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Assassin 7

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Everything posted by Assassin 7

  1. Version 1.0.0

    76 downloads

    Operation Iron Fists 1978 1) SITUATION: a) Enemy: Its the year of 78 and the 64th Opfor has its eye on 3/66AR. Border skirmishes have increased. Tensions are rising. There is a definite escalation in hostilities. It is not full out war. Yet! A few days ago, 64th opfor Scouts were caught in the town of Horodkivka. They were taken to HQ for interrogation. One of the Scouts revealed that an all-out invasion on 3/66 land was imminent….He was talking days! b) Own: 2/69AR forces have been deployed to 3/66AR country for war games and training for such an event of an invasion. The Command intent is to help prevent an invasion at all costs and to provide assistance to 3/66AR forces if needed. 2/69 Company is assigned as a quick reaction force to cross the Border and provide a Hasty Defense. c) Attachments and detachments: 2/69 Forces: Playable platoons: Check Triggers options AI Platoons: Alpha: 4 platoons of M60A3 (TTS) Bravo: 2 platoons of M113A1's with M47 Dragons 1 platoon of Marder's with missiles teams/Milan's Charlie: Support- Resupply, Fuel, Medics, Mechanics Delta: 8 AH-1Q Cobra's on station after 60 minutes. Other Support elements: 101st Airborne with CH-47's, 2 AH-1Q Cobra's, Missile Teams/M47 Dragon's F-16 support with 500 lb Bombs-15 missions, 5 Aircraft Arty: Off map-HE=60, Smoke=60, ICM=60 Tubes per battery 6 Batteries 6 Total: HE :2160 Smoke:2160 ICM:2160 141th elements: Alpha: 3 platoons of Leopard Leopard 1A2's 3/66th elements: 14 Platoons of Leopard 1A2's 4 Platoons of Marder's 2) MISSION: 2/69AR Company is to provide a quick reaction force to support 3/66 Forces by moving eastward and setting up a hasty defense to engage and destroy all enemy elements encountered in player EA zone. Your Platoon is to conduct a road march down route Blue to set up in Battle Position 1 to defend against any enemy elements that is encountered. 3) EXECUTION: 2/69 Company will hold position and await orders from Black 6 to move eastward into planned defensive battle positions. Your platoon will stand-by until it is your time to move out following 5/A down route blue. Order of March: -1/A -3/A -5/A -Playable Tank platoon-3 optional Triggers- M60A3 (TTS) platoon, Sho't Kal platoon or Leopard 1A5 Platoon -Can have forward playable M113A1's 1B and 4B Platoons and Marder's-5B platoon using trigger's also if needed. Mission designed by: Assassin7 Updated and redesigned on 5-27-2021
  2. @GrennyYeah might push the date up to 1978.
  3. ok yeah would appreciate the Templates. Thank you Sir
  4. So I decided to turn the Operation Iron Fists into a 1975 year. Got some questions and could use some advice. 1. So for the Germany side I put in Fuchs as the recons with Marder's and Leopards 1A5's using the Ammunition from 1975. Would this be a good combination? 2. For the US side I used M113A3's and M60's with the Ammunition that is close to 1975. 3. Was thinking about using the shot kal as one of the triggered platoons, would this be a good option? or something else? 4. For the Soviets I am using the T-64A's, bmp-1's, btr-70's and the T-55's 1975. Also will be using the T-62's with the Ammunition close to 1975. Is there any other vehicles that you would use? 5. Did the Soviets have ICM in 1975? currently I have a crap load of ICM in this mission for the Soviets which is quite effective. 6. would you like the F8 view for single player in this mission? 7. What other recommendations would you like in this 1975 mission? Thank you for your time and do appreciate it. Assassin
  5. There will be sparks and shrapnel fragments from the impact as seen in this video at 2:34 seconds: Finally! The UK New Challenger 3 Main Battle Tank - YouTube
  6. No its a M829A1 impact, due to the impact point at the turret and the route traveled. the round actually bent and travel at an upward angle near the turret
  7. Here is a video from ODS, from the angle it looks almost like a horizontal shot in the same area as mentioned above: Iraq tank shoot with a sabot round pop the top - YouTube .
  8. Ok seems to be an issues with DM63A1 itself. With the M1a2 using M829A3 and the Leopard 2A5 DK using DM53, I am able to hit the same location destroying the T-72 or given it damage. 899311958_Leopard2A5DK.aar M1A2.aar
  9. Video of AAR: 113816755_2021-05-2319-08-49.mp4
  10. Sir, here you go: 1507512524_2021-05-2319-06-33.mp4 883329572_A_Bridge_too_hard_2021Leopard2a6test.aar
  11. Here is the video: 360513914_2021-05-2318-31-31.mp4
  12. So today game I shot a T-72B1 center mass with DM63A1 from less than 1000 meters and no damage at all. So according the the SB wiki that should be the weakest part of the T-72. Maybe something to look into? T-72B1 (m.1985) - SBWiki (steelbeasts.com)
  13. Version 1.0.0

    85 downloads

    Excerpts of the battalion commander's orders for... Operation Iron Fists 1) SITUATION: a) Enemy: 64th Opfor has had its eye on 3/66AR for many years. Border skirmishes have increased. Tensions are rising. There is a definite escalation in hostilities. It is not full out war. Yet! A few days ago, 64th opfor Scouts were caught in the town of Horodkivka. They were taken to HQ for interrogation. One of the Scouts revealed that an all-out invasion on 3/66 land was imminent….He was talking days! b) Own: 2/69AR forces have been deployed to 3/66AR country for war games and training for such an event of an invasion. The Command intent is to help prevent an invasion at all costs and to provide assistance to 3/66AR forces if needed. 2/69 Company is assigned as a quick reaction force to cross the Border and provide a Hasty Defense. c) Attachments and detachments: 2/69 Forces: Playable platoons: Check Triggers options AI Platoons: Alpha: 4 platoons of M1A2 SEP's Bravo: 2 platoons of M2A2's TOWs with missile teams/Javelins 1 platoon of CV90/35-NL's with missiles teams/Spikes Charlie: Support- Resupply, Fuel, Medics, Mechanics Delta: AH-64 Apache's on station after 60 minutes. Other Support elements: 101st Airborne with CH-47's, Apaches, Missile Teams/Javelins F-16 support with 500 lb Bombs-15 missions, 5 Aircraft Arty:Off map-HE=60, Smoke=60, ICM=60 Tubes per battery 6 Batteries 6 Total: HE :2160 Smoke:2160 ICM:2160 Smart Ammuntion available 6 MLRS's 141th elements: Alpha: 3 platoons of Leopard 2A4's 3/66th elements: 8 Platoons of T-80U 3 Platoons of T-72B's 2 Platoons of T-64B's 2) MISSION: 2/69AR Company is to provide a quick reaction force to support 3/66 Forces by moving eastward and setting up a hasty defense to engage and destroy all enemy elements encountered in player EA zone. Your Platoon is to conduct a road march down route Blue to set up in Battle Position 1 to defend against any enemy elements that is encountered. 3) EXECUTION: 2/69 Company will hold position and await orders from Black 6 to move eastward into planned defensive battle positions. Your platoon will stand-by until it is your time to move out following 5/A down route blue. Order of March: -1/A -3/A -5/A -Playable Tank platoon-3 optional Triggers- M1A2 platoon, Challenger-2 platoon or Leopard 2a6 Platoon -Can have forward playable M2A2's 1B and 4B Platoons and CV90 /40C-5B platoon using trigger's also if needed. Mission designed by: Assassin7 Updated on 5-19-2021
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