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Assassin 7

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Files posted by Assassin 7

  1. Operation Iron Fists V4.363

    Operation Iron Fists
     
    1) SITUATION: 
    a) Enemy:  
                           64th Opfor has had its eye on 3/66AR for many years. Border skirmishes have increased. Tensions are rising. There is a definite escalation in hostilities. It is not full out war. Yet! 
                           A few days ago, 64th opfor Scouts were caught in the town of Horodkivka. They were taken to HQ for interrogation. One of the  Scouts revealed that an all-out invasion on 3/66 land
                           was imminent….He was talking days!  He also mentioned that the Opfor Arty Commander would be using a lot of Arty. If we find him we must destroy him immediately which will bring the 
                           Opfor Arty down blinding the Enemy.
     
    b) Own: 
                          2/69AR forces have been deployed to 3/66AR country for war games and training for such an event of an invasion. The Command intent is to help prevent an invasion at all costs and to provide 
                          assistance to 3/66AR forces if needed. 2/69 Company is assigned as a quick reaction force to cross  the  Border and provide a Hasty Defense.  
         
     
    c) Attachments and detachments: 
                        Nato Forces: 
                        Playable platoons: Check Triggers options
                        AI Platoons:
                        Alpha: 4 platoons of M1A2 SEP's 
                        Bravo: 2 platoons of M2A2's TOWs with missile teams/Javelins 
                                     1 platoon of CV90/35-NL's with missiles teams/Spikes 
                        Charlie:  Support- Resupply, Fuel, Medics, Mechanics  
                      
                     
      Other Support elements: 
                      101st Airborne with CH-47's, Apaches, Missile Teams/Javelins 
                      F-16 support with 500 lb Bombs-15 missions, 5 Aircraft
                      Arty:Off map-HE=60, Smoke=60, ICM=60
                             Tubes per battery 6
                              Batteries 6
                            Total:
                             HE :2160
                             Smoke:2160
                             ICM:2160
                            Smart Ammuntion available
                            6 MLRS's
                      
                     
                     
    141th elements: 
                    Alpha: 3 platoons of Leopard 2A5DKA2's with MLRS and Precision Arty support
     3/66th elements: 
                   14 Platoon's of Leopards1A5's
     
    2) MISSION: 
    2/69AR Company is to provide a quick reaction force to support 3/66 Forces by moving eastward  and setting up a hasty defense to engage and destroy all enemy elements encountered in player EA zone.  
    Your Platoon is to conduct a road march down route Blue to set up in Battle Position 1 to defend against any enemy elements that is encountered in NAI Player.
     
    3) EXECUTION:  
    2/69 Company will hold position and await orders from Black 6 to move eastward into planned defensive battle positions.  Your platoon will stand-by until it is your time to move out following 5/A down route blue.
    Order of March:
    -1/A
    -3/A
    -5/A
    -Playable Tank  platoon-3 optional Triggers- M1A2 platoon, Leopard 2E platoon or Leopard 2a6M Platoon-FYI your platoon will move to BP1 on a preplotted route so just enjoy the ride until your BP. Also you do not have to stay in the BP's position due to the Arty Threat. Hint: Reposition after 2 minutes of fighting
    -You can get control of the forward Units: M2A2's 1B and 4B Platoons and CV90 /40C-5B platoon using trigger's also if needed.
    Mission designed by: Assassin7
    Updated on 5-19-2021
    Updated on 9-10-2022
     
    Paderborn Map Package:
    https://www.steelbeasts.com/applications/core/interface/file/attachment.php?id=23998&key=1e0afdc17155469c64092fb2f17da5c3

    136 downloads

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    5 comments

    Updated

  2. Operation Iron Fists 1978

    Operation Iron Fists 1978
     
    1) SITUATION:
    a) Enemy:  
                           Its the year of 78 and the 64th Opfor has its eye on 3/66AR. Border skirmishes have increased. Tensions are rising. There is a definite escalation in hostilities. It is not full out war. Yet!
                           A few days ago, 64th opfor Scouts were caught in the town of Horodkivka. They were taken to HQ for interrogation. One of the  Scouts revealed that an all-out invasion on 3/66 land
                           was imminent….He was talking days!  
     
