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Assassin 7

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  1. Here you go i slowed down, so hopefully this helps 2020-04-08_18-49-50.mp4
  2. The loader normally announces what round is going in the tube such as Sabot loaded. The TC will normally call out the next round to be loaded such as Fire, Fire Heat! It takes practice to get it down.
  3. The name in the upper right hand corner is the round being indexed. So when it flashes it means that you do not have the correct index.
  4. On the Abrams platform the Gunner is required to select the ammunition index due to the ammunition subdue and the Tanks CCF to that round. Sb has this implemented for the gunner. SB wiki explains the keys- http://www.steelbeasts.com/sbwiki/index.php?title=M1A2_(SEP)#Indexing_Ammo
  5. Here is a video of @Fre4k tearing a platoon of Leopard 2’s to pieces. https://m.twitch.tv/clip/SweetTenuousBeaverStrawBeary
  6. Copy, yeah not in the wiki either. Cool though
  7. I stand corrected then, in the new SB manual?
  8. "When firing the 50 Cal (Alt F3), the view initially pops to behind the 50 Cal with the rear peep sight placed in the up position. However, it's set up at minimum range and I can't find any way to adjust the range. This means that any target out past about 200 meters is covered up by the sight itself when elevating for superelevation." Use your right "Shift" + "Up arrow key" or "down arrow key" to adjust your iron sight. "Secondly, after firing away for a bit, leaving the 50 Cal and then coming back using Alt F3, the view pops to an offset view to the left and above the gun rather than the view I described above. I'm still allowed to fire the 50 Cal, but have to do so without any sights at all. I can't seem to find a way to get back to the gunsight view." This seems to be a bug, it is happening after the first reload of the 50 Cal. When you go back to the Alt-F3 view to fire it takes you to this view.
  9. It will be Easter Sunday, so will not be able to participate. See you guys next Sunday. 👍
  10. Great Mission today, thank you all for showing up. Here is some screenshots from B11 today.
  11. During mission editor, The UAV is set to blind. I set the status to "Normal" and when I test the mission the UAV is back to "Blind" status which is causing the UAV AI not to report the enemy. Vendetta Coop platoon modern Battlefield management( Russia Opfor).sce
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