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Striker

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Files posted by Striker

  1. Hannover-Weserbergland M1BT Camp

    UPDATED Version, 2-28-2020.
    Corrected map UID added, 2-29-1010.
     
    This is an updated version of Manteufell's version of the Hannover-Weserbergland map with all of the bridges fixed. I went through very thoroughly and placed the appropriate bridges for the type of road or railway and also made sure that they didn't have leftover artifacts like partial bridges and also that they spanned the rivers appropriately. This map was changed specifically for my M1BT campaign. I've also enhanced a lot of the map to include my military bases. the bases are located at the coordinates in the attached images. I've also done many hours cleaning up the cities to remove a lot of the clutter that was created when the map was converted. NOT a criticism of the original creator at all. When the map was originally created, Steelbeasts did not have the same number of building units so a lot of maps were made with the limited objects in a very creative way. I just replaced a lot of the original buildings with ones that make sense for the area. I also cleaned up a lot of the city areas and adjusted the roads and re-spliced them. The cleanup and splicing helps with AI path finding and reduces map loading. Please feel free to add comments and or suggestions or inform me of any problems with the map. I'm going to continue to update it and fix problems as they are found. I also plan on adding detail to the city of Hannover in the future. It looked like Manteufell was planning on adding this detail but never got around to it. It's a huge undertaking but I love this map and want to continue to update it so everyone can have fun using it!
     
    To download this map, enter 41c0fdd9-7ba4-46e3-b111-4c5abba7eab5 as the map package into the steel beasts map tools UI.

     

     

     

     

     

     

     

     
     

    124 downloads

       (0 reviews)

    8 comments

    Updated

  2. Salisbury Plain M1BT Camp

    This is an updated version of the Salisbury Plain map with all of the bridges fixed and city buildings changed. I went through very thoroughly and placed the appropriate bridges for the type of road or railway and also made sure that they didn't have leftover artifacts like partial bridges and also that they spanned the rivers appropriately. This map was changed specifically for my M1BT campaign. I've also enhanced a lot of the map to include my military bases. the bases are located at the coordinates in the attached images. I've also done many hours cleaning up the cities to remove a lot of the clutter that was created when the map was converted. NOT a criticism of the original creator at all. When the map was originally created, Steelbeasts did not have the same number of building units so a lot of maps were made with the limited objects in a very creative way. I just replaced a lot of the original buildings with ones that make sense for the area. I also cleaned up a lot of the city areas and adjusted the roads and re-spliced them. The cleanup and splicing helps with AI path finding and reduces map loading. Please feel free to add comments and or suggestions or inform me of any problems with the map. I'm going to continue to update it and fix problems as they are found.
     
    To download this map, enter f4d2ced8-646a-4b5f-9b92-2d70cef7a8b1 as the map package into the steel beasts map tools UI.
     

     

     

     

     
     
     

    22 downloads

       (0 reviews)

    2 comments

    Updated

  3. M1 Abrams Battle Tank Campaign for Steelbeasts ProPE 3.0

    <p>In 1988, a software company called Dynamix developed a tank combat simulator game for DOS based computers called "M-1 Battle Tank" which was published by Electronic Arts. In 1991, EA teamed up with Sega of America to release it for the Sega Genesis console naming it "M-1 Abrams Battle Tank". Although very limited in scope it provided simulator enthusiasts a console based option and was truly a 3D simulator, meaning you could move or get engaged from any direction.</p><p>The scenarios I’ve created for SteelBeasts mimic the scenarios from the console game but are updated drastically to make them much more realistic. There are 8 missions in total, numbered and titled but feel free to play them out of order except for #1, "The Moselle Defense" as this mission sets up the story line. When you played the original console game in "Campaign" mode it randomized them somewhat. I hope you enjoy my versions of European defensive and offensive operations based on this classic console game!</p><p>Please feel free to contact me if you have any suggestions about changing or updating the missions. Please don't try to make changes or upload them yourself though. I've done some updating to a customized map region and there are lots of events that depend on user action and unit numbers. I would like to keep them as close to the original idea that I had for mimicking the original computer game.</p><p>Please enjoy them and let me know what you think!</p><p>Scott "Striker" Hicks</p><p>NOTE: Please accept my apologies for anyone that has already downloaded the file. The reason they were bugged is because I had pulled the scenarios from an older save file accidentally. I created multiple save files in case I had to go to a backup. OOPS!. Anyhow, I went through every mission and updated some of the settings on them and also play tested every one of them myself so I know that they work properly. There are some issues with the scoring though. On some of the missions the score shows wrong even though the victory conditions do work correctly so don't let that throw you off. Please let me know if you see any other bugs and if you want to open it up in the editor and make suggestions for the ending score please private message me with suggestions or a replacement file.</p><p>Thanks! Striker</p>

    1,130 downloads

       (1 review)

    0 comments

    Updated

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