started being used for SB. I believe after all these years it has finally given up the ghost. See diagnostics file below. If it is the dongle that's dead what do I need to do to get a new one. If not then what do I need to do to make codemeter recognize my license (licensed thru version 4)? Here's the diagnosticts file from the Web Admin: 2018-07-17 10:38:14: CodeMeter for Windows (B6.50.2640.503.32.180) 2018-07-17 10:38:14: Running on Microsoft Windows 7 Professional Service Pack 1, 64-Bit 2018-07-17 10:38:14: Execution path: C:\Program Files (x86)\CodeMeter\Runtime\bin 2018-07-17 10:38:14: Found IPv4 address: 127.0.0.1 | 192.168.1.135 2018-07-17 10:38:14: Found IPv6 address: ::1 | fe80::2d8b:bada:b85e:5e23%10 | fe80::7500:b74d:1e4f:2328%14 | fe80::998d:f35e:b556:e350%12 2018-07-17 10:38:14: Used Communication Mode (Client): IPv6 IPv4 SharedMemory 2018-07-17 10:38:14: Used Communication Mode (Server): IPv6 IPv4 SharedMemory 2018-07-17 10:38:14: Used IP address: default address 2018-07-17 10:38:14: Used IP port: 22350 2018-07-17 10:38:14: Used CmWAN port: 22351 2018-07-17 10:38:14: Multicast server search: not available 2018-07-17 10:38:14: Run as network server: no 2018-07-17 10:38:14: Run as CmWAN server: no 2018-07-17 10:38:14: Run as system service: yes 2018-07-17 10:38:14: Service startup delay: 1:23 minutes 2018-07-17 10:38:14: Box Access: use direct access mode 2018-07-17 10:38:15: License file "5000173_0001-0.wbb" loaded successfully. 2018-07-17 10:38:15: The list of available CmContainers has been updated! 2018-07-17 10:38:15: Detecting CmContainer with Serial Number 32767-41601 2018-07-17 10:38:15: A new CmContainer is available (currently found 1)! 2018-07-17 10:38:15: The list of available CmContainers has been updated! 2018-07-17 10:38:15: The list of available CmContainers has been updated! 2018-07-17 10:38:15: Found new entries: 1 2018-07-17 10:38:30: Access from local(IPV4) to SubSystem (Handle 22) 2018-07-17 10:38:30: Handle 22 released 2018-07-17 10:41:40: API Event WB261 (LICENSE NOT ACTIVATED) occurred (returned to caller)
  13. NOTE: for those not familiar with Voice Attack - it is very versatile PC voice control software created by a gamer for gamers. I use Voice Attack with Elite Dangerous all the time. It is especially useful when used with a HOTAS control system. Never have to touch the keyboard - ever. I'm thinking of building a profile for SB but figure some may already have done so. If so what is your experience with it and SB? Is it worth the effort to put a profile together (not hard - might take 30 minutes)? Does it add to the immersion factor. If I put one together it would primarily be for vocal commands the TC would issue to the gunner, driver and loader. What say you - what is your experience using VA with SB?
  14. I could - but Wiki's are notoriously incorrect. Anyone can change them anytime. Hell I won a bet once doing just that - changed a wiki. Bet a guy and told him to look it up. He used wiki - I collected $20 and changed it back. Last I checked where I lived the schools won't allow students to use wiki as a source for papers they write. 3 daughters - didn't understand why - so when my middle daughter was writing a paper about Abraham Lincoln I changed the name of his wife to hers and told her to look up his wife's name on wiki. She did. She understood. I fixed it back to Mary Todd. My other two daughters never did get it. Wiki=Not Reliable That said: Dark Angel supplied the answer to my question.
  15. That's really good to know. Feel pretty stupid for not figuring that out. Thanks.
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