    b) Own:
                          2/69AR forces have been deployed to 3/66AR country for war games and training for such an event of an invasion. The Command intent is to help prevent an invasion at all costs and to provide
                          assistance to 3/66AR forces if needed. 2/69 Company is assigned as a quick reaction force to cross  the  Border and provide a Hasty Defense.  
        
     
    c) Attachments and detachments:

                        2/69 Forces:

                        Playable platoons: Check Triggers options

                        AI Platoons:

                        Alpha: 4 platoons of M60A3 (TTS)

                        Bravo: 2 platoons of M113A1's with M47 Dragons
                                     1 platoon of Marder's with missiles teams/Milan's

                        Charlie:  Support- Resupply, Fuel, Medics, Mechanics  

                        Delta: 8 AH-1Q Cobra's  on station after 60 minutes.

                     
      Other Support elements:

                      101st Airborne with CH-47's, 2 AH-1Q Cobra's, Missile Teams/M47 Dragon's
                      F-16 support with 500 lb Bombs-15 missions, 5 Aircraft
                      Arty: Off map-HE=60, Smoke=60, ICM=60
                             Tubes per battery 6
                              Batteries 6
                            Total:
                             HE :2160
                             Smoke:2160
                             ICM:2160
                           
                     
                     
                     
    141th elements:
                    Alpha: 3 platoons of Leopard Leopard 1A2's

     3/66th elements:
                   14 Platoons of Leopard 1A2's
                   4 Platoons of Marder's

     
    2) MISSION:
    2/69AR Company is to provide a quick reaction force to support 3/66 Forces by moving eastward  and setting up a hasty defense to engage and destroy all enemy elements encountered in player EA zone.  
    Your Platoon is to conduct a road march down route Blue to set up in Battle Position 1 to defend against any enemy elements that is encountered.
     
    3) EXECUTION:  
    2/69 Company will hold position and await orders from Black 6 to move eastward into planned defensive battle positions.  Your platoon will stand-by until it is your time to move out following 5/A down route blue.

    Order of March:
    -1/A
    -3/A
    -5/A
    -Playable Tank  platoon-3 optional Triggers- M60A3 (TTS) platoon, Sho't Kal platoon or Leopard 1A5 Platoon
    -Can have forward playable M113A1's 1B and 4B Platoons and Marder's-5B platoon using trigger's also if needed.

    Mission designed by: Assassin7
    Updated and redesigned on 5-27-2021

    94 downloads

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    Submitted

  3. Operation Iron Fists

    Excerpts of the battalion commander's orders for... 
    Operation Iron Fists
     
    1) SITUATION: 
    a) Enemy:  
                           64th Opfor has had its eye on 3/66AR for many years. Border skirmishes have increased. Tensions are rising. There is a definite escalation in hostilities. It is not full out war. Yet! 
                           A few days ago, 64th opfor Scouts were caught in the town of Horodkivka. They were taken to HQ for interrogation. One of the  Scouts revealed that an all-out invasion on 3/66 land
                           was imminent….He was talking days!  
     
    b) Own: 
                          2/69AR forces have been deployed to 3/66AR country for war games and training for such an event of an invasion. The Command intent is to help prevent an invasion at all costs and to provide 
                          assistance to 3/66AR forces if needed. 2/69 Company is assigned as a quick reaction force to cross  the  Border and provide a Hasty Defense.   
         
     
    c) Attachments and detachments: 
                        2/69 Forces: 
                        Playable platoons: Check Triggers options
                        AI Platoons:
                        Alpha: 4 platoons of M1A2 SEP's 
                        Bravo: 2 platoons of M2A2's TOWs with missile teams/Javelins 
                                     1 platoon of CV90/35-NL's with missiles teams/Spikes 
                        Charlie:  Support- Resupply, Fuel, Medics, Mechanics  
                        Delta: AH-64 Apache's  on station after 60 minutes.
                     
