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cata

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cata last won the day on August 20

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  1. guess there will be some more...
  2. Also working on Taiwan, the Piranha V is tricky seems like the Barracuda is hard coded into the model so doing what i can
  3. Some Amphib units
  4. Aahhh skins, well if we have to...remember to squint...work in progress
  5. Just curios, anyone talking or thinking about PLA units? Somehow seems that in 2021 this would be getting more attention, not to mention the size of the market. As the PLA starts to home in on standardized combined arms brigades we can round out the main players, im just going to list a number of most likely units just to throw it out there: Heavy / Amphib CAB: ZTZ-99A ZTZ-96 ZTZ-15 ZBD-04 ZBD-05 ZTD-05 Medium CAB: ZBL-09 ZBD-09 (105) LIGHT CAB: CSK-181
  6. Oh just seen the DF-30 thats great thanks
  7. Fantastic thanks RogueSnake79! im going to work on a ROCA CM-32/37 (Cloud Leopard) stand in family in that distinctive block camo scheme. So would it be possible to have a template for the DF-30 also? The PV is an interesting challenge see what i can do. Thanks much appreciate it.
  8. Few questions regarding Piranha skins. First is there a photoshop template for the Piranha V/IIIC or PiranhaFUS? Another would be how these models work. Is the PiranhaFus texture using the Piranha V model? it looks like the FUS texture is just body changes and i'm assuming from the Piranha V model? Thanks.
  9. 67GB on the HD still, maps stored on external drive lots of room there. So i purged the few map copies i had, the base map was 7GBs and the last remaining Delta became a new base map. I published it, made a new Delta and since then its been working fine, im able to edit. Not all together sure what i did thats different but it has worked so far. Thanks for everyones patience and input on this appreciate it.
  10. Well almost, problem is it keeps repeating. After adding a few more roads, say four, im faced with the same issue. Yet it's not so clean cut, on the next try it might work and i can save to a Delta map, then after which hight maps cannot be saved again etc. After only a few Ks of road, i cannot imagine what would be required to make a full map. Sometimes while trying to save the program will hang "Saving XNT" and become unresponsive. All said and done i was unable to keep working on this map, perhaps map making is not within range of everyones hardware. It appears to be beyond my scope, whether its the considerable amount of HD space required or understanding how these maps work. But very soon it becomes unworkable and the frustration threshold is reached.
  11. Ok great news ! that appears to be the problem. i had 15GB free on the HD but apparently that was not enough. having cleaned up to 64GB free it's behaving and saving the hight info on a delta map after closing and reopening SB. problem solved thanks guys.
  12. ok, will look into this, im storing the maps on external drive did not realise its caching them locally as well. Map tool still not opening with SB running and confident its the new version all the 4.259 downloads from one file
  13. aahhh ok thanks ...wait out
  14. Ssnake, sorry having a problem opening the Map Transfer Tool program i get the following message 'Unable to execute more than one instance simultaneously' i dont have anything open so not sure what that means just yet.
  15. Got it, i opened the map in map editor added hight to road sections then saved the map as a delta closed reopend, the roads where flat again, closed out and grabbed the file, see attached
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