Well, with SB1 you could save your plans. Even save multiple plans by playing games with files.
SBPROPE lacked that, but I assume it got fixed. (It was real pain.)
I sold my game at a 50% discount, because ... I liked the game, but was suffering repetitive strain injury.
What would be different now? I am not sure, but I have hope ... great if there was demo for me to test with?
In 2002, I got Ghost Recon 1 and loved it, but could not play for the same reasons. Hours of pressing things and contorted finger positions. In 2016, I completely redesigned Ghost Recon 1's UI with programming and a gaming keyboard. It is now totally ergonomic. I can play 3-5 hours 15 years older without any stress related injuries. Thus, SB might once again be a game for me.
That's my thinking.
Nils, will there be a demo? I don't need anything but a single mission which makes the entire in game UI available to test with. Then, I can check for strain, and what programming I can do to avoid it.
Thanks.