      Other Support elements: 
                      101st Airborne with CH-47's, Apaches, Missile Teams/Javelins 
                      F-16 support with 500 lb Bombs-15 missions, 5 Aircraft
                      Arty:Off map-HE=60, Smoke=60, ICM=60
                             Tubes per battery 6
                              Batteries 6
                            Total:
                             HE :2160
                             Smoke:2160
                             ICM:2160
                            Smart Ammuntion available
                            6 MLRS's
                      
                     
                     
    141th elements: 
                    Alpha: 3 platoons of Leopard 2A4's 
     3/66th elements: 
                   8 Platoons of T-80U 
                   3 Platoons of T-72B's 
                   2 Platoons of T-64B's 
     
    2) MISSION: 
    2/69AR Company is to provide a quick reaction force to support 3/66 Forces by moving eastward  and setting up a hasty defense to engage and destroy all enemy elements encountered in player EA zone.  
    Your Platoon is to conduct a road march down route Blue to set up in Battle Position 1 to defend against any enemy elements that is encountered. 
     
    3) EXECUTION:  
    2/69 Company will hold position and await orders from Black 6 to move eastward into planned defensive battle positions.  Your platoon will stand-by until it is your time to move out following 5/A down route blue.
    Order of March:
    -1/A
    -3/A
    -5/A
    -Playable Tank  platoon-3 optional Triggers- M1A2 platoon, Challenger-2 platoon or Leopard 2a6 Platoon
    -Can have forward playable M2A2's 1B and 4B Platoons and CV90 /40C-5B platoon using trigger's also if needed.
    Mission designed by: Assassin7
    Updated on 5-19-2021

    110 downloads

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    Updated

  4. Armata's on the prowl

    Armata's on the prowl 
    by Assassin 
     
    Note: Map Contacts are on and units are repositioned from the Abrams version. Units have been changed also. Long range spikes added. 
     
    1. SITUATION    
       
        a. Enemy. 4th Guards Kantemirovskaya Tank  Company with 2nd Guards Motor Rifle Infantry support commanded by Commander Lacika have secured Twin Bridges and are defending  
                      it. They also have set up an FOB North of the Bridges. These units consists of T-14's Armata's, T-15's Armata's with Infantry including  AT-14's.  
                      They also have limited ICM support but have medium HE and Smoke support.There is a minefield threat which has been marked on the map. stay out of it 
                      They are ready to fight and are saying to LETS DO THIS!!  
                         
       
         
       
        b.Friendly: OK here's the deal, you will first have to select the broken M60 at the beginning of the mission. This M60 will be destroyed at 10 minutes 
                        of mission time for mission conditions. You will have to select ONLY 1 Trigger to get your forces. This is entirely up to you. If you select 
                        more than one trigger you mission will be failed. You do have the option to Surrender if needed. Ok your options are: 
              
                        Triggers: 
                   
                        1.Spawn Leopard 2E's Company: 
                          CO-Leopard 2E 
                          XO-Leopard 2E 
                          1/B-4x Leopard 2E's 
                          2/B-4x Leopard 2E's 
                          3/B-4x Leopard 2E's 
                          4/B-4x Pizarro's with spike-MR/LR support/ long range 
                          5/B-4x Pizarro's with spike-MR/LR support/ long range 
     
     
                       2.Spawn Leopard 2A6 Company: 
                         CO-Leopard 2A6 
                         XO-Leopard 2A6 
                         1/C-4x Leopard 2A6's 
                         2/C-4x Leopard 2A6's 
                         3/C-4x Leopard 2A6's 
                         4/C-4x CV90 / 40-B with Spike-MR/LR support /long range 
                         5/C-4x CV90 / 40-B with Spike-MR/LR support /long range 
     
     
                      3.Spawn UK Company Armor: 
                        CO-Challenger 2 
                        XO-Challenger 2 
                        1/D-4x Challenger 2's 
                        2/D-4x Challenger 2's 
                        3/D-4x Challenger 2's 
                        4/D-4x Warrior(ODS) with Milan support 
                        5/D-4x Warrior(ODS) with Milan support 
     
                      4.Spawn DK Company: 
                        CO-Leopard 2A5-DK 
                        XO-Leopard 2A5-DK 
                        1/E-4x Leopard 2A5-DK's 
                        2/E-4x Leopard 2A5-DK's 
                        3/E-4x Leopard 2A5-DK's 
                        4/E-CV90 /35-DK with Milan support 
                        5/E-CV90 /35-DK with Milan support 
     
                       
                      5.Spawn US Company 
                        CO-M1A2 SEP 
                        XO-M1A2 SEP 
                        1/F-4x M1A2 SEP's 
                        2/F-4x M1A2 SEP's 
                        3/F-4x M1A2 SEP's 
                        4/F-4x M2A2 Bradley's with Javelin's 
                        5/F-4x M2A2 Bradley's with Javelin's
     
       
    2. MISSION    
      
        Select one Trigger for your units, Then attack northwest to take control of Twin Bridges and Enemy FOB. Destroy any enemy that is encountered.     
       
    3. EXECUTION    
       
        a. Purpose. The purpose of this operation to clear enemy forces from our AO in order to continue offensive operations to the Northwest.  
        
        b. Key Tasks  
            1. Take Control of Twin Bridges  
            2. Take Control of Enemy FOB 
            3. Destroy all enemy encountered  
      
        c. End State.  
            1. Enemy is defeated/destroyed; unable to continue offensive operations  
            2. Taken control of Twin Bridges  
            3. Taken control of Enemy FOB 
            4. Minimal collateral damage or disruption to civilian way of life  
       
        d. Fires    
            Off-Map support: 
                     Rounds per tube- HE-36 
                                      Smoke-36 
                                      ICM-12 
      
                     Air Strike 
                     Missions-15 
                     Aircraft available-5 
     
                    Tubes: 
                    Tubes per battery-6 
                    batteries-3 
                    Total tubes-18 
                  
                    HE:648 
                    Smoke:648 
                    ICM:216  
      
    4. Service & Support  
        a. Recovery. 2/1/A Wisent ARV with RWS 
        b. Repair. None  
        c. Medical. 4/1/A VAMTAC Ambulance  
        d. Supply. 1/1/A M977 HEMTT with OHWS:M2HB (2x trucks) 
     

    188 downloads

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    Updated

  5. Abrams on the prowl

    Abrams on the prowl
    by Assassin
    Note: Map Contacts are on
    1. SITUATION   
      
        a. Enemy. 2/69 US Alpha Company with 1/15th Heavy Mechanized Infantry support commanded by SB Commander Assassin have secured Twin Bridges and are defending 
                      it. They also have set up an FOB North of the Bridges. These units consists of the mighty M1A2 SEP's, M2A2's with Infantry including ATGM's. 
                      They also have limited ICM support but have medium HE and Smoke support.There is a minefield threat which has been marked on the map. stay out of it
                      They are ready to fight and are saying to LETS DO THIS!! 
                        
      
        
      
        b.Friendly: OK here's the deal, you will first have to select the broken T-90 at the beginning of the mission. This T-90 will be destroyed at 10 minutes
                        of mission time for mission conditions. You will have to select ONLY 1 Trigger to get your forces. This is entirely up to you. If you select
                        more than one trigger you mission will be failed. You do have the option to Surrender if needed. Ok your options are:
             
                        Triggers:
                  
                        1.Spawn Leopard 2E's Company:
                          CO-Leopard 2E
                          XO-Leopard 2E
                          1/B-4x Leopard 2E's
                          2/B-4x Leopard 2E's
                          3/B-4x Leopard 2E's
                          4/B-4x Pizarro's with spike-MR/LR support/ short range
                          5/B-4x Pizarro's with spike-MR/LR support/ short range

                       2.Spawn Leopard 2A6 Company:
                         CO-Leopard 2A6
                         XO-Leopard 2A6
                         1/C-4x Leopard 2A6's
                         2/C-4x Leopard 2A6's
                         3/C-4x Leopard 2A6's
                         4/C-4x CV90 / 40-B with Spike-MR/LR support /short range
                         5/C-4x CV90 / 40-B with Spike-MR/LR support /short range

                      3.Spawn UK Company Armor:
                        CO-Challenger 2
                        XO-Challenger 2
                        1/D-4x Challenger 2's
                        2/D-4x Challenger 2's
                        3/D-4x Challenger 2's
                        4/D-4x Warrior(ODS) with Milan support
                        5/D-4x Warrior(ODS) with Milan support
                      4.Spawn DK Company:
                        CO-Leopard 2A5-DK
                        XO-Leopard 2A5-DK
                        1/E-4x Leopard 2A5-DK's
                        2/E-4x Leopard 2A5-DK's
                        3/E-4x Leopard 2A5-DK's
                        4/E-CV90 /35-DK with Milan support
                        5/E-CV90 /35-DK with Milan support
                      
                      5.Spawn 2 Companies of Russian AR
                        CO-T-72B1 m.1982
                        XO-T-72B1 m.1982
                        1/F-3x T-72B1 m.1982
                        2/F-3x T-72B1 m.1982
                        3/F-3x T-72B1 m.1982
                        4/F-3x T-72B1 m.1982
                        5/F-3x T-72B1 m.1982
                        6/F-3x T-72B1 m.1982
                        7/F-3x BMP-2's with AT-14 support
                        8/F-3x BMP-2's with AT-14 support
                        9/F-3x BMP-2's with AT-14 support
      
    2. MISSION   
     
        Select one Trigger for your units, Then attack northwest to take control of Twin Bridges and Enemy FOB. Destroy any enemy that is encountered.    
      
    3. EXECUTION   
      
        a. Purpose. The purpose of this operation to clear enemy forces from our AO in order to continue offensive operations to the Northwest. 
       
        b. Key Tasks 
            1. Take Control of Twin Bridges 
            2. Take Control of Enemy FOB
            3. Destroy all enemy encountered 
     
        c. End State. 
            1. Enemy is defeated/destroyed; unable to continue offensive operations 
            2. Taken control of Twin Bridges 
            3. Taken control of Enemy FOB
            4. Minimal collateral damage or disruption to civilian way of life 
      
        d. Fires   
            Off-Map support:
                     Rounds per tube- HE-36
                                      Smoke-36
                                      ICM-12
     
                     Air Strike
                     Missions-15
                     Aircraft available-5
                    Tubes:
                    Tubes per battery-6
                    batteries-3
                    Total tubes-18
                 
                    HE:648
                    Smoke:648
                    ICM:216 
     
    4. Service & Support 
        a. Recovery. 2/1/A Wisent ARV with RWS
        b. Repair. None 
        c. Medical. 4/1/A VAMTAC Ambulance 
        d. Supply. 1/1/A M977 HEMTT with OHWS:M2HB (2x trucks)

    188 downloads

       (2 reviews)

    0 comments

    Updated

  6. Default Relief map and map colors

    These are all the default missions that come with Steel Beasts. I added the "Relief map" and "Use theme colors" to make the maps look nice. Also recenter some of the maps.
    There are some missions that I could not adjust due to them being password protected. I did not change any routes, units, and anything from the default. Enjoy
    Just insert your scenario Folder:

    C:\ProgramData\eSim Games\Steel Beasts

    66 downloads

       (0 reviews)

    0 comments

    Submitted

  7. US Basic Task Organization Templates

    These are similar to the actual US Basic Task Organization’s. These Templates are not 100% accurate but close.
    Please place files here:
    C:\Users\******\Documents\eSim Games\Steel Beasts\My Unit Templates\Default
     
    Basic Task Organization #1-
     
    A Company:
    A CO-M1A2 SEP
    A XO-M1A2 SEP
    1/A-2X M113A2's
    2/A-1X FO M113
    3/A-2X M1025's, 2X M988's TOW
    4/A-6X M3A2's
    5/A- Engineers
    7/A-6X M1064A3's
    8/A-6X M1064A3's
    9/A-6X M1064A3's
    10/A-2X Biber's
     
    B Company:
    B CO-M2A2
    B XO-M2A2
    1/B-4X M2A2's
    2/B-4X M2A2's
    3/B-4X M1A2 SEP's
    4/B-2X Supply Trucks, 2X Fuel Trucks
    5/B-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/B-FO 113
     
    C Company:
    C CO-M2A2
    C XO-M2A2
    1/C-4X M2A2's
    2/C-4X M2A2's
    3/C-4X M1A2 SEP's
    4/C-2X Supply Trucks, 2X Fuel Trucks
    5/C-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/C-FO 113
     
    D Company:
    D CO-M1A2 SEP
    D XO-M1A2 SEP
    1/D-4X M1A2 SEP's
    2/D-4X M1A2 SEP's
    3/D-4X M2A2's
    4/D-2X Supply Trucks, 2X Fuel Trucks
    5/D-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/D-FO 113
     
    E Company:
    E CO-M1A2 SEP
    E XO-M1A2 SEP
    1/E-4X M1A2 SEP's
    2/E-4X M1A2 SEP's
    3/E-4X M2A2's
    4/E-2X Supply Trucks, 2X Fuel Trucks
    5/E-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/E-FO 113
     
    Basic Task Organization #2 (Hybird Threat PLT Concept )-
    A Company:
    A CO-M1A2 SEP
    A XO-M1A2 SEP
    1/A-2X M113A2's
    2/A-1X FO M113
    3/A-2X M1025's, 2X M988's TOW
    4/A-6X M3A2's
    5/A- Engineers
    7/A-6X M1064A3's
    8/A-6X M1064A3's
    9/A-6X M1064A3's
    10/A-2X Biber's
     
    B Company:
    B CO-M2A2
    B XO-M2A2
    1/B-4X M2A2's
    2/B-4X M2A2's
    3/B-4X M1A2 SEP's
    4/B-2X Supply Trucks, 2X Fuel Trucks
    5/B-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/B-FO 113
     
    C Company:
    C CO-M2A2
    C XO-M2A2
    1/C-2X M1A2 SEP's, 2X M2A2's
    2/C-2X M1A2 SEP's, 2X M2A2's
    3/C-2X M1A2 SEP's, 2X M2A2's
    4/C-2X Supply Trucks, 2X Fuel Trucks
    5/C-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/C-FO 113 
     
    D Company:
    D CO-M1A2 SEP
    D XO-M1A2 SEP
    1/C-2X M2A2's, 2X M1A2 SEP's
    2/C-2X M2A2's, 2X M1A2 SEP's
    3/C-2X M2A2's, 2X M1A2 SEP's
    4/D-2X Supply Trucks, 2X Fuel Trucks
    5/D-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/D-FO 113
     
     
    E Company:
    E CO-M1A2 SEP
    E XO-M1A2 SEP
    1/E-4X M1A2 SEP's
    2/E-4X M1A2 SEP's
    3/E-4X M2A2's
    4/E-2X Supply Trucks, 2X Fuel Trucks
    5/E-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/E-FO 113
     
    US 2 Companies Wide Area Security-
     
    A Company:
    A CO-M1A2 SEP
    A XO-M2A2 Bradley
    1/A-2X M1A2 SEP's, 2X M2A2's
    2/A-2X M1A2 SEP's, 2X M2A2's
    3/A-2X M2A2's, 2X M1A2 SEP's
    4/A-2X Supply Trucks, 2X Fuel Trucks
    5/A-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/A-FO 113 
    -----------------------------------------------------------
    B Company:
    B CO-M2A2 Bradley
    B XO-M1A2 SEP
    1/B-2X M2A2's, 2X M1A2 SEP's
    2/B-2X M2A2's, 2X M1A2 SEP's
    3/B-2X M1A2 SEP's, 2X M2A2's
    4/B-2X Supply Trucks, 2X Fuel Trucks
    5/B-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/B-FO 113 
     
     
    US Armor-centric Decisive Operation-
    A Company:
    A CO-M1A2 SEP
    A XO-M1A2 SEP
    1/A-4X M1A2 SEP's
    2/A-4X M1A2 SEP's
    3/A-4X M2A2's
    4/A-2X Supply Trucks, 2X Fuel Trucks
    5/A-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/A-FO 113 
    -----------------------------------------------------------
    B Company:
    B CO-M1A2 SEP
    B XO-M2A2 Bradley
    1/B-4X M1A2 SEP's
    2/B-4X M1A2 SEP's
    3/B-4X M2A2's
    4/B-2X Supply Trucks, 2X Fuel Trucks
    5/B-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/B-FO 113 
     
     
    US Company Team-Mobile Reserve
     
    A Company:
    A CO-M1A2 SEP
    A XO-M1A2 SEP
    1/A-4X M1A2 SEP's
    2/A-4X M1A2 SEP's
    3/A-4X M2A2's
    4/A-2X Supply Trucks, 2X Fuel Trucks
    5/A-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/A-FO 113 
     
    US Company-Terrain Denial
     
    A Company:
    A CO-M2A2
    A XO-M2A2
    1/A-4X M2A2's
    2/A-4X M2A2's
    3/A-4X M1A2 SEP's
     
    4/A-2X Supply Trucks, 2X Fuel Trucks
    5/A-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/A-FO 113 
     
     
     
    US Infantry-centric Decisive
     
    A Company:
    A CO-M2A2
    A XO-M2A2
    1/A-4X M2A2's
    2/A-4X M2A2's
    3/A-4X M1A2 SEP's
    4/A-2X Supply Trucks, 2X Fuel Trucks
    5/A-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/A-FO 113 
    -----------------------------------------------------------
    B Company:
    B CO-M2A2
    B XO-M1A2 SEP 
    1/B-4X M2A2's
    2/B-4X M2A2's
    3/B-4X M1A2 SEP's
    4/B-2X Supply Trucks, 2X Fuel Trucks
    5/B-1X M113 Medic, 2X M88's Maintenance, 1X M113 Maintenance
    9/B-FO 113 

    79 downloads

       (0 reviews)

    2 comments

    Submitted

  8. Operation Saber Tip

    Blue is not locked, so feel free to add and change units to your need. Adjust Arty to your fit also. Thank you Colebrook and Apocalypse for your feedback.
     
    Excerpts of the battalion commander's orders for...
    1) SITUATION:
        a) Enemy:
        [Russia Republican Guard has taking control of a city located grid 04296157 "objective Felix". Intel reports that a battalion has move into sector and has set up a defense to prevent any counter attacks from NATO. ]
        b) Own:
        [2/69 Armor Company has move into AA for staging an attack towards Obj. Felix. We are just waiting for the order to cross the determined enemy line and destroy all enemy that is encountered.]

    2) MISSION:
    [2/69 Armor is to Assault North East, seek and destroy all enemy that is encountered and regain control of Objective Felix from the Russian Republican Guard. ]
    3) EXECUTION: 
    [Orders will be given by the player]
    Intent: Conduct an attack towards Obj. Felix with minimal lost of friendly units. The RR has set of defensive positions past the enemy line.
        a) Concept of Operation: 
        [Orders will be given by the Player]
              
            i) Maneuver: 
            [Orders will be given by the Player]
       
            ii) Fires: 
            [HE, ICM, Smoke, Air strikes are available Tubes per Battery, 9 Batteries with 15 missions of 5 Available Aircraft]
            iii) Additional assets: 
              [1 Platoon of Support element]
        b) Tasks to Maneuver units: 
        [Orders will be given by the Player]
    Mission Designed by: Assassin 7

    178 downloads

       (2 reviews)

    0 comments

    Updated

  9. Battle of the Beasts 6.0

    Mission has been corrected and changes made to US units and Opfor. Adjustments in mission is credited to Apocalypse. Blue side is not password protection, user can change units as they wish.
     
     
    Battle of the Beasts (6.0)
    Redesigned by Assassin and Apocalypse
    Map updates on

    Situation 
    Several weeks ago, the 1st Battalion of the 111th BTG is attacked across the international boundary and seized three critical border towns. Since then they have established themselves in a deliberate defense in 
    depth with one company each defending objectives FALLUJAH, BASRA, and RAMADI, with a Company in reserve, as well as a Battalion Headquarters located at objective MOSUL.  
     
    Additionally, 24 horus ago a convoy carrying a CIA 
    agent was ambushed and is being held for interrogation within objective FALLUJAH. 
     
    Enemy overview by warfighting functions: 
    Maneuver: The 111th BTG is equipped with T-72B tanks and BMP2 IFVs. Each company has a composition 
    of 2 tank and 1 infantry platoon.  
    Intelligence: Light reconassaince forces, mostly dismounted along avenues of approach 
    Logistics: The 111th has been resupply within the past 24 hours and is at full combat load. Additionally, 
    we have detected the presense of an enemy fuel point at OBJ BASRA 
    Fires: The 111th has three organic mortar batteries with six tubes each, and may call upon them at any time 
    Protection: The 111th has organic engineers that have 
    established vehicle fighting positions at each objective, with the addition of protective obstacle belts and minefields 
    Mission Command: The battalion headquarters for the 1st Battalion, 111th BTG is located in vicnity of OBJ MOSUL. 
     
    2. Mission 
    Seize objectives BASRA, FALLUJAH, RAMADI, and MOSUL to restore the international boundary and defeat the 111th BTG. 
     
    3. Execution 
    Orders given by the commanding officer 
     
    Key Tasks: 
    1 - Seize OBJs BASRA, FALLUJAH, RAMADI, MOSUL 
    1a 
    - Destoy the enemy BN HQ at OBJ MOSUL 
    2
    - Destroy the enemy fuel depot at OBJ BASRA 

    - Enable the extraction of the CIA agent at OBJ FALLUJAH 
     
    Fires 
    Offmap Support - 81 Tubes

    168 downloads

       (1 review)

    0 comments

    Submitted

  10. The Assault on Libya, Canadian version

    Same mission as the Assault on Libya. I changed the enemy movement and added different enemy tanks. This mission you are in charge of M1A1, M2A2, Leo 2E's and Piranha's.

    266 downloads

       (2 reviews)

    0 comments

    Submitted

  11. The Assault on Libya

    You are to plan an assault into Libya to take Gadhafi out of power and you have to gain control of 3 cities and a airbase. You are in control of M1A1, M1, Leo AS1 and M2A2 Bradleys.

    331 downloads

       (4 reviews)

    0 comments

    Submitted

  12. ECP7

    In this scenario you are to be on guard at a checkpoint. You have M1A1's, Humvee's and Bradleys. There has been insurgent activity in your area lately. There is civilian traffic that will go through your checkpoint. Be sure to pay attention to the BOLO. No PW

    338 downloads

       (2 reviews)

    0 comments

    Updated

  13. Russia vs Georgia

    You are in charge of 2 companies, Alpha ( M1A1 and Bradleys) and Bravo ( Leo 2A5 and CV 90 / 40C ). Georiga has ask for our help from the Russian invasion. No PW

    342 downloads

       (4 reviews)

    0 comments

    Updated

  14. operation rescue delta sniper team

    you have to cross enemy lines to rescue a delta sniper team. The sniper team was on a mission and was spotted, now they are running for their lives while you are to plan a rescue taking over 3 objectives during the rescue assault.

    343 downloads

       (4 reviews)

    0 comments

    Updated

  15. Operation 4 coin toss version 2 Hard

    This is the same map as the first one I made. I just changed the enemy and their movements to make it more difficult more the more experienced players. No PW

    332 downloads

       (7 reviews)

    0 comments

    Updated

  16. present patrol in Hershey Town

    you are to follow 2/a on a present patrol on route blue. If a taliban attack occurs you are to secure the area and wait for medic aid to come by air. No PW

    496 downloads

       (8 reviews)

    0 comments

    Updated

  17. Spain vs France

    France invades Spain, you are to defend against the attacking force. No PW

    512 downloads

       (5 reviews)

    0 comments

    Updated

  18. The Battle of Obj. Gaza

    You are to plan an Assault on Obj. Gaza. This mission has counter attacks and is hard. No PW

    365 downloads

       (7 reviews)

    0 comments

    Updated

  19. OP Hotel

    you are in the city of Ramadi. You are to guard OP Hotel and if attacked you use your QRF for reinforcements. I also did not put a password on this mission. So feel free to use the city I made. I hope you guys like the city. Thanks

    267 downloads

       (4 reviews)

    0 comments

    Submitted

  20. QRF for charlie Platoon

    You are QRF on stand-by. 1/C is enroute back to the base. If they are attacked, you are to deploy and destroyed any enemy contact. You are in charge of two platoons. No PW

    356 downloads

       (4 reviews)

    0 comments

    Updated

  21. Tanks Plt M1A1 Blind vs T-models and Hinds

    Just another version of Tanks for SB 1. I added deployment and a repair zone. I also changed the enemy.

    227 downloads

       (4 reviews)

    0 comments

    Submitted

  22. The Battle of Fallujah

    you are to gain control of Fallujah. No PW

    435 downloads

       (2 reviews)

    0 comments

    Updated

  23. Operation Elimination head to head

    Blue is assaulting to take over 2 objective's, while red defends

    221 downloads

       (2 reviews)

    0 comments

    Submitted

  24. Operation line drive

    You are to assault to the factory to gain control of it and then take out the enemy key leaders with just one company.

    255 downloads

       (2 reviews)

    0 comments

    Updated

  25. company ambush part1

    You are to set up a tactic ambush to prevent the enemy from thier advance.

    337 downloads

       (0 reviews)

    0 comments

    Submitted